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Bug Tracker

Bug Tracker

1434 bug reports

  1. Findeh ·
    After the last update bot some Ashenvale meshes seems broken. For example, my bot can't get stight from:   Map name MPQ: Kalimdor My Position: 1419.178, -2253.302, 89.91604, "None" (It's a spot near lantern, just at the middle of the road) To: Map name MPQ: Kalimdor My Position: 1422.504, -2253.203, 89.92475, "None" (It's near the same lantern as well)   All i want is to force him move straight up that road. Instead of this he runs to the Barrens, then from
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 1 comment
    • 1834 views
  2. eniac86 ·
    The navigation mesh you generated did for some reason not recognise the bonfires in orgrimar, the bot runs into them constantly which looks bottish as fuck espacially dangerous in such a crowded location. Also the mesh seems not to have recognised the walls arround durnhold keep in hilsbrad and the wall between hilsbrad foothills and arati when it was generated. Can't you start a mesh error report thread like they have/had on the honorbuddy forum?
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Not a Bug
    • 3 comments
    • 2450 views
  3. eniac86 ·
    Ne navigation mesh around and in booty bay is a mess.
    • Product: WRobot General
    • Type: Bug
    • Status: Unconfirmed
    • 5 comments
    • 2279 views
  4. eniac86 ·
    Bot always takes the route through the water:  
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Not a Bug
    • 1 comment
    • 1540 views
  5. eniac86 ·
    • Product: WRobot General
    • Type: Bug
    • Status: Unconfirmed
    • 2 comments
    • 1868 views
  6. Matenia ·
    Always returns false, even if the character is rooted. I think it is either implemented incorrectly (it checks for Influenced) or the offset for character state rooted is wrong. It works with Me.IsStunned.
    • Product: WRobot General
    • Type: Bug
    • Status: Unconfirmed
    • 2 comments
    • 1686 views
  7. Findeh ·
    It seems like wManager.Wow.Bot.States.StopBotIf.LastPos is not updating while bot is dead (in spirit form). For example, code like this in a loop: if (wManager.Wow.Bot.States.StopBotIf.LastPos != null && Me.Position.DistanceTo(StopBotIf.LastPos) >= 50) { Logging.WriteDebug("Short distance teleport detected"); } Will work perfectly while bot is alive. He will compare last position with a current one and will give you a message is it's true. But if you are in spirit, it
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Not a Bug
    • 2 comments
    • 1699 views
  8. DonaldMacRonald ·
    Hello  SpellManager.IsRepeating(Attack.Ids)  on Hunter Attack spell (6603) always return false. SpellManager.IsRepeating(new List<uint>{6603}) Always return false too.
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 7 comments
    • 3069 views
  9. DonaldMacRonald ·
    Hello On Grinder, whatever I do, when in combat my avatar just spam Attack. I suppose Quester will have the same problem. This might be linked to :  
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Duplicate
    • 0 comments
    • 1409 views
  10. DonaldMacRonald ·
    Hello again I'm runing a dwarf hunter toon. I'm at level 14. I'm runing an updated version of my McRo Vanilla Hunter 1-10 Fight class (I'll post it shortly). Everything was working as expected until I hit Darkshore. Now, when I engage a beast, my toon start the combat like this : PetAttack(); (that's in my fightClass) Tame (Not in my fight class) keep on with the rest of my fight class This action doesn't appear in regular logs (don't
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Not a Bug
    • 2 comments
    • 1612 views
  11. valetine ·
    In party mod, the healer never healing himself. The reason is that he never target himself. Im sure i enable Healer option. Then i add a heal spell and set cast on self, now he just healing him self, and no longer taget any party members, alwayst target the mob that attack him.
    • Version: All
    • Product: Party
    • Type: Bug
    • Status: Not a Bug
    • 1 comment
    • 1978 views
  12. zeeb ·
    This food item gets spammed when added as either food/water or both.
    • Product: WRobot General
    • Type: Bug
    • Status: Unconfirmed
    • 8 comments
    • 2675 views
  13. Matenia ·
    The above function is broken for ANY inventory slot, currently. It never returns anything (tested on vanilla only). Workaround like this is possible but not great: EquippedItems.GetEquippedItems().All(i => i.GetItemInfo.ItemEquipLoc != "INVTYPE_2HWEAPON")  
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 2 comments
    • 1661 views
  14. valetine ·
    DeeprunTram map cannot be displayed on vanilla server, and there is an error message in the log. [D] 20:11:35 - GetRequest(string url="https://pathfindervanilla.mmorobot.com/", string parameters="FindPath=eyJLIjoiMjM2MDQwMDc4MTcwIiwiQyI6IkF6ZXJvdGgiLCJTIjp7IlgiOi00ODM4LjgyMiwiWSI6LTEzMTcuNTk0MzYsIloiOjUwMS44Njh9LCJFIjp7IlgiOi00ODM4LjAxNiwiWSI6LTEzMTIuMzI4LCJaIjo1MDEuODY4fSwiVyI6MS41LCJCIjpmYWxzZSwiQSI6W10sIkYiOjIsIkciOjAsIkwiOmZhbHNlfQ==")#3: System.Threading.ThreadAbortException: 正在中止线程。
    • Product: WRobot General
    • Type: Bug
    • Status: Unconfirmed
    • 2 comments
    • 1641 views
  15. Matenia ·
    I noticed this while trying to make the bot take the tram (Object - Subway). The ObjectManager does NOT recognize that the tram is there, even if I am right next to it. It does not show on the 3D radar. Below are memory infos dumped all with the tram right next to me (the far away tram from the portal). These are the coordinates it should show at: Vector3 f_tram_stopped_stormwind = new Vector3(-45.4f, 2492.79f, 6.9f);   Get all objects information - 21.07.17 1212 0712in.html Get
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 7 comments
    • 2994 views
  16. DonaldMacRonald ·
    Here is an example of class I use : public class PriestSettings : Settings {     [Setting]     [DefaultValue(true)]     [Category("Movements")]     [DisplayName("Follow Mode")]     [Description("Follow the party Leader. Only working when in party")]     public bool FollowMode { get; set; }     [Setting]     [DefaultValue(80)]     [Category("Heal")]     [DisplayName("Lesser Heal Treshold")]     [Description("Limit of Life under which bot trigger LesserHeal.In percent")]     public double Le
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Not a Bug
    • 4 comments
    • 2121 views
  17. Matenia ·
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Awaiting Feedback
    • 5 comments
    • 2193 views
  18. tneticniro ·
    The bot won't skin mobs that it kills, it'll only skin mobs killed by other players. This doesn't seem to be an issue for the retail bot, but for the vanilla bot it is an issue.
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Not a Bug
    • 1 comment
    • 1703 views
  19. eniac86 ·
    When doing a townrun the bot tries to sell questitems to the vendor. Vendor does not want them bot tries over and over. Result vendoring takes unnecessarily long.
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Not a Bug
    • 7 comments
    • 2337 views
  20. Findeh ·
    Bot is spinning in place trying to mount, when he should just swim. Ad a result, he stuck. It was never happened before, so it's most likely recently added bug. My old prifiles with just follow path in wather are broken now. 17 сен 2018 20H53.log.html
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Not a Bug
    • 3 comments
    • 1849 views
  21. Findeh ·
    This was reported couple times already, was hoping it was fixed already, but it was not. I'll just try to explayin it with a tones of usless words as i usually do, and hope this will help. 2 situations. 1) Skinning turned off. Bot is targeting mob, killing it, looting, continues run and when the same exact mob is respawning bot is immediately targeting that mob again, without any delay. Everything good. 2) Skinning turned on. Bot is targeting mob, killing it, looting it and then tr
    • Product: WRobot General
    • Type: Bug
    • Status: Unconfirmed
    • 0 comments
    • 1456 views
  22. Matenia ·
    Hey Droidz, when using the above API, instead of returning the item level of the actual item, it returns "ItemMinLevel". It works correctly for EquippedItems.GetEquippedItems(). Even items without ItemLevel (for example, Neophyte's Pants) are returned correctly (item level 2). But nothing in the bags is.
    • Product: WRobot General
    • Type: Bug
    • Status: Unconfirmed
    • 1 comment
    • 1684 views
  23. Findeh ·
    Good day. Sorry in advance for my english, as you know, it's not my native language. Hope it will be readable. Something have definitely changed in pathfinder after 25th october, as i already reported here: In 2 words, @maukor have reported that bot is ignoring blackspots sometimes (it is not a new problem, it have been like this for atleast 2 years already). And after that, seems like @Droidz changed something in pathfider. At the next day all my profiles in Ashenvale was broken (as i
    • Product: WRobot General
    • Type: Bug
    • Status: Unconfirmed
    • 8 comments
    • 3039 views
  24. eniac86 ·
    ALL quest items are UNsellable, yet wrobot tries to sell them everytime it does a vendor run!
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Not a Bug
    • 2 comments
    • 1780 views
  25. tneticniro ·
    This happens only with the vanilla bot, on official servers it works. Here's a GIF of it happening from another thread: https://gyazo.com/de2e595ddb926397e5f48f0f7452598b
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Not a Bug
    • 2 comments
    • 2185 views
  26. Benix ·
    Hi, since last update, bot use Traveler's Tundra Mammoth for repair but instant depop the mount (usually sell all grey items for me)   Sincelery.
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 2 comments
    • 2057 views
  27. Avvi ·
    When the bot dies, and resurrects it starts buffing. Once its finished re-buffing, it falls below the mana threshold that I have defined in the  settings (Advanced Settings > Food/Drink > Drink Name > 35%). It then does not begin drinking before attacking something. This causes it to die over and over endlessly. Has anyone else experienced this on caster classes? I do not think it's a profile specific thing, as I've tried a few out and have seen the same thing on all of them. Any sugges
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Cannot Reproduce
    • 5 comments
    • 2151 views
  28. Matenia ·
    Hello, when developing my plugin cross-expansion, I noticed that in wManager for TBC WoWItem is missing MaxDurability property. Vanilla has it.
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Added
    • 2 comments
    • 1622 views
  29. Matenia ·
    Not sure how exactly this is being caused, but it happens every time he quester profile (Andoido's Horde quester) reaches the step for The Defense of Grom'gol (PART 2).  
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Cannot Reproduce
    • 6 comments
    • 3427 views
  30. eeny ·
    Just making a bug report for this thread. the fight class actually works better without the LUA . still wont wand reliably though.  Fightclass attached   priest_BC_shoot.xml
    • Version: All
    • Product: WRotation
    • Type: Bug
    • Status: Not a Bug
    • 1 comment
    • 1807 views
  31. Lbniese ·
    The 2.4.3 version of the bot is trying to queue up for BGs even though it has already queued up for them once / even though it is already in queue. It should simply do a "If !Me.IsInBattlegroundQueue --> Queue", since it's right now running between 3 battlemasters trying to queue up over and over.
    • Version: All
    • Product: Battlegrounder
    • Type: Bug
    • Status: Fixed
    • 3 comments
    • 1852 views
  32. Matenia ·
    Always returns 0 right now
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Not a Bug
    • 0 comments
    • 1003 views
  33. Matenia ·
    Hey @Droidz,   I've noticed on TBC (Warmane) the above mentioned method breaks after a while and only keeps casting on enemies (with heals, that means you automatically cast on yourself instead of focus). Not using any addons and a "/reload" fixes this. I suppose this has to do with Warmane's Anti-Cheat measure or your protection against it.   I cannot 100% reliably reproduce this and one user has reported that /reload does not fix this bug for him. Maybe when you hook Cast
    • Product: WRobot General
    • Type: Bug
    • Status: Unconfirmed
    • 4 comments
    • 2289 views
  34. maylu ·
    Greetings, As of the newest update, Relogger isn't saving your bot settings regardless of stopping bot, then closing all windows.  Same issue as here:   
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 2 comments
    • 1755 views
  35. finalghostwriter ·
    Bot wants to eat/drink. Then nothing happens. Ingame (empty) error window pops up. Bot waits until it is full (hp/mp) again. Continues fighting, but don't uses skills anymore and ingame error window pops up. After closing the program (bot) and restarting, no skills are used also (ingame error window pops up again).   After restarting the client everything works fine until it comes to Regen, and things starting to get wrong again.   Version: 2.2.1 (28162 for Wow 2.4.3 (~8606)
    • Version: All
    • Product: Grinder
    • Type: Bug
    • Status: Not a Bug
    • 3 comments
    • 2041 views
  36. Matenia ·
    wRobot in TBC currently randomly skips steps in quester. Sometimes it will just skip turning in a quest, then endlessly wait around trying to pick up the next one in the chain. Other times, while doing Grinder for one quest, it will just stop grinding and jump to the next step (maybe the grinder for another quest). This used to work better for sure. Currently just restarting the bot (or Stop -> Start) fixes all issues. But this makes profiles not 100% Anti-AFK as I'd prefer.
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 4 comments
    • 2168 views
  37. maylu ·
    I've been having random WRobot freezes/crashing/not responding since latest update. (current version 1.7.2 (36926)) Can't see what's causing it, seems to be random. Will update if I find something new.
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Not a Bug
    • 1 comment
    • 1520 views
  38. Matenia ·
    This happend a while ago already. Currently when using the quester on 2.4.3, it will sometimes skip quest steps until I restart it. In the "Bot state:" it show that it's at TurnIn something, for example, then actually grinds for the next quest. Sometimes when restarting after a long time, it will go back to finish one quest 2 zones ago. It's a bit odd and I'm not sure what could cause it.
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Not a Bug
    • 0 comments
    • 1149 views
  39. maylu ·
    Greetings, While using [Quester] product, the bot does not refill on food/water. No addons etc.
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Not a Bug
    • 1 comment
    • 1675 views
  40. Matenia ·
    In TBC, it seems after a while wRobot just jumps to 15-30% CPU usage per instance. Only a full restart of wRobot solves this. I have tried with and without my plugin.  I don't really understand why this happens, but on vanilla everything is fine.
    • Product: WRobot General
    • Type: Bug
    • Status: Unconfirmed
    • 9 comments
    • 4372 views
  41. Matenia ·
    Hey Droidz, for TBC, this is missing. It's a very useful API and in 2.4.3 you already had the combatlog. I would really appreciate, if you implemented this class for TBC. I couldn't find it in wManager.dll
    • Version: All
    • Product: Developers
    • Type: Bug
    • Status: Added
    • 4 comments
    • 2046 views
  42. Mattrix ·
    Well, i was seeing my bot profile when my character died in the Fargodeed Mine, the bot trying to get the best location to revive but he goes in a "ghost loop" going from the cavern, up on the high part of the mountain just on top of che fargodeep mine (you can't revive there it's too far away from the corpse), he could have revive near the top of the mountain (in fact i saw the button REVIVE) with lesser mob, but he didn't. Log:    
    • Product: Quester
    • Type: Bug
    • Status: Unconfirmed
    • 0 comments
    • 1426 views
  43. Jasabi ·
    Hey, sometimes ItemsManager.GetItemCountByNameLUA seems to return 0 even though the count isnt 0. Not sure what is causing this
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Not a Bug
    • 1 comment
    • 1686 views
  44. Matenia ·
    Meshes here are broken. In the first screenshot, instead of walking up the staircase, it puts the next waypoint RIGHT where my mouse symbol is. I remember trying this before in MoP 5.4.8 and having the same issue.  
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 1 comment
    • 1507 views
  45. Matenia ·
    Since one of the recent updates, if the bot approaches a vendor that is neutral, it will try to fight it after it's done buying/selling. At first I thought this was due to my fightclass, but my fightclass only tries to cast if Fight.InFight evaluates to true. So for some reason, the bot tries to fight.
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Not a Bug
    • 4 comments
    • 1994 views
  46. maylu ·
    Bot won't send mail when vendoring then mailing. Just vendors, doesn't mail.
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Not a Bug
    • 0 comments
    • 1138 views
  47. Matenia ·
    Sometimes, you are still in combat with some mobs. However the bot will still enter combat state. This happens for example if you polymorph one attacker or if you call Fight.StopFight() (maybe because you want to cancel the fightclass to run away from the fight). The bot should not try to enter regen while still in combat and the bot should STOP regen if it's being attacked.
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Not a Bug
    • 2 comments
    • 2295 views
  48. maylu ·
    Greetings, The private server tbc version of the bot (specifically on warmane) is disabling auto loot.
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 9 comments
    • 3890 views
  49. Trustjah ·
    Bot is posting wrong price per unit. I put in 7s 99c and the stack costs 63gold on auction house. The log shows correct prices but ingame the price is not correct.
    • Version: WRobot for The Burning Crusade
    • Product: Auction
    • Type: Bug
    • Status: Fixed
    • 11 comments
    • 3659 views
  50. Matenia ·
    ObjectManager.Me.Focus = guid; does not work. It used to work before wRobot 2.0, but has since stopped setting your focus correctly.  I think maybe you forgot to make the setter do anything or maybe the offset is wrong now?
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Not a Bug
    • 4 comments
    • 2168 views
  51. Garub ·
    937/5000   Hi everyone, I would like to give the developer a suggestion. First I wanted to restate that I am a new user in Wrobot, I have used honorbuddy for many years, but with Wrobot I am just a beginner. 1- All users who use WRobot could generate statistics so that the program itself could give us more information: 1.1 - Better combinations of talents (combinations that lead to victory in arenas and BG). 1.2 - What better profile
    • Product: WRobot General
    • Type: Suggestion
    • Status: Unconfirmed
    • 1 comment
    • 1725 views
  52. Dreamful ·
    Can we have maybe a Option if we minimize wRobot and Relogger it will be in SystemTray ?
    • Version: All
    • Product: WRobot General
    • Type: Suggestion
    • Status: Fixed
    • 4 comments
    • 2206 views
  53. Ohren ·
    I think it would be awesome to have a vedor/repair option to just call out your Traveler's Tundra Mammoth or Expedition Yak and use the vendor/repair on there.
    • Product: WRobot General
    • Type: Suggestion
    • Status: Fixed
    • 1 comment
    • 2335 views
  54. Ohren ·
    I think a real cool feature for fight classes, would be to have a setting for certain skills that uses it outside of the global cooldown. For example, Heroic Strike does not share the normal cooldown for other skills. So you can use it, and Slam at the same time.
    • Product: WRobot General
    • Type: Suggestion
    • Status: Fixed
    • 1 comment
    • 2223 views
  55. plaintiff ·
    Just an idea that comes to mind for when im not actually watching it but while learning to use the bot and prior to my working fightclass (and sometimes even now if i end up in a battle with a rare or some elites) i end up dieing and the bot will continue to go back and die. There has also been a time where i died and the graveyard aarea was higher than my body so the bot would jump off and res as it reached my body within distance then die from the fall. I was thinking if possible there could b
    • Product: WRobot General
    • Type: Suggestion
    • Status: Fixed
    • 1 comment
    • 2229 views
  56. TheSmokie ·
    Hello @Droidz, my team and i are trying to writing a custom script to over ride Quest item choose rewards, and would love if you could add a option a option to use custom script on the quest reward frame. The only way I could find to take over the item selection would be to write a full override of the turn-in on every single quest, which would be alot of work. It would be ideal if the reward item field could take lua that can run when the gossip menu is open and the custom lua simply
    • Version: All
    • Product: Quester
    • Type: Suggestion
    • Status: Added
    • 4 comments
    • 2410 views
  57. ScripterQQ ·
    Hello, can you implement a button/switch to auto roll greed/disenchant on items while in group?   :)
    • Version: All
    • Product: Party
    • Type: Suggestion
    • Status: Not Added
    • 3 comments
    • 2332 views
  58. Dhurkar ·
    Hi, I was thinking of a function, but not if it already exists, first of all I am going to expose those involved in this function. Charcacter.B ( char using Bot ) Character.T ( char without Bot, target Character.B ) Mob.T ( the target of Character.T ) Okay, now I'll try to explain what I'd like him to do this function ( i'm spanish, im using google translate ... ) The role of this function would make the Character.B continue to go wherever the Character.T, and in turn, to attack the M
    • Product: WRobot General
    • Type: Suggestion
    • Status: Not a Bug
    • 3 comments
    • 2267 views
  59. Matenia ·
    One of my users reported log spam of this and I cannot reproduce. Any ideas?   [D] 19:45:51 - [SpellManager] Cannot found spell: public static SpellInfo SpellInfoCreateCache()  
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 3 comments
    • 1795 views
  60. Bear T.O.E. ·
    Ok I have the smelting checked so that when the bot is full on ore to go smelt im my profile I have the multiple Smelting locations that are in my flight path. I have the NPC's added to the profile. the bot will fly me to the smelting location, open the smelting window, Highlight the coresponding ore, put the number of bars it can smelt in the number box. But will not start the smelting till I click Create.
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 2 comments
    • 2438 views
  61. nax ·
    Hello @Droidz, I would like to propose an improvement to WRobot's spell casting functionality that enhances both evasion capabilities and reliability on servers that implement Lua-based detection mechanisms. Problem Statement Several private servers employ Lua hooks on the CastSpellByName function to detect and flag bot activity. The current implementation's reliance on this Lua function creates a detectable pattern that can be exploited for bot identification. Solution Overv
    • Product: WRobot General
    • Type: Suggestion
    • Status: Unconfirmed
    • 2 comments
    • 72 views
  62. dida1990 ·
    A feature to disconnect on GM-Whisper or if a GM is in range would be nice :) Is it possible do something like that?
    • Version: All
    • Product: WRobot General
    • Type: Suggestion
    • Status: Not a Bug
    • 5 comments
    • 2493 views
  63. eniac86 ·
    It seems that the 'range' calculator for Vanilla is off by a few yards. If i tell the bot to walk away from mobs if they are less than 8 yards range from me (to be able to use ranged abilities as hunter), the bot does not walk far enough away (it walks less then 8 yards away). If i set it to 12 yards instead of 8, then it will walk far enough away for the mob to be more then 8 yards range from me) This works totally fine in TBC, but not in Vanilla.    
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Duplicate
    • 0 comments
    • 1275 views
  64. BetterSister ·
    There should be total running time under name like this (that's where i would put it)
    • Product: WRobot General
    • Type: Suggestion
    • Status: Fixed
    • 2 comments
    • 1811 views
  65. Matenia ·
    Hey Droidz, have you changed anything in this functionality recently? It seems to return true when dying and during the GoToTask, for some reason it doesn't fight back (this might be an unrelated issue, so ignore that for now).
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Not a Bug
    • 2 comments
    • 1747 views
  66. arkhan ·
    Hello, I tried several times to get an another reward than the first but it seems impossible. No matter that i replace by 2,3 or 4 depending on the quest itself. Tested with Easy Quest Editor
    • Version: All
    • Product: Quester
    • Type: Bug
    • Status: Confirmed
    • 3 comments
    • 1871 views
  67. dida1990 ·
    It would be nice, if you can make the range you are setting to below 4,5yards. Because sometimes you have to stand at a exact point. Note from BetterSister: Places where i've noticed having range of minimum of 4.5yd is too high when creating profile for quest http://www.wowhead.com/quest=11897/plug-the-sinkholes or http://www.wowhead.com/quest=11608/bury-those-cockroaches and similar quests where you need to have more exact position where to use item at
    • Version: All
    • Product: WRobot General
    • Type: Suggestion
    • Status: Fixed
    • 3 comments
    • 2096 views
  68. dida1990 ·
    You can set it to whatever, but the return value is always "true"
    • Version: All
    • Product: Fight Classes
    • Type: Bug
    • Status: Fixed
    • 4 comments
    • 2278 views
  69. sumodima ·
    Most private servers don't allow you to go underwater while mounted up on a flying mount. Bot often gets stuck when it tries to land into water while on the flying mount for gathering something or just due to pathing. If possible could you please add a feature that would dismount if the player attempts to path underwater.
    • Version: WRobot for Wrath of the Lich King
    • Product: WRobot General
    • Type: Suggestion
    • Status: Fixed
    • 8 comments
    • 2758 views
  70. Halfbax ·
    /\ title
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Not a Bug
    • 4 comments
    • 2427 views
  71. Halfbax ·
    /\ title
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Not a Bug
    • 5 comments
    • 2467 views
  72. Xeon ·
    When all pets are dead, it paths to the NPC (really wish it would fly instead of run) and opens the dialog. But it fails to select the heal pets option, just keeps opening the dialog box over and over. If I click the heal dialog, it selects ok just fine and works.
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 7 comments
    • 3661 views
  73. Xeon ·
    Would be cool to have an option to swap out first pet after 1 attack. This would allow you to power level low pets in a high level area. For example, taking a level 5 to Pandaria will get to level 10 in ~3 battles, level 15 in ~8 battles, etc. When swapping need to check that pet is not rooted (option 4 will be greyed out)
    • Product: WRobot General
    • Type: Suggestion
    • Status: Fixed
    • 2 comments
    • 2342 views
  74. Matenia ·
    This is more of a feature request to save time. Currently, when you are dead, wRobot still prioritizes roads when using pathfinding. It should just use the rgular path, ignoring roads. This would help save time a lot when running back to corpse.
    • Version: All
    • Product: WRobot General
    • Type: Suggestion
    • Status: Added
    • 0 comments
    • 1435 views
  75. xaos ·
    The bot will not follow in a dungeon.
    • Product: WRobot General
    • Type: Bug
    • Status: Cannot Reproduce
    • 1 comment
    • 2147 views
  76. xaos ·
    The bot will not follow in a dungeon.
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 4 comments
    • 3365 views
  77. BetterSister ·
    Bots will attack the closest target over tanks target causing huge problems when trying to force killing priority and CCing. Priority when looking for new target should be: Tank > Lowest health > Closest Relevant settings used: Attack before being attacked: ON Search Radius: 300 Can attack units already in fight: ON Start fighting with Elite: On Helping Group Members: On Use LUA to move: ON
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 0 comments
    • 1721 views
  78. BetterSister ·
    I was healing Halls of Lightning with my resto druid script and suddenly it started jumping around for no reason. I was at the last trash before boss Ionar. Druid was standing still when this happent and while it was trying to "unstuck" itself by strafeleft and jumping around it quit healing and 1 dpser died [F] 16:23:13 - [Spell] Cast Nourish (Nourish) [F] 16:23:15 - [Spell] Cast Rejuvenation (Rejuvenation) [F] 16:23:25 - [Spell] Cast Rejuvenation (Rejuvenation) [F] 16:23:27 - [Spell] Cast
    • Version: WRobot for Wrath of the Lich King
    • Product: WRobot General
    • Type: Bug
    • Status: Duplicate
    • 4 comments
    • 2459 views
  79. BetterSister ·
    while playing on mop me and my friend noticed that while "multiboxing" 5 hunters and 4 of them is using Party product and leader's pet attacks mob first then Party bots won't help the leader. This issue may be there on all WoW versions
    • Version: All
    • Product: Party
    • Type: Bug
    • Status: Fixed
    • 3 comments
    • 1776 views
  80. sumodima ·
    There are a few very popular servers claiming to run 5.4.8 patch yet are running 5.4.7 offsets. I've tested an old Wrobot 1.2.0 that supposedly has 5.4.7 offsets and it works on them.   So if you could, please add support for that version. Attached wow.exe that those servers are using.   Wow.exe
    • Version: WRobot for Mists of Pandaria
    • Product: WRobot General
    • Type: Suggestion
    • Status: Not a Bug
    • 2 comments
    • 2295 views
  81. jeste309 ·
    Today i make a OutLand question(quest ID:10120 ,name:Arrival in Outland ),this quest is the first quest in Ountland. The bot can pick up the quset , but it can't turn in the quest .When i see the bot's "In Game" function, the bot already complete the quest ,but in fact it didnt turn in the quest. I test it so many times. I already uploaded the quest file ,can anyone help me? arrive in outland.xml
    • Version: All
    • Product: Quester
    • Type: Bug
    • Status: Not a Bug
    • 3 comments
    • 2328 views
  82. dida1990 ·
    Would be nice to give the bot just the points where a thing to gather could be and it will search the way on his own 
    • Version: All
    • Product: Gatherer
    • Type: Suggestion
    • Status: Not a Bug
    • 2 comments
    • 1680 views
  83. dida1990 ·
    When you are on your flying mount the Bot sometimes does not land on the mining vein and gliding a bit downhill, tries to farm there and says it is (obviously) to far away. Afterwards the vein is on the blacklist for a while.    I'm loosing a good 10-20% ores due to this. It says farming succesful in my attached log (7:47) but it was not succesful Can you do something about this or should I fly higher? :D   If you want my farming-routine, just pm me, I am testing it
    • Version: All
    • Product: Gatherer
    • Type: Bug
    • Status: Cannot Reproduce
    • 12 comments
    • 3727 views
  84. Pudge ·
    This appears after stopping bot using stop button and launch bot again, after this messages bot doesnt do anything until kill the process and start the bot again. It happens very often. I made the function in my plugin that kill wrobot.exe after this messages appears in log, but the plugin is usually loaded after these entries appears in log and in 99% of cases this does not work. [D] 12:12:33 - [FSM] State wManager.Wow.Bot.States.Idle already launched, ignore it.[D] 12:12:33 - [FSM] State   al
    • Product: WRobot General
    • Type: Bug
    • Status: Unconfirmed
    • 4 comments
    • 2152 views
  85. funkybeatz ·
    Hello, at every Fishschool the Bot says "[Fisher] Cannot found good position, ignore this fish school" in log. I'm using the Bot at a 1.12.1 vanilla version.   [D] 15:43:37.957 - [Info] Log file created: 18 Nov 2017 15H43.log.html [D] 15:43:37.940 - [Info] WRobot Version: 1.8.3 (22063) for wow: 1.12.1_5875 [D] 15:43:37.957 - [Info] Offical website: https://wrobot.eu/ [D] 15:43:37.957 - [Info] Operating System Details: Microsoft Windows NT 6.2.9200.0 [D] 15:43:37.969 - [Info] Lan
    • Version: All
    • Product: Fisherbot
    • Type: Bug
    • Status: Not a Bug
    • 4 comments
    • 2392 views
  86. Matenia ·
    Currently the bot chases targets, even if it can shoot through objects. Especially in BGs this looks absolutely retarded. It should ONLY check for WMO/Spell LoS. Only if the fightclass range is > 8 yards (bigger than melee range) should it walk directly on top of your target. If you can cast through a tree, let it cast through a tree/box/other gameobject. This will get users banned, if it's not changed and is a really easy fix. Tested on 3.3.5a
    • Product: WRobot General
    • Type: Bug
    • Status: Unconfirmed
    • 2 comments
    • 1567 views
  87. Ohren ·
    On my arms warrior fight class I've been working on, I have Heroic Strike set up to be used when rage is equal to 120. When doing my tests on it, this is what happened. First, I used Rage -> Egal (I assume this is equal) -> 120 and it was never used. I then switched the condition to be Rage -> Bigger -> 119 and it fired every time it could. Then I tried Rage -> Smaller -> 119 and it never fired.
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 4 comments
    • 2896 views
  88. dida1990 ·
    Are you planning on adding the feature to keep a distance to target you attacking? It would be nice, so the hunter doesn't have to fight in melee range. Because the cooldown of "Disengage" is pretty high.
    • Product: WRobot General
    • Type: Suggestion
    • Status: Not a Bug
    • 15 comments
    • 4863 views
  89. Ohren ·
    It was mentioned on a post, but I think Droidz may have forgotten. Anyways, I think it would be great to have the addition of the number of stacks a buff you (or the target) has. I could never get that LUA code to work. :)
    • Product: WRobot General
    • Type: Suggestion
    • Status: Fixed
    • 3 comments
    • 2992 views
  90. Ohren ·
    The Mana fight class condition isn't using a percentage value. Using an LUA script instead of spell, I had something like... RunMacro("name") if mana < 75 And the spell was never ran, so I checked this out.. RunMacro("name") if mana < 75000 And it worked. Right on the money, every time.
    • Product: WRobot General
    • Type: Bug
    • Status: Not a Bug
    • 4 comments
    • 3138 views
  91. sumodima ·
    Droidz could you please add a feature that would allow us to remove nearest black spot, same as we can remove nearest path. To both global blacklist and profile editor blacklist.   I often find myself needing to redo a blackspot and having 100+ blackspots I can't find the correct one.
    • Product: WRobot General
    • Type: Suggestion
    • Status: Confirmed
    • 1 comment
    • 1574 views
  92. eeny ·
    When a Wrobot bot dies- it releases its spirit back to the GY instantly. If a player is killing the bot,  it looks suspect when you release within 0.5 seconds after death every time- would it be possible to add a 1-4 second random wait before releasing spirit into the base product.   Im aware this can be achieved via plugin, however i believe is should be added to the wrobot base.  
    • Version: All
    • Product: WRobot General
    • Type: Suggestion
    • Status: Added
    • 1 comment
    • 1676 views
  93. BetterSister ·
    Scenario: When you make quester profile and add objectives (example bosses and monsters or lootable/interactable objects) every objective in current quest will share same priority which will be ordered by distance   Issue: The problem with current system is you may never be able to finish the quest because there will always probably be something "useless" for you to kill which you needed at some part of that quest   The fix: To fix this issue my ideas are: - Add seperate
    • Version: All
    • Product: Quester
    • Type: Suggestion
    • Status: Not Added
    • 4 comments
    • 2266 views
  94. zjxlsmr ·
    this feature is very awesome but still few things need to be done. 1. for those profile that has "mail" and "vendor, repair" enabled, player usually will go to somewhere (inn, town) that USUALLY have many players, neither idling or walking around. So i notice my bot is just doing nothing while waiting all the player to leave which is almost impossible or took way too long. 2. add a option to add player that can be trust.(my alts or friends that i share nodes to farms with). 3.last night
    • Product: WRobot General
    • Type: Suggestion
    • Status: Fixed
    • 3 comments
    • 3112 views
  95. johnblaster123 ·
    Hello, Both elevators are not working at all! Checked on 10 bots, all characters got stuck at the exact place. But runs up the ramp and then misses the elevator and jumps down and runs in circle there and repeats whole action. When I manually move my char before the ramp then it runs fine.  Elevators are not working! Its not quester profile, Im using Andoido and he said on Discord he doesnt code elevators himself.   Please fix that this already banned few of my chars!
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 4 comments
    • 2048 views
  96. zjxlsmr ·
    the directories added in front of files and there is really no way to remark this profiles. end up with this long names while getting blocked by drop-down windows is not too please to work around. :P make it wider xDD
    • Product: WRobot General
    • Type: Suggestion
    • Status: Fixed
    • 1 comment
    • 2047 views
  97. Hashira ·
    Currently the bot may visit a class trainer even if there is no spell to be trained. It would be nice if in Cataclysm the bot would take into account the spell book information while deciding if it should visit the trainer or not:   I guess the training state could be cancelled via "robotManager.Events.FiniteStateMachineEvents.OnBeforeCheckIfNeedToRunState", but I don't see any method in the Spell/SpellInfo/SpellManger that could return if a method is 'learnable' - is this someth
    • Product: WRobot General
    • Type: Suggestion
    • Status: Unconfirmed
    • 1 comment
    • 1370 views
  98. Ohren ·
    I put together a nice Resto druid fight class earlier, and while running in the dungeon, I noticed that it refuses to heal myself. Even just running Rejuvenation @ targetHealth > 90% it will not heal me.
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 6 comments
    • 3253 views
  99. Ohren ·
    Alright, so unlike my bear bug report (still sorry about that :P), I have triple checked everything on this issue. Issue: Frost Strike refused to cast. I've tested it on a fight class with only that in there, no conditions added. Got my runic power up to 100 on the dummy, started the bot, and it never used Frost Strike. >.<
    • Product: WRobot General
    • Type: Bug
    • Status: Not a Bug
    • 3 comments
    • 2695 views
  100. ScripterQQ ·
    I tried to create a path that runs in middle and zerg in Warsong Gulch, but fails somehow and tries to climb up to the ress point, so I use it in free mode. The problem is the path choice that the robot always take: most of times it prefers going into tunnels and do the slowest path, is there a way to block the tunnel path and let the bot zerg in the middle?
    • Version: All
    • Product: Battlegrounder
    • Type: Suggestion
    • Status: Not a Bug
    • 2 comments
    • 1946 views

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