Bug Tracker
Bug Tracker
1434 bug reports
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Hi as the topic says, if i running the bot ( Classic Bot ) my game kinda reload ui all 1-2 mins. Can anyone help me to undo this? Ty!
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Not a Bug
- 2 comments
- 2231 views
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The WRobot(for WotLK) is stopped working after the new update. The Log is attached. Please help Log.txt
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Not a Bug
- 3 comments
- 2147 views
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After last update I have 2 accounts, and use pauses (task "wait") So, after "wait"ing wrobot use wrong profile. It tries to load currently runned profile. For example, run both profiles. 1st gone to "wait", 2nd continue farming. When "wait" of first profile ends, wrobot loads second profile (not first) and freezes.
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Not a Bug
- 1 comment
- 1637 views
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Elevator distance is static in vanilla, it have been reported 7 (!) month ago here: and it still bugged. How is it going with fixing it? Is it even possible? Would be nice to get some info.
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Not a Bug
- 2 comments
- 1607 views
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i am missing the meshes Folder on my Computer even after reinstalling it is not coming back... whats that? do not have issues with gatherer/grinder/fisher but quester gets really annoying hanging at several walls etc. ... in log always Shows changing path 1 to 73 for example whats that? but maybe it is about the worldquest Profile ? but even the fisher profiles for quester from camelot gets stuck i even reinstalled Windows a few days ago please please i Need help!
- Version: All
- Product: Quester
- Type: Bug
- Status: Fixed
- 1 comment
- 1688 views
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From the log: 23:41:25 - [ToTown] MailBox found 23:41:28 - [ToTown] Mail sending at D... It appears that a set of 12 mails was sent, but after the first 12, any that should have been sent were not. Some items turned gray in my inventory, but eventually my character moved out of the Mailbox dialog and the items remained in my inventory.
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Not a Bug
- 4 comments
- 2054 views
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After doing a town run, my character tries to kill a Hunter's tamed pet while in Orgrimmar. 23:41:29 - [Fight] Player Attack Sunscale Screecher (lvl 80) [N] 23:41:29 - [Path-Finding] FindPath from 1604.537 ; -4374.765 ; 9.589929 ; "None" to 1663.219 ; -4422.958 ; 16.9278 ; "None" (Kalimdor) [N] 23:41:29 - [Path-Finding] Path Count: 6 (80.67465y) 23:41:29 - [Mount] Mounting ground mount Green Wind Rider 23:41:37 - [Mount] Dismount [F] 23:41:37 - [Spell] Cast Sinister Strike (Sinister Strike)
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Not a Bug
- 6 comments
- 2376 views
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hi,i am Wrobot paid customer,i had problem that is my Forum account can not used,when i want download file then the web said:You may only download 1 file at a time. Wait until your other download has finished, then try again. but i am really have not download any file,please help me,thank you very much! i need download file for my paid wrobot
- Version: All
- Product: WebSite
- Type: Bug
- Status: Duplicate
- 0 comments
- 1197 views
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hi,i am Wrobot paid customer,i had problem that is my Forum account can not used,when i want download file then the web said:You may only download 1 file at a time. Wait until your other download has finished, then try again. but i am really have not download any file,please help me,thank you very much! i need download file for my paid wrobot
- Version: All
- Product: WebSite
- Type: Bug
- Status: Not a Bug
- 3 comments
- 1907 views
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here (or near that spot) Map name MPQ: MoguIslandDailyArea My Position: 6975.315, 5187.96, 66.03867, "None" My Position Vector: new Vector3(6975.315, 5187.96, 66.03867, "None") My Position XML: <Vector3 X="6975.315" Y="5187.96" Z="66.03867" Type="None" /> My Rotation: 5,898219 if i enable server side pathfinding then wrobot tryed to walk thru wall if i disable server pathfinding, everything works fine no offmesh connections in profile for
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Fixed
- 8 comments
- 3062 views
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http://joxi.ru/v297OR0H3blebr http://joxi.ru/EA4aKdJHwR6per Relogger keeps relaunching WRobot although there are tons of Wrobot already launched and working properly, please fix ! Relogger log : [D] 06:33:25 - [Info] Log file created: 3 ноя 2017 06H33 - KlOs.log.html 06:33:25 - Relogger 1.2.0 (21339) started. [D] 06:33:25 - [Info] Offical website: https://wrobot.eu/ [D] 06:33:25 - [Info] Operating System Details: Microsoft Windows NT 6.1.7601 Service Pack 1 [D
- Version: All
- Product: Relogger
- Type: Bug
- Status: Not a Bug
- 2 comments
- 1909 views
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Game Version is Incorrect what can i do?
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Not a Bug
- 1 comment
- 1696 views
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The Pathfinding at the ruins in the Hinterland (Jintha' Alor) where the trolls are is Buggy he run in the mountain and try to find a path but it dont works
- Version: All
- Product: Quester
- Type: Bug
- Status: Cannot Reproduce
- 10 comments
- 3069 views
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Bot can't rebuy food and grind at same preferences. If i tuning on buying food (in plugin, anti afk and humanizing) then bot buying food then go mail, then go vendor, then go mail, then go mail and so on. if i turning off buying food then bot not buying food at all but grinding good. if i turning off plugin then bot not buying food at all but grinding good. 00:06:03 - [Grinder] Started [D] 00:06:03 - [Spell] Sinister Strike (Id found: 26862, Name found: Sinister
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Not a Bug
- 1 comment
- 1825 views
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Hello there, again after new update, the game version is incorrect. greetings!
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Not a Bug
- 4 comments
- 2623 views
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new game version..
- Version: All
- Product: WRobot General
- Type: Suggestion
- Status: Not a Bug
- 5 comments
- 2050 views
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The malformed does not launch fight it is only following the route and overflying the map but when I launch a fight and when later I launch the malformed the fight walks(works) but he does not launch fight of his own initiative I verified the general regulations and the options for farts but nothing
- Version: All
- Product: Pet Battle
- Type: Bug
- Status: Not a Bug
- 3 comments
- 1879 views
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Hey Droidz Not sure if it's a bug or it is intended, but when you use the class editor, and you set it to check friends (For healing group). It only casts on the group. Is there a way to change that to raid? I am guessing that you are doing variableName {"party1", "party2", "party3" etc.} or some variation of that. (Array) Should be possible to change that into raid1 raid2 etc. based on you being in a party or raid. group = false if not group then group = "solo" end groupmemb
- Version: All
- Product: Developers
- Type: Bug
- Status: Not Added
- 5 comments
- 2259 views
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im hear. near Hope's Landing Teleporter Map name MPQ: Argus 1 My Position: -2931.751, 8803.34, -232.1103, "None" My Position Vector: new Vector3(-2931.751, 8803.34, -232.1103, "None") My Position XML: <Vector3 X="-2931.751" Y="8803.34" Z="-232.1103" Type="None" /> My Rotation: 4,698609 run this code in dev tools wManager.wManagerSetting.ClearBlacklistOfCurrentProductSession(); var mobID = 125407; var all = ObjectManager.GetWoWUnitByEntry(mobID); var n = ObjectManag
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Not a Bug
- 1 comment
- 1869 views
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Hello, this exception occured on calling "wManager.Wow.Helpers.PathFinder.Pather.FindZ();" method.
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Not a Bug
- 2 comments
- 1675 views
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Trying to use the following code, but even though a quest is in my log, it's showing up as completed for some reason... <QuestsSorted Action="If" NameClass="!Quest.GetQuestCompleted(XXXX)" /> <QuestsSorted Action="WriteLog" NameClass="Pick Up Quest Here..." /> <QuestsSorted Action="EndIf" NameClass="" /> Thoughts on why this would be returning False when I am standing in front of the quest giver who gives me the quest and it is available for pick up? PS: This is for
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Not a Bug
- 1 comment
- 1784 views
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this bug is not fixed this code var skyfire = ObjectManager.GetWoWGameObjectByEntry(241630).FirstOrDefault(); var fires = ObjectManager.GetWoWGameObjectByEntry(243244); wManager.Wow.Forms.UserControlMiniMap.LandmarksMiniMap.Remove("volatileflare"); foreach (var f in fires) { var g = new Vector3(f.Matrix.M41, f.Matrix.M42, f.Matrix.M43); // Good position Logging.Write(" FIRE: " + f.Name + " matrix=" + f.Matrix + " local="
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Duplicate
- 0 comments
- 1481 views
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I noticed that the bot currently only supports Ground or Flying mounts. When questing in aquatic zones I would, if manually questing, use my aquatic mount for the speed boosts. However, WRobot proceeds to just mount my typical ground mount and swim through the seas on my bike. It would be ace If there was support for using an aquatic mount where available - Or perhaps let us use "Summon Random Favorite Mount" which would also do that pre-selection automatically (unless this is possible and I'm
- Version: All
- Product: WRobot General
- Type: Suggestion
- Status: Not a Bug
- 3 comments
- 2097 views
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The private server I am playing on, is randomly crashing sometimes which kicks me back to main screen (befor characters-list) and displays me the Disconnected error pop-up. After that Wrobot won't login into my account again, after I did it manual, its possible to bot again. Any help here?
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Not a Bug
- 2 comments
- 1902 views
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Not execute TurnIn Can you help me see what's wrong? 安瑟瑞尔花A 1-3星任务.xml
- Version: All
- Product: Quester
- Type: Bug
- Status: Not a Bug
- 1 comment
- 1657 views
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Hello, at every Fishschool the Bot says "[Fisher] Cannot found good position, ignore this fish school" in log. I'm using the Bot at a 1.12.1 vanilla version. [D] 15:43:37.957 - [Info] Log file created: 18 Nov 2017 15H43.log.html [D] 15:43:37.940 - [Info] WRobot Version: 1.8.3 (22063) for wow: 1.12.1_5875 [D] 15:43:37.957 - [Info] Offical website: https://wrobot.eu/ [D] 15:43:37.957 - [Info] Operating System Details: Microsoft Windows NT 6.2.9200.0 [D] 15:43:37.969 - [Info] Lan
- Version: All
- Product: Fisherbot
- Type: Bug
- Status: Not a Bug
- 4 comments
- 2392 views
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Test on Vanilla 1.12.1 and TBC 2.4.3 Following code is executed all the time during combat (especially on Vanilla - not so much going wrong on TBC). EventsLua.AttachEventLua(LuaEventsId.PLAYER_DEAD, m => { LastDeath = DateTime.Now; Logging.WriteDebug("Died, set new timestamp for last death"); });
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Cannot Reproduce
- 5 comments
- 3103 views
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Hey @Droidz I tested on 1.12: EventsLuaWithArgs.OnEventsLuaWithArgs += CastingEventHandler; private void CastingEventHandler(LuaEventsId id, List<string> args) { if (id == LuaEventsId.SPELLCAST_STOP) { _LastSpell = args[1]; _LastCastTimeStamp = DateTime.Now.AddMilliseconds(double.Parse(args[0])); if (_LastSpell == "Polymorph") { _LastPoly = DateTime.Now.AddMilliseconds(double.Parse(args[0]));
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Not a Bug
- 5 comments
- 3515 views
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Hi guys, I am playing on Hades cataclysm private server and I have problem with quester bot. It doesn't recognise if the quest is completed, therefore it is doing the quest without to turnin. Problem occured when the quest was gathering or use item on npc. It worked good if the quest was just kill x number enemy. Thanks Kawanin
- Version: All
- Product: Quester
- Type: Bug
- Status: Not a Bug
- 4 comments
- 2320 views
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I'm working on a project and occasionally I use: wManager.Wow.Helpers.CustomClass.DisposeCustomClass(); After a while of running, WROBOT will lock up and then I'll need to force close it.
- Version: All
- Product: Custom Profile
- Type: Bug
- Status: Not a Bug
- 2 comments
- 1739 views
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Hi, i've found a bug to the wrobot. When the bag is full, he sell every item without the white list. but in a second time, he sell epic item too .. i've tried to disable and enable it, but still got the probleme. Someone else saw that ?
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Not a Bug
- 2 comments
- 1959 views
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Hey Community, i got recently banned on a farm account, not a huge lose, i looked into the logs and i saw my charactere got teleported to Kalimdore from Sholarbazin, i have checked the option "Stop Bot if Player Teleported" but the Relogger ignores that and after wRobot closes WoW.exe he keeps relogging into that. My Sugesstion, If the Player got teleported the Relogger should stop the whole relogger Task, otherwise the "Stop if Player Teleport" is useless with the Relogger. Or i am miss
- Version: All
- Product: Relogger
- Type: Suggestion
- Status: Fixed
- 1 comment
- 1826 views
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When bot on the mount, if bot found the corpse of a beast that could be skinned, the bot would not dismount before trying to skin it. This would seem very abnormal and easily found to it is a robot. In the vanilla server, you can not automatically dismount without the use of plug-ins.
- Version: All
- Product: Grinder
- Type: Bug
- Status: Fixed
- 3 comments
- 1895 views
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Wrobot itself (by hand) run, but with same key written to relogger, it says invalid licence key. (Got key from purchases, ctrlc, ctrlv to both!
- Version: All
- Product: Relogger
- Type: Bug
- Status: Awaiting Feedback
- 7 comments
- 2796 views
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The but runs to all the nodes and starts mining/herbing but it doesn't wait until it's done. I waits around 1 second and the runs for the next node.
- Version: All
- Product: Gatherer
- Type: Bug
- Status: Cannot Reproduce
- 3 comments
- 1998 views
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[E] 15:15:48 - WoWFactionTemplate(uint id): System.MissingMethodException: Method not found: 'FactionTemplateDbcRecord wManager.Wow.Helpers.DBC`1.GetRowByIndex(Int32)'. at wManager.Wow.Helpers.DBC`1..ctor(UInt32 offset) at wManager.Wow.Helpers.WoWFactionTemplate..ctor(UInt32 id) Since last update. Just keeps erroring. I'm not sure what causes this. It was fine before.
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Fixed
- 4 comments
- 2141 views
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Since the last update I get an error when trying to run WRobot with Visual Studio open... Debugger Program Detected ! (HResult 0x04)
- Version: All
- Product: Developers
- Type: Bug
- Status: Fixed
- 3 comments
- 2226 views
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Suspicion: This happens if the DoNotSellList contains the same item twice. For example, I call this method multiple times: wManagerSetting.CurrentSetting.DoNotSellList.Add(waterName); Full list of items: Refreshing Spring Water (ID= 159 ) Hearthstone (ID= 6948 ) Hallowed Letter (ID= 9548 ) Broken Fang (ID= 7073 ) Ruined Pelt (ID= 4865 ) Ice Cold Milk (ID= 1179 ) Broken Boar Tusk (ID= 3171 ) Chunk of Boar Meat (ID= 769 ) William's Shipment (ID= 957 ) Flimsy Chain B
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Confirmed
- 3 comments
- 2138 views
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Getting error when pressing start Wrobot TBC [E] 22:44:22 - Compilator Error : \AppData\Local\Temp\xnr3ap2i.0.cs(96,28) : error CS1002: ; was exspectet \AppData\Local\Temp\xnr3ap2i.0.cs(104,10) : error CS1513: } was exspectet So fare I have reinstall Wrobot, wish dosent help. After click ok, it funktion ok. 24 nov 2017 22H44.log.html
- Version: All
- Product: Fisherbot
- Type: Bug
- Status: Not a Bug
- 2 comments
- 1739 views
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Greetings. Currently the bot cannot dive underwater with spirit and it stucks above where the corpse is located underwater. If there is a way to fix it, please do.
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Cannot Reproduce
- 2 comments
- 1841 views
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[Aquadynamic Fish Attractor] in lights hope server is 5mins,if i set Lure name:Aquadynamic Fish Attractor,the bot will only use the bait every 10 minutes. So I used temporary bait, but the bot will never ues it.
- Version: All
- Product: Fisherbot
- Type: Bug
- Status: Added
- 3 comments
- 1720 views
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Hey Droidz, I have a problem with polymorphed targets getting wrongfully blacklisted. When I fight my main target, then polymorph a second target and the first one dies: - it never attacks polymorph - when polymorph breaks, it recognizes "IsAttacked" state but never attacks back (my fightclass works if (Fight.InFight || Conditions.IsAttackedAndCannotIgnore) && ObjectManager.Target.IsAttackable)) I use custom code to attack the polied target and start a fight, but it seems
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Duplicate
- 1 comment
- 1683 views
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Hello, I noticed the Wrobot automatically accepts group invites, I was using battlegrounder and auction house features, but it probably happens with all the products. I checked into the options in order to see if I missed some checkbox but didn't find anything. Thanks for reading
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Cannot Reproduce
- 2 comments
- 1977 views
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Swimming is not working at all - it stutters and drown, and have a hard time navigate. Can we please get a fix for this - so i dont have to remove all the water quests from my profile :p !
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Cannot Reproduce
- 7 comments
- 3096 views
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Hey, Seems like the function "WoW window position and size" dosent seem to work since couple versions, he dosent shrink the size from the wow windows and dosent position it. Version: 1.2.0 (39020) Wrath of the Lichking anyone can confirm this?
- Version: All
- Product: Relogger
- Type: Bug
- Status: Cannot Reproduce
- 2 comments
- 1924 views
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- Version: All
- Product: WRobot General
- Type: Bug
- Status: Awaiting Feedback
- 5 comments
- 2193 views
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[E] 15:41:18 - Utility > ResizeAndMoveWindow(Process process, Rectangle rectangle): System.InvalidOperationException: Нет процессов, связанных с этим объектом. в System.Diagnostics.Process.EnsureState(State state) в System.Diagnostics.Process.EnsureState(State state) в System.Diagnostics.Process.get_MainWindowHandle() в Relogger.UqealobaloGipetai.Afokoaniel(Process pejalu, Rectangle hiepisuloefu) becouse that relogger skip opened window and openning new
- Version: All
- Product: Relogger
- Type: Suggestion
- Status: Awaiting Feedback
- 1 comment
- 1600 views
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Hello, each time I open settings for the plugin "MoveDuringCombat" this text is automaticly added at the end of the line ( I want to keep only custom settings for moves ) ForwardStart ; Jump ; Wait(300) ; ForwardStop BackwardStart ; Wait(200) ; BackwardStop StrafeRightStart ; Wait(500) ; StrafeRightStop StrafeLeftStart ; ForwardStart ; Wait(500) ; ForwardStop ; StrafeLeftStop
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Cannot Reproduce
- 1 comment
- 2071 views
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I do not want to use some spells in combat(E.g Summon Voidwalker \Create Healthstone), so an add of [Me In Combat] is [false] conditions. When the bot kills a mob, the bot will cast the spell that not cast in combat even though there are mobs attacking the bot. I think this is a combat detect bug.
- Version: All
- Product: Fight Classes
- Type: Bug
- Status: Not a Bug
- 2 comments
- 1820 views
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Hello, when developing my plugin cross-expansion, I noticed that in wManager for TBC WoWItem is missing MaxDurability property. Vanilla has it.
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Added
- 2 comments
- 1622 views
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Hello @Droidz, I have the following problem. The bot doesn't recognize I am in fight (vanilla) after casting polymorph on another mob. Now I use this snippet of code to force it to attack polied targets. However it completely locks at Fight.StartFight UNTIL the mob is dead (from external sources) or I die. Check out the log below. What can cause this? if(!Fight.InFight || !Me.InCombat) { WoWUnit polyTarget = ObjectManager.GetObjectWoWUnit().FirstOrDefault(u => u.HaveDebuff("
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Confirmed
- 2 comments
- 2242 views
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wManager.Wow.Helpers.Keybindings.PressKeybindings(wManager.Wow.Enums.Keybindings.PITCHUP, timeMs); wManager.Wow.Helpers.Keybindings.PressKeybindings(wManager.Wow.Enums.Keybindings.PITCHDOWN, timeMs); this keybindings is not autobinded by wrobot and code abode not working if character keybinding activated for current character. NOT WORKING WORKING i think wrobot trying to make binding for global keybind, but wow uses current character
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Confirmed
- 1 comment
- 1554 views
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Hello guys, in the past two days or so my toon died over and over because it won't properly face mobs. It is a Level 22 Rogue on a Vanilla Server and I am using: Wrobot - Vanilla Questing profile 1-60 (Horde)[PAID] iEquip - Vanilla WRobot Autoequip Plugin for Vanilla WoW[PAID] Lbniese Rogue - Wrobot Rogue Fightclass (Vanilla, TBC)[PAID] and [Multi-Expansion] AFKing and Humanizing Plugin[PAID] but disabled due to testing. It h
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Awaiting Feedback
- 3 comments
- 2263 views
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lol i just teleport when i was runing my bot to a room with chair and there a mose named we know more than you i used my Hearthstone but my account not baand yet what was thats mean and in worbot on log i see red something saying process memory open ? :D on vanilla
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Not a Bug
- 1 comment
- 1635 views
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For ehample, i have some spell with condition: <FightClassCondition> <ContionType>IsSpellUsable</ContionType> <Param xsi:type="FightClassConditionStringBool"> <Name>Shadow Word: Death</Name> <Need>true</Need> </Param> </FightClassCondition> after convert to C# this condition is looks like this SpellManager.SpellUsableLUA("")
- Version: All
- Product: Profiles Converters
- Type: Bug
- Status: Not a Bug
- 2 comments
- 2200 views
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In current implementation i can add to XML fight class additional C# code like this and use settings window: [Serializable] public class ShadowPriestSettings : Settings{ ...bla bla bla } this works with settings class name exactly equals [FightClass]Settings where [FightClass] is name, declared in "General Settings" -> "Fight Class Name". It would be nice to use any name, with additional C# code like this: public void ShowConfiguration() { InnerSettings.Load(); InnerSettings.Cu
- Version: All
- Product: Fight Classes
- Type: Suggestion
- Status: Awaiting Feedback
- 2 comments
- 2227 views
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The above function is broken for ANY inventory slot, currently. It never returns anything (tested on vanilla only). Workaround like this is possible but not great: EquippedItems.GetEquippedItems().All(i => i.GetItemInfo.ItemEquipLoc != "INVTYPE_2HWEAPON")
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Fixed
- 2 comments
- 1661 views
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Hello, I'd like to use the entries the bot has blacklisted in my code (as a list) rather than checking specific entries serpately. Can you please make this accessible?
- Product: WRobot General
- Type: Suggestion
- Status: Unconfirmed
- 0 comments
- 1162 views
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I noticed this while trying to make the bot take the tram (Object - Subway). The ObjectManager does NOT recognize that the tram is there, even if I am right next to it. It does not show on the 3D radar. Below are memory infos dumped all with the tram right next to me (the far away tram from the portal). These are the coordinates it should show at: Vector3 f_tram_stopped_stormwind = new Vector3(-45.4f, 2492.79f, 6.9f); Get all objects information - 21.07.17 1212 0712in.html Get
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Fixed
- 7 comments
- 2994 views
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Hey @Droidz, would it be possible for you to add ContinentId as a parameter to Vector3? This is important, because I want to implement cross-continent pathing. I already have non-cross continent pathing with transports working now. However, without continent id, I cannot implement this. Default (if null) can always be current continent. But if profiles can add a continent id in XML (or C#), I can intercept MovementEvents and implement my own pathing until I resume normal path.
- Version: All
- Product: WRobot General
- Type: Suggestion
- Status: Not Added
- 4 comments
- 2393 views
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Every 4 to 5 seconds the status of my bot changes from "idle" to "battlepet" while traveling. Not sure why, doesn't seem to effect anything. I am using a grinder profile I made with/on a vanilla server. Not sure, just reporting.
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Not a Bug
- 3 comments
- 1998 views
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Currently on vanilla, there is a bug where the bot fails to sell items to innkeepers, but buys perfectly fine. To clarify - HumanMasterPlugin ONLY forces ToTown state and puts the correct vendor in the database. It does NOT do any of the buying/selling. wRobot fails to sell items at Innkeepers. I noticed right after, it went to repair and also failed to sell items at the repair NPC.
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Fixed
- 8 comments
- 2963 views
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Servus, if you have set the security option "Pause bot if nearby player" the bot will enter a pause after n seconds (where n is set to 20 by default). Unfortunately, if this player hangs around you will be killed if an enemy npc comes along (or respawns). Could you please add the option "unpause if attacked" so the bot strikes back on emergency? If the player(s) are still around, the bot would anyhow pause again after n seconds... voilá
- Version: All
- Product: WRobot General
- Type: Suggestion
- Status: Not a Bug
- 3 comments
- 2003 views
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Hi Droidz, It appears that there is an issue with the vanilla version of Wrobot and the taxi service. The yxz locations of the NPC is incorrect causing the bot not to be able to find the NPC so it can fly to other zones. I'm able to resolve the issue by updating the xyz location of the flight master, but wrobot seems to delete the updates and revert back to the default xyz locations.
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Cannot Reproduce
- 1 comment
- 1637 views
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Hi! It would be nice add conditions sorting to fight class editor (with buttons "up" and "down" or with mouse). Robot checks conditions consequentially (with && operator), so is usefull to put some "heavy" C# conditions to the end of list, but in current implementation this is possible only by remove and add it back (or move strings in XML)
- Product: Fight Classes
- Type: Suggestion
- Status: Unconfirmed
- 0 comments
- 1322 views
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It seems that the 'range' calculator for Vanilla is off by a few yards. If i tell the bot to walk away from mobs if they are less than 8 yards range from me (to be able to use ranged abilities as hunter), the bot does not walk far enough away (it walks less then 8 yards away). If i set it to 12 yards instead of 8, then it will walk far enough away for the mob to be more then 8 yards range from me) This works totally fine in TBC, but not in Vanilla.
- Version: All
- Product: Fight Classes
- Type: Bug
- Status: Not a Bug
- 25 comments
- 6469 views
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Hello, my battlefield map is different from the automatic coordinates of WR. How to solve it
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Cannot Reproduce
- 0 comments
- 1248 views
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6 1月 2018 20H36.log.html 6 1月 2018 22H35.log.html 6 一月 2018 23H24.log.html
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Cannot Reproduce
- 0 comments
- 1434 views
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character fighting http://www.wowhead.com/npc=120354/garothi-obliterator in krokuun with my draenei blood dk, solo. character become afk while fight in progress and wrobot run fightclass. i think this kinda danger behaviour
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Not Added
- 1 comment
- 1651 views
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i have offmesh in profile in Azsuna profile <OffMeshConnections> <OffMeshConnection> <Path> <Vector3 X="5.802792" Y="6734.506" Z="55.58629" /> <Vector3 X="-7.87693" Y="6733.143" Z="55.5886" /> </Path> <ContinentId>1220</ContinentId> <Name>Crumbled Palace (in)</Name> </OffMeshConnection> <OffMeshConnection> <Path> <Vector3 X="-7.87693" Y="6733.14
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Fixed
- 3 comments
- 2213 views
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WOW version: TBC 2.4.3 Bug: was fishing with my pala and noticed that after few hours of fishing he just throw away his fishing pole. Few days ago spitblade desappear from my rogue , now i know how. I'm attached logs also. Waiting for response. pala log 19H42.log.html
- Version: All
- Product: Fisherbot
- Type: Bug
- Status: Cannot Reproduce
- 0 comments
- 1224 views
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Hello i just started on Project Ascension, a classless realm with wotlk 3.3.5 spells and lvl 60 max. You can use spells of all classes there. When doing a fightclass which uses spells of different classes i get an error message. "15:36:33 - Compilator Error : c:\Users\xxxx\AppData\Local\Temp\jhjajzqs.0.cs(122,14) : error CS0146: Basisklassen-Ringabhängigkeit zwischen 'Settings' und 'Settings'." "Basisklassen-Ringabhängigkeit zwischen 'Settings' und 'Settings'" Means "bas
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Cannot Reproduce
- 0 comments
- 1294 views
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[E] 23:57:09.007 - dfsg gfds gfds#2: The remote server returned an error: (400) Bad Request. Why is that?
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Cannot Reproduce
- 1 comment
- 1556 views
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Well, i was seeing my bot profile when my character died in the Fargodeed Mine, the bot trying to get the best location to revive but he goes in a "ghost loop" going from the cavern, up on the high part of the mountain just on top of che fargodeep mine (you can't revive there it's too far away from the corpse), he could have revive near the top of the mountain (in fact i saw the button REVIVE) with lesser mob, but he didn't. Log:
- Product: Quester
- Type: Bug
- Status: Unconfirmed
- 0 comments
- 1426 views
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If the char dies mid-air (from a dot or a PvP Instagib) , the ghost is realeased immediately resulting in a corpse sitting mid-air above the ground sometimes leading to "unreachable" corpses. Solution : just wait some seconds or better : wait until the corpse isn't falling moveing anymore before releasing ghost (ofc with a like 20 seconds timeout or so).
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Not Added
- 4 comments
- 2150 views
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If the char dies in a flyable zone, it could reach its corpse fast by flying to it. But instead wrobot uses ground navigation (riding/running) to reach the corpse. This is not only a huge time sink (in some areas the ground path is like 5-6 times as long as direct way paired with slower movement ofc), but sometimes leads to "stalls/bot halts" when pathfinder fails to find a ground path.
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Not a Bug
- 1 comment
- 1523 views
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Although I disabled every attacking/fighting etc when farming in the options, and NO plugins installed there are still a lot of: [Farming] Player is attacked and near the node, dismount to start fight before farm. ... messages in the log - so a lot of unneeded fights .. it is a druid that can herbing w/o dismounting (that works like 4 out of 5 times, seed log). A log can be fight here: https://wrobot.eu/applications/core/interface/file/attachment.php?id=13785
- Version: All
- Product: Gatherer
- Type: Bug
- Status: Cannot Reproduce
- 3 comments
- 1815 views
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As WRobot has no flying un-stuck when it heads to a gather node, it is looking very bottish when the char tries to fly "through" a rock for 30 seconds as the constant click-to-move commands are resetting the flying animation whin in turn results in a very awkward "choppy" animation (normal idle / afk flying against walls looks very different) As the char hat no chance to reach a herb node when there is any obstacle in its way I would love to reduce the blacklist time out from 3
- Version: All
- Product: Gatherer
- Type: Suggestion
- Status: Confirmed
- 1 comment
- 1479 views
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fishing bot works for a bit but seems to randomly stop working. sometimes if i restart the client and bot it will work for a few minutes but then seems to just start recasting constantly every few seconds
- Version: All
- Product: Fisherbot
- Type: Bug
- Status: Not a Bug
- 3 comments
- 1901 views
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Today i was not able to login into Wrbot. It doesnt even open after i selected the current open tab to login. [D] 23:16:55 - [Info] Log file created: 16 Jan 2018 23H16.log.html[D] 23:16:55 - [Info] WRobot Version: 1.8.4 (27819) for wow: 2.4.3_8606[D] 23:16:55 - [Info] Offical website: https://wrobot.eu/[D] 23:16:55 - [Info] Operating System Details: Microsoft Windows NT 6.2.9200.0[D] 23:16:55 - [Info] Lang: Deutsch (Deutschland)[F] 23:16:56 - [Memory] D3D9 found: 6A 18 B8 B5 89 29 68
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Cannot Reproduce
- 1 comment
- 1413 views
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grabbed quest in azsuna and run archaelogist. log attached [D] 00:50:04 - [Spell] Survey (Id found: 80451, Name found: Survey, NameInGame found: Исследовать, Know = True, IsSpellUsable = True) [D] 00:50:05 - [Spell] Survey (Id found: 80451, Name found: Survey, NameInGame found: Исследовать, Know = True, IsSpellUsable = True) [D] 00:50:05 - [Spell] Charge (Id found: 100, Name found: Charge, NameInGame found: Рывок, Know = True, IsSpellUsable = False) [D] 00:50:05 - [Spell] Victory Rush
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Awaiting Feedback
- 4 comments
- 1975 views
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Hello, i observed an interesting behaviour of the bot, when on the Quester Profile. I am using Arcangelo's profile for questing and i recently picked up the Herbalism profession and activated the herb gathering option in Wrobot's settings. When the bot detects a herb, it will go and try to gather it. Sadly the bot does not wait for the full 5 seconds required in vanilla. Instead it aborts gathering after 2.5 seconds and returns to the current quest profile task. The only w
- Version: All
- Product: Quester
- Type: Bug
- Status: Awaiting Feedback
- 3 comments
- 2216 views
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I keep getting this error, while trying to run the custom profile This is the exact error, ive tried everything dont know what to do.
- Version: All
- Product: Custom Profile
- Type: Bug
- Status: Awaiting Feedback
- 1 comment
- 1662 views
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after 7.3.5 update i noticed (also got few reports about my profiles not using taxi), wrobot update founded near flightmasters positions to something strange tryed to run this code var nodes = Taxi.TaxiList.Nodes; Logging.Write("------> MY POSITION: " + ObjectManager.Me.Position); foreach (var n in nodes) { if (Usefuls.ContinentId == n.ContinentId) { Logging.Write("==> NODE " + n.Name + " n_pos=" + n.Position + " n_dist=" + +ObjectManager.Me.Position.Distanc
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Fixed
- 7 comments
- 2928 views
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Hey, i use remote page to check the status of my bots and see if any has chrashed/got stuck etc which they time to time do. It gets quite tiring to scroll down lots of accounts while counting them all to see if everything is working as it should. Can we get total number of bots running and their statuses at the top of the remote page? (Like: Bot Count: 40, Grinder:36 Relogger:2 Resurrect:2) and so on.
- Version: All
- Product: WebSite
- Type: Suggestion
- Status: Confirmed
- 1 comment
- 1510 views
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Please consider some way to indicate that bot is activated. It would be really usefull especially when running in wRotation mode. Maybe slight taskbar icon change for example.
- Version: All
- Product: WRobot General
- Type: Suggestion
- Status: Not Added
- 2 comments
- 1612 views
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Bot launches and uses lure, but re-casts fishing every 5-15 second with the message "No fish are hooked". The bot loots the fish too early it seems. So no fish is hooked. I tried: turning off addons setting min-max latency: 600-700 disabling fight class Problem persists. 17 Jan 2018 08H27.log.html
- Version: All
- Product: Fisherbot
- Type: Bug
- Status: Cannot Reproduce
- 2 comments
- 1855 views
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can someone help me ,character is just walking and cannot be taxi blacklist..
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Not a Bug
- 2 comments
- 1626 views
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It have been reported like 20 times already. Pathfinding in silithus is completley broken. Bot does not know even a single wal or kill at Cenarion Hold. How to reproduce. Just to use any profile, set vendor to any guy who is inside the Cenarion Hold in Silithus. Press "Go to town", watch the pass builded an the bot inbuild map.
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Fixed
- 6 comments
- 2545 views
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Maybe adding in the FollowPath QuestType the possibility to Target Entry mobs that you want to kill, so the bot when follow the predefined path will also kill that Target Entry... I think it could be useful for some quests?!
- Version: All
- Product: Quester
- Type: Suggestion
- Status: Not a Bug
- 1 comment
- 1585 views
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Why is it when I have two bots working in the same area, though usually Mists of Pandaria locations, one bot loses its mind and proceeds to not exactly fly, but more stick to the ground like a ground mount and even choose to swim from one island to another when it is perfectly capable of flying? Settings on both are the same and trying a different profile, reverse pathfinding or not proceeds to give the same result. I mean with the new leveling system this is quite abhorrid due to it
- Product: Gatherer
- Type: Bug
- Status: Unconfirmed
- 1 comment
- 1550 views
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Hello, since the 7.3 update with gatherer i believe, while the char is under water and tries to nagivate to a mineral/herb from there, it swims to the surface and seems to think it is not yet reached, resulting in very weird bot moves no player could do (i tried to disable server path finder,same results). here a log of just now, where he after a while thinks the node is stuck and fails to farm it but from outside easily can reach it. 24 Jan 2018 17H14.log.html
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Cannot Reproduce
- 1 comment
- 1656 views
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After the last update bot some Ashenvale meshes seems broken. For example, my bot can't get stight from: Map name MPQ: Kalimdor My Position: 1419.178, -2253.302, 89.91604, "None" (It's a spot near lantern, just at the middle of the road) To: Map name MPQ: Kalimdor My Position: 1422.504, -2253.203, 89.92475, "None" (It's near the same lantern as well) All i want is to force him move straight up that road. Instead of this he runs to the Barrens, then from
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Fixed
- 1 comment
- 1834 views
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Bot is attacking this elite mob even if i add him to ignore list. To kill it u have to lure some other mob to take off his shield buff so bot stuck there sometimes for hours. Tryed to add this zone to ignore list too but that also doesnt work. Im using gatherer profile.
- Version: All
- Product: Gatherer
- Type: Bug
- Status: Fixed
- 1 comment
- 1702 views
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So I just updated and it seems to have broken the WoWInventorySlot enum. A few of my plugins that access it started throwing errors (but don't on the previous version that I backed up). I'll post my log here. 31 Jan 2018 09H58.log.html
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Fixed
- 3 comments
- 1996 views
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Would it be possible to see a feature like a button you could press, and it adds a hot-spot ( While using the Gatherer Profile Creation) instead of relying on the recording process that's already included? I find some areas i can get stuck on a rock spike, or a cliff that sticks out while gathering on the Broken shore, and going back and deleting every other hot-spot helped fixed that quite a bit. But i won't lie, im lazy and thats quite a chore on a multi loop profile :P Thank you !
- Version: All
- Product: Custom Profile
- Type: Suggestion
- Status: Not Added
- 2 comments
- 1855 views
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When my player is walking along a path, it basically never attacks unless something else attacks it first, unless the target is on the kill list for the profile. I want it to be smarter about attacking other mobs that are along the aggro range of the path. This distance for attacking before being attacked should be increased, or at least a customizable distance so that ranged players can attack in the correct range.
- Version: All
- Product: WRobot General
- Type: Suggestion
- Status: Confirmed
- 4 comments
- 2696 views
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When the character is Sapped, it randomly moves, or let's say better: it rotates a little bit in some direction, when it should be stuck in place. I think it's something related to the wrobot "unstuck", in fact if you have "Dismount when stuck" feature checked, it will dismount if you are sapped. So in few words: the robot thinks Sap is a stuck situation, and forces some movements in order to unstuck (at least this is what it seems to me). It should just stop everything unless in the class fight
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Fixed
- 3 comments
- 1968 views