WRobot for Wow Vanilla - Help and support
972 topics in this forum
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I would need a plugin or something for my hunter to feed the pet when he is sad, since they abandon me for that reason
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- 3 replies
- 1.7k views
- 1 follower
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Blizzard just announced the development of Legacy Wow Servers at the 2017 Blizzcon. Do you plan on providing more support to the vanilla version of the bot for the official servers?
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- 7 replies
- 2.7k views
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Have updated the bot like 10 minutes ago. 5 ноя 2017 02H34.log.html Old wersion works fine. UPD1 Have updated once again today, working fine, thank you.
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- 1 reply
- 1k views
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as title says- from the quest profile editor the "runmacrolua" pulse doesn't pass the macro through to the game. I made a bunch of files for BC that rely on that and im having issues backporting them. anyone got a working example? wave.xml
- 7 replies
- 2.7k views
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just installed and tested some profile for questing horde and free warlock profile. the bot dosnt seem to know the location of the target and sometimes has the back turned toward the target, then it just spams spells trying to cast. Working as intended? what is wrong here?
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- 1 reply
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Ive tried black listing areas and using the offmesh connections and I am still having a lot of trouble with AV. I feel the bot has no idea where any sort of tree, wall.... any obstacle is... I get this error a lot: GetRequest(string url="http://pathfindervanilla.wrobot.eu/?FindPath= ....( ABOUT 3 PAGES OF RANDOM LETTERS AND ENDS WITH) ... System.Net.WebException: The remote server returned an error: (414) Request-URI Too Long.at System.Net.HttpWebRequest.GetResponse()at robotManager.Helpful.Others.GetRequest(String url, String data, Boolean showErrors, Int32 requestTimeoutMs)
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- 7 replies
- 1.7k views
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It looks really crappy / bot-like when you're eating, a player comes within range and you just stand up with 30% HP without finishing eating. The same way bot waits for combat to finish before it pauses itself, it should wait for regen to finish. EDIT: Wrote a plugin for this. Once properly tested, I will release it...
- 10 replies
- 2.8k views
- 1 follower
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Everytime I grind with my mage this error occurs. I go in, start casting and one of three things happens: I lock onto a target, start casting frostbolt and once it's in the air the bot switches targets. If there are no mobs within the frostbolt range, it's fine, bot switches targets back. I lock onto a target, start casting frostbolt and once it's in the air the bot switches targets. If a mob is within range, it doesn't switch back and pulls another mob. I lock onto a target, start casting frostbolt and even before it shoots the bot switches targets. If a mob is within range, it doesn't switch back and pulls another mob. I've googled and tried instal…
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- 2 replies
- 1.4k views
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I've been scouring the forums for a solution to this and everything is very unreliable, at least with my limited knowledge. I've tried these, but for both of these the bot is trying to face the target during the strafe, hence it starts doing circles around the mob not really getting away from it. wManager.Wow.Helpers.Keybindings.PressKeybindings(wManager.Wow.Enums.Keybindings.STRAFELEFT, 1250); Move.StrafeLeft(Move.MoveAction.PressKey, 1250); The only reliable way I found how to get away from the mob is to pause the bot (below code) before the move, which makes the movement go as I want to but it messes the bot up in some situations. robotManager.Products.…
- 60 replies
- 15.3k views
- 3 followers
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Attached is my warrior fight class. It was working really well until 2 or 3 updates ago. Now the bot wont charge and change to berserker stance. Running no addons. Please any help warrior-after_40 vanilla.xml
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- 0 replies
- 1.3k views
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Hi When I get level 6 on my wlock and summon imp, the firebolt spell is not on autocast. So I need to put it manually, anyway to make plugin or script for the bot to do it?
- 6 replies
- 3k views
- 1 follower
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I recently discovered relogger, it's awesome. Now, I want the bot to run grinder for a bit and then go to a specific fishing spot and fish. Unfortunately, I have no idea how to do that. I was thinking using like a gathering profile with only one waypoint right near the water but first, how would I tell relogger to switch profiles once the location is reached, and more importantly second, when I tried with a fishing profile and the bot reached the spot, my char was not facing the water and kept throwing the line into the ground. Ideas?
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- 2 replies
- 1.2k views
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Hello, due to the questing profile I am actually creating, I experienced some trouble according to game objects. Sometimes they won't be displayed correctly as "Nearest game object" and furthermore the bot just ignoring them completly. For the first picture (Stalvan), I got a message in the log stating: "Cant create path to object, blacklisting it for 30 sec.". After waiting a couple of minutes or relog / restart bot, it would loot it as intended. For the third pic (Lost Tools) it wasn't detected at all and there was no log message too. It also happens on much later quests, for example http://db.vanillagaming.org/?object=176751. Like 50% of the objects there a…
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Good day. Is there any way to completley turn off any bot movement and then turn it on again? I'm looking for solution to turn off any movements, make a custom path of MoveTo steps, and when we are there (where we have to be after MoveTo), turn the movement back on, so the bot may continue his path. Thank you in advance for any ideas.
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- 2.4k views
- 1 follower
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The bot have no clue how to navigate to thunder bluff - i keeps running into the wall around the city instead of taking the "fly thingy" up
- 27 replies
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Dear Community, sometimes i have a problem with my bot. After i use Quester for a while i switch to Grinder or Automator to get some extra XP faster. For some reason, my bot did not use the grindprofile, even the automator did not start correctly. If i hit the startbutton, the bot run away from the startpoint/profile. I have no idea what happen, one time i let him run and he run trough feralas into desolace and after he cross desolace he run into the hills/wall and get stuck. ? Hm... looks like a ghost-profile is aktive :) Are there a possibility to clear the cache (if wrobot have one...) The only way to solve this problem is to reinstall wrobot. But…
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So I've made a decent EPL herb route not quite fully AFK but 90% still have to monitor it. I was wondering if anyone has some decent dreamfoil/plaguebloom/icecap/blacklotus ect ect profiles i would be willing to buy with some money. I can even do a trade for my EPL profile. It's mainly Plaguebloom let me know thanks
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- 1.4k views
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Hello i have a bit of a problem. I am currently making a 1-60 questing profile. Currently i need to navigate from Arati Highlands to Badlands to pick up a quest and go on its business. For some reason recently the bot is failing to make correct or even trying to make a path using mesh instead its just trying to reach point B in a straight line not considering terains such as mountains. This was quite strange as it previously long distance navigation was handled without a problem. I deleted the mesh folder in hope the bot would re download the meshes it does no such thing and tries to reach point B in a straight line again. How can i resolve this problem? …
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- 1.6k views
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Yesterday I tried using the 'Shutdown computer also when closing the game' option in the Advanced General settings, tab Stop game / bot / Security and apparently the bot didn't like it. Thing to note, I used it in conjunction with the scheduler, with the scheduler ending with /To home and /Close game. The PC did not shutdown. This is the result from the log: [F] 03:48:31 - [Spell] Cast Fishing (Fishing) [F] 03:48:34 - [Spell] Cast Fishing (Fishing) 03:48:42 - [Schedule] Stop product Fisherbot 03:48:42 - iMage stopped. 03:48:42 - [AntiAfk] Disposed. 03:48:42 - [Fisher] Stopped 03:48:42 - [Fisher] Stopped 03:48:42 - [Fisher] Closed [D] 03:48:42 - [FightPetBatt…
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- 0 replies
- 1k views
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I'm trying to find NPCs which are out of range, in other words no longer visible. I know that in WotLK addons like NPCScan were able to locate mobs really FAR away, further than visible. Is this something that can be done in vanilla? I tried code below which works if the NPC is still within the visible range but right when I go step farther so that it disappears the NPC is no longer valid. var guard = wManager.Wow.ObjectManager.ObjectManager.GetNearestWoWUnit(wManager.Wow.ObjectManager.ObjectManager.GetWoWUnitByEntry(8147)); if (guard.IsValid) { float distance = guard.GetDistance; string myString = distance.ToString(); MessageBox.Show(mySt…
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I'm trying to sove some doorse problem (actually like every door in the game) with code like this: But i don't really get it. I need the exact coordinates of the bad spot (that is inside the wall, for example) to change it with my own coordinates. I have tryed to calculate them but this is obviously not the "Exact" coordinates of the spot that bot is going to. What is the easy way to do that? Am i have to just try all mesh spots, that are located close enough to the wall, one by one? Thank you in advance for your answers.
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- 3.7k views
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Is there a way to change range while the bot is running? I was thinking about sth like, if there are other mobs near the target, set range to X and pull, if not set range to melee and don't waste time pulling.
- 10 replies
- 3.8k views
- 2 followers
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Hey, I would like to check if Thrown is quiped and if not, equip it. I have this but need help with the equip function: private void EquipThrown() { if (player.GetEquipedItemBySlot(wManager.Wow.Enums.InventorySlot.INVSLOT_RANGED) = 0) { foreach (WoWItem item in Bag.GetBagItem()) { if(item.GetItemInfo.ItemName == "Heavy Throwing Dagger") { EQUIP THE ITEM } if (player.GetEquipedItemBySlot(wManager.Wow.Enums.InventorySlot.INVSLOT_RANGED) != 0) { break; } } } return; } Also, is there a way so i can avoid hardcoding the thrown name? Sth like isItemUsable && itemIsRanged Thx
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- 1 reply
- 1.6k views
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