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Bug Tracker

Bug Tracker

1434 bug reports

  1. Bear T.O.E. ·
    OK the bot keeps waiting to get out of combat to find a new target you should remove this so that the bot will automatically find its next target immediately.
    • Product: WRobot General
    • Type: Suggestion
    • Status: Fixed
    • 1 comment
    • 1890 views
  2. Bear T.O.E. ·
    I think that while we are lvl'ing, we should be able to enable the pet battling because it does give up XP when winning.
    • Product: WRobot General
    • Type: Suggestion
    • Status: Fixed
    • 1 comment
    • 1815 views
  3. Bear T.O.E. ·
    Okk so in the Quest Profile there shouldn't be a lvl requirement for the quests unless the toon is lower lvl than the quest. But if the toon is higher lvl than the questing profile needs for a quest then the bot should look at the quests in the quest list and try and complete them if the profile has the quest in is quest list.
    • Product: WRobot General
    • Type: Suggestion
    • Status: Fixed
    • 2 comments
    • 2382 views
  4. Bear T.O.E. ·
    I would add in Death Runes to the Runes types. Plus under each rune instead of just saying ready, we should be able to put the type of run in Like a Frost, Unholy, Blood rune in the slot so that the bot knows the type of rune for the rune slot.
    • Product: WRobot General
    • Type: Suggestion
    • Status: Fixed
    • 2 comments
    • 2775 views
  5. Bear T.O.E. ·
    Can you add to the Ignore list Blood worms...
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 2 comments
    • 1852 views
  6. jaladhjin ·
    If TL;DR is something you often say.. I'd leave now.. & generally skip over anything I post ;-) I'm not unreasonable either.. My ideas may be terrible.. an absolute embarassment I took the time & by all means tell me why.. I neglect to think of details that jump out at other people fairly often ;-) Suggestion: Add an option to toggle an option like "Do Not Attack Mounted Players" Justification: In AV the bot attacks mounted players very often.. they do not dismount & en
    • Version: All
    • Product: WRobot General
    • Type: Suggestion
    • Status: Fixed
    • 0 comments
    • 2065 views
  7. Bear T.O.E. ·
    Hey I was just thinking.... What if there was a bot utility that would monitor and record coordinate of quest items when you pick them up, what the items in the first time you pick it up and how many you pick up to complete the quest. The utility will also log the quest name location of the quest by coordinate and or Name of the NPC giving the quest plus NPC coordinate. Then taking all this and compiling a quest log that can then be converted into a questing profile? This would speed up t
    • Product: WRobot General
    • Type: Suggestion
    • Status: Fixed
    • 2 comments
    • 2212 views
  8. Bear T.O.E. ·
    I was wondering if it possible to teach the bot to know were a slop it to steep to walk on, either walking up it or walking down it. So that the wont fall off cliffs or try to walk up cliffs that are to steep to walk up.
    • Product: WRobot General
    • Type: Suggestion
    • Status: Fixed
    • 1 comment
    • 2083 views
  9. Bear T.O.E. ·
    So ok if im thinking right then setfocus = ("Target", "Party member") if focus = ("Party Member") then settarget = ("Party Member", "Target") if Partymembertarget = ("Target") then ("/cast Taunt") end end end if the possible?
    • Product: WRobot General
    • Type: Suggestion
    • Status: Fixed
    • 7 comments
    • 3097 views
  10. Bear T.O.E. ·
    what im suggesting is a AOE spell for party memebers. inParty = UnitInParty("unit") or UnitInParty("name") Arguments: unit - A unit to query (string, unitID) name - The name of a unit to query (string) inParty = UnitPlayerOrPetInParty("unit") or UnitPlayerOrPetInParty("name") Arguments:unit - A unit to query (string, unitID) name - The name of a unit to query (string) inParty = UnitPlayerOrPetInRaid("unit") or UnitPlayerOrPetInRaid("name") Arguments: [*]unit - A unit to query (st
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 3 comments
    • 2365 views
  11. Bear T.O.E. ·
    There should be an option to remove a NPC or Kill-able NPC option so we can remove them if need too.
    • Product: WRobot General
    • Type: Suggestion
    • Status: Fixed
    • 2 comments
    • 2263 views
  12. Bear T.O.E. ·
    Party bot keep trying to target invisible things or none attackable things in battles int he LFR, Dungeons ECT. I would be nice to be able to run them ithese encounters with out worrying about GM's ketching us.
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 2 comments
    • 1993 views
  13. Hamidmirzaei ·
    hi i download Wrobot but can work for me i idk why it dosnt work for me pls help me
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 2 comments
    • 2162 views
  14. Bear T.O.E. ·
    I have noticed that mages will not cast evocation. I there a way to get them to cast this spell since it is a major DPS increase to keep up mana and the talent is a major increase to keep active.
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 2 comments
    • 2298 views
  15. Bear T.O.E. ·
    Can you add the ability for the bot to monitor for the Debuff after leaving a BG already in Progress. So that the bot will reque once the Debuff has expired.
    • Product: WRobot General
    • Type: Suggestion
    • Status: Fixed
    • 1 comment
    • 2179 views
  16. newiglif ·
    Hi i notice one bug, when i am farming whit gathering profile (mining) when PG fly in one zone where Friendly NPC was fighting whit enemy mob the BOT stop working until the mob die, (in this case the mob never die beacause the health was locked until a player start fighting whit mob). After the mob die the bot go on normally.
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 0 comments
    • 1926 views
  17. Badhacker ·
    Hi, I miss the function to shut down computer when the bot is finished if Bag is full or lvl is arrived, you can close wow, but not the Bot or shutdown your pc. I hope you can still install Greetings BadHacker
    • Product: WRobot General
    • Type: Suggestion
    • Status: Fixed
    • 1 comment
    • 2114 views
  18. Bear T.O.E. ·
    Mages cant Channel spells Rogues Cant Cast Stealth If I find more I will add them here.
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 3 comments
    • 2470 views
  19. Bear T.O.E. ·
    I was wondering if you could provide us with a Description box for the Fight Class Conditions in the Flight Class Creator.
    • Version: All
    • Product: WRobot General
    • Type: Suggestion
    • Status: Fixed
    • 3 comments
    • 2881 views
  20. Ryan ·
    If you try and Run two bots, 1 crashes. Cant upload log because crashes
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 5 comments
    • 2888 views
  21. jnsow ·
    Bot crashes no matter the amount of bots/licences , I can't use it
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 2 comments
    • 2147 views
  22. Bear T.O.E. ·
    Ok Im wondering if you would like to change the way conditions work. example: Health Percentage: drop menu: the same way it is now Value: the same way it is now (New Drop Menu) Target: Player, Target, Pet, Target Pet The way Im thinking is that you can do this in many ways to reduce the size of the condition menu. This iwll also make it alot easier for novice fightclass creators to understand them. Also add in a discription box to tell them what each condition can do if it is H
    • Product: WRobot General
    • Type: Suggestion
    • Status: Fixed
    • 1 comment
    • 2161 views
  23. Thatguy ·
    Sleep Mode Suggestion I would like to suggest what I think would be one of the best features about Wrobot if it was added. As all botters know one of the biggest rules is not to leave your bot on for too long at a time. To solve this problem we could have an option to Shut Off World of Warcraft for maybe 4 hours then start it back up again for 4 hours automatically. I would love to see an option where you can set how long it plays and how long it has the game shut off. I'm not sure if thi
    • Product: WRobot General
    • Type: Suggestion
    • Status: Fixed
    • 4 comments
    • 3478 views
  24. Bear T.O.E. ·
    ok Im making a pet battle path and once I have made the path, I start the bot and a little after doing some battles Im getting this error. [N] 15:32:07 - Path Count: 2 15:32:10 - Mounting fly mount Swift Flight Form [N] 15:32:11 - Long Move distance: 6197.547 15:32:25 - [PetBattle] Player Attack Festering Maggot (lvl 1) [N] 15:32:25 - Download map "Azeroth\Azeroth_41_27.tile" [N] 15:32:26 - Load finish: E:\WOW Stuff\Blizzard\WRobot\Meshes\Azeroth\Azeroth_41_27.tile [N] 15:32:26 - Failur
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 2 comments
    • 2597 views
  25. hschramml ·
    Login window comes up I click Launch License Window comes up I click Login Warning about TRIAL version comes up I click Ok Now the WRobot window should open, right? It doesn't. Only the Login window is still visible- If i press Refresh, the status of the WoW session goes to In use. Pressing Launch Bot again does nothing Yes. I have disabled Firewall and Antivirus. Yes, I have disabled WoW addons. Yes, I have downloaded the latest full package of WRobot. Any ideas? Can I provide
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 4 comments
    • 3084 views
  26. Zamatarr ·
    My journal say that many time : "System.ComponentModel.Win32Exception (0x80004005): Handle de fenêtre non valide" He dont stop and he disconnect the game.
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 2 comments
    • 4120 views
  27. Bear T.O.E. ·
    Im wondering if you can put in the conditions Have Totem = True/False
    • Product: WRobot General
    • Type: Suggestion
    • Status: Fixed
    • 2 comments
    • 2675 views
  28. xaos ·
    The bot will not follow in a dungeon.
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 4 comments
    • 3365 views
  29. Syrenthia ·
    Bot' Does not seem to work on tethered internet It displays A long list of errors as I click log in . so I load the same way on a dsl internet and no errors what so ever !!! please look in to this if you have any questions let me know
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 2 comments
    • 2193 views
  30. PierreDeRosette ·
    Il est useless et necessite une action supplementaire (un clic de trop) a chaque demarrage. A la place, un cadre coloré en rouge ou un prtit icone rouge en bas a droit pour signifier que c'est ON serat le bienvenu. En effet, parfois en BG on a besoin d'arreter / relancer wrobot et avoir ce popup ALT+X a chaque demarrage est genant,
    • Product: WRobot General
    • Type: Suggestion
    • Status: Fixed
    • 1 comment
    • 2092 views
  31. Syinide ·
    Immediately i turned on the new map feature because it looked extremely interested. First thing i noticed was the in game overlay type thing which is amazing to me. I really enjoy seeing the entire route right in front of me. But it does have a noticeable bug. When you turn it on, it doesn't always show up in game. And if it is on, if you switch tabs (ie go to product setting then back to map) the overlay in game disappears. it still says it's on, on the program. but it isn't showing up in game.
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 1 comment
    • 2377 views
  32. Syrenthia ·
    I have set my anti virus to let WROBOT to pass thru but not matter it still shuts down the bot at random times most times its within 8 minutes or so then I thought maybe its just my firewall that's build in to my anti virus I shutdown the firewall and the bot will still shutdown I thought about turning the anti off all the way bot does not seem to have an issue but "I DO " a lot please fix I have been with you guys since you were in beta and I don't want to find another program . O and another t
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 4 comments
    • 2807 views
  33. lmurr78 ·
    Hey, I am using gatherer to herb on my druid. i have it set to use "Swift Flight Form" and also to ignore mobs. every 5 - 10 mins it will just fly in a straight line until its stuck on something, often flying off into the sunset and dying from fatigue. With a combat routine running the bot will often land close to the node but not close enough and you see on screen "you are flying" which happens when your characters hit box is not actually touching the ground and hovering just above. Al
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 1 comment
    • 2308 views
  34. Vladimir Mazhuga ·
    I'm playing with WRobot having WoW interface language = russian. Kill Command (BM Hunter) doesn't work at all. FightClass xml and log-file attached. Thank you.
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 8 comments
    • 4101 views
  35. Jdpower ·
    It started right after the last patch. [D] 18:19:19 - Spell(string spellName): spellName=Invisibility, Id found: 66, Name found: Invisibility, NameInGame found: Invisibility, know = True [D] 18:19:19 - Spell(string spellName): spellName=Summon Water Elemental, Id found: 31687, Name found: Summon Water Elemental, NameInGame found: Summon Water Elemental, know = True 18:19:19 - Select zone: Grizzly Hills 18:19:19 - Start Grinder Complete [D] 18:19:19 - Spell(string spellName): spellName=Sum
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 3 comments
    • 2680 views
  36. Jdpower ·
    Hi, It seem like when I try to proceed from checkout step one, it doesn't do it. A JavaScript function is returning null, maybe 2 functions. See screenshot.
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 4 comments
    • 2832 views
  37. iloniegodx ·
    Fight Class wont check for the Target Buff condition in PvP Situations.  Same for Pet Buff, which results for me in endless Mend Pet spamming. 
    • Version: All
    • Product: Fight Classes
    • Type: Bug
    • Status: Fixed
    • 6 comments
    • 1841 views
  38. camelot10 ·
    im encountered major problem quest: http://wowhead.com/quest=39801 its a stormheim first scenario. you need to do few stages on different ships. last ship its a flying vehicle. while on this ship character marked as ObjectManager.Me.PlayerUsingVehicle = true and main problem here that all WoWGameObjects on this ship have some kine of local coordinates, but all WoWUnit have global coordinates i found main root object its a http://www.wowhead.com/object=241630/the-skyfire
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 21 comments
    • 5659 views
  39. Matenia ·
    Here are 2 events, both showing arg[0] to args[8].  You can see, that destFlags are missing on the first event (because it's an empty string, when you check pure Lua event), and therefore you get one more event (spellSchool as arg[8]). While it's possible to work around this, it messes with consistency. Would be great if it could be fixed. timestamp event sourceGUID sourceName sourceFlags destGUID destName destFlags spellID spellName spellSchool 1500657459.841 SPEL
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 2 comments
    • 2058 views
  40. camelot10 ·
    [E] 18:08:48 - QuesterState > TestCondition(string csharpCode): System.IO.FileNotFoundException: Не удалось загрузить файл или сборку "0j13gw5q, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null" либо одну из их зависимостей. Не удается найти указанный файл. Имя файла: '0j13gw5q, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' в Main.Pulse2() в Quester.Bot.Haovagaqiu.Baevi(String ijonocebeoha, Boolean omueqoifidei) Предупреждение: регистрация привязки сборок выключена. Чтобы
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 3 comments
    • 1926 views
  41. kpeno ·
    [E] 18:08:48 - QuesterState > TestCondition(string csharpCode): System.IO.FileNotFoundException: Не удалось загрузить файл или сборку "0j13gw5q, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null" либо одну из их зависимостей. Не удается найти указанный файл. Имя файла: '0j13gw5q, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' в Main.Pulse2() в Quester.Bot.Haovagaqiu.Baevi(String ijonocebeoha, Boolean omueqoifidei) Предупреждение: регистрация привязки сборок выключена. Чтобы
    • Version: All
    • Product: Quester
    • Type: Bug
    • Status: Fixed
    • 1 comment
    • 1543 views
  42. kpeno ·
    this error : [E] 18:08:48 - QuesterState > TestCondition(string csharpCode): System.IO.FileNotFoundException: Не удалось загрузить файл или сборку "0j13gw5q, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null" либо одну из их зависимостей. Не удается найти указанный файл. Имя файла: '0j13gw5q, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' в Main.Pulse2() в Quester.Bot.Haovagaqiu.Baevi(String ijonocebeoha, Boolean omueqoifidei) Предупреждение: регистрация привязки сборок
    • Version: All
    • Product: Quester
    • Type: Bug
    • Status: Fixed
    • 1 comment
    • 1552 views
  43. Lbniese ·
    The bot isn't unable to attack Starving Fungal Giant (http://www.wowhead.com/npc=18125/starving-fungal-giant), since it is "tagged" or in combat with another mob which is Sporeggar Spawn (http://www.wowhead.com/npc=18358/sporeggar-spawn) It does attack them when "Can attack units already in combat" is enabled which is kinda annoying.   The bot should count Starving Fungal Giants as an untagged mob even though it is fighting another npc.
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 2 comments
    • 1804 views
  44. Avvi ·
    Party.IsInGroup() seems to always return true in the 2.4.3 version of the game (even when not in a group).
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 1 comment
    • 1380 views
  45. camelot10 ·
    no working  
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 4 comments
    • 1943 views
  46. Matenia ·
    Meshes here are broken. In the first screenshot, instead of walking up the staircase, it puts the next waypoint RIGHT where my mouse symbol is. I remember trying this before in MoP 5.4.8 and having the same issue.  
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 1 comment
    • 1507 views
  47. Trustjah ·
    Bot is posting wrong price per unit. I put in 7s 99c and the stack costs 63gold on auction house. The log shows correct prices but ingame the price is not correct.
    • Version: WRobot for The Burning Crusade
    • Product: Auction
    • Type: Bug
    • Status: Fixed
    • 11 comments
    • 3659 views
  48. Amazing Snake ·
    Is it possible that the Pathfinder is disabled when it spotes a Herb and flys to it? Cause had the Bot stuck on Serveral Places in Icecrown. And yes i enabled Pathfinding   - Wotlk
    • Version: All
    • Product: Gatherer
    • Type: Bug
    • Status: Fixed
    • 5 comments
    • 1991 views
  49. camelot10 ·
    god wierd behaviour. this code: var tiles = wManager.Wow.ObjectManager.ObjectManager.GetObjectWoWAreaTrigger().Where(u => u != null && u.IsValid) .OrderBy(u => u.Position.DistanceTo(wManager.Wow.ObjectManager.ObjectManager.Me.Position)) .ToList(); for (int i = 0; i < tiles.Count; i++) { var tile = tiles[i]; Logging.Write(i + ": t " + tile.Name + " t.spell=" + tile.SpellID + " " +tile.GetDistance + " " + tile.Position ); } give such result: 15:13:40
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 3 comments
    • 1860 views
  50. camelot10 ·
    ================================== PLAYER INFO: ================================== Name = MeCreatureTrack = None MeObjectTrack = 538968064 IsCast = False GetDurabilityPercent = 92,60273972603 Experience = 0 ExperienceMax = 717000 LevelDecimal = 110 PositionCorpse = 0 ; 0 ; 0 ; "None" IsDead = False IsDeadMe = False InCombat = False InvSlots = System.Collections.Generic.List`1[MemoryRobot.Int128] BagSlotFlags = System.Int32[] IsMounted = False Runes = 0 MapPositionLua = System.String[] GetMoneyC
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 3 comments
    • 2179 views
  51. Findeh ·
    Please, sorry in advance for my English, it's not my native language. I'll do my best, but subject is a little hard for me, so it probably will be written like crap. My Apologies In two words: If Bot have completed the FollowPath step once, and than, in a loop (by using GoToStep) Bot will have to do the same FollowPath step again, he will not do it as FollowPath, but will just run to the last waypoint instead. How it's supposed to be: Bot should be able to use the same Follow Path ove
    • Version: All
    • Product: Quester
    • Type: Bug
    • Status: Fixed
    • 11 comments
    • 3339 views
  52. camelot10 ·
    [E] 13:27:11 - QuesterState > TestCondition(string csharpCode): System.Runtime.InteropServices.ExternalException (0x80004005): Невозможно выполнить команду. В этот момент выполнялась команда "C:\Windows\Microsoft.NET\Framework\v4.0.30319\csc.exe" /noconfig /fullpaths @"C:\Users\ssrazor\AppData\Local\Temp\ouldyfu3.cmdline". ---> System.ComponentModel.Win32Exception (0x80004005): Неверный дескриптор    в System.CodeDom.Compiler.Executor.ExecWaitWithCaptureUnimpersonated(SafeUserTokenHandle u
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 4 comments
    • 2590 views
  53. dragonmase ·
    This is a repost from a post I made recently in the help section: There is a problem with the meshes for Argus - Antoran Wastes, at the Hope's Landing teleporter. Whenever you start a bot there and move to any end point outside that area, it will get stuck on a ledge and run into a wall forever. The problem is that there is also a graveyard point near there, so whenever your character is botting in that area and dies, it's ghost will spawn there and forever get stuck.    An ex
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 6 comments
    • 2621 views
  54. camelot10 ·
    i started working on profile for Antoran Wastes. I give up on 25th off-mesh connections maded just right near Hope's Landing. This is impossible to script, wrobot pathfinder made some stupid path, run in walls and other stupidity. we need normal, user-friendly mesh tools for wrobot profiles. coz at this moment offmesh connection works only for 1 connection. as example this path have 5 meshes/holes almost every step in this stairs/road - separate mesh. its realy impo
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 1 comment
    • 1892 views
  55. zatvorgt ·
    Dont work 3.3.5 after last update, dont show characters for conection
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 3 comments
    • 1923 views
  56. camelot10 ·
    im kinda give up. can't do anything with meshes and pathfinding in general, and in this case its a krokuun and antoran wastes. pathfinder find path to Krokuun hovel from 48, 76 or new Vector3(764.7844, 1967.581, 471.2205, "None") thru air and rocks. dunno what meshes on server. also there tons of stairs and rocks what breaks overall meshes small area like this (red rays where pathfinder dont find paths) addin offmesh connections wont help at all, if you path pass th
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 4 comments
    • 2228 views
  57. camelot10 ·
    got log exception on this pulse var minDist = 4f; var maxDist = 7.9f; var hotspots = new List<Vector3>() { new Vector3(638.8924, 3873.87, 5.704087), new Vector3(606.0243, 3977.057, 1.479222), new Vector3(627.6233, 3990.815, 1.493116), new Vector3(576.6996, 4140.164, 6.446392), new Vector3(498.8184, 4082.349, 1.641463), new Vector3(428.8905, 3868.308, 1.493321), new Vector3(458.507, 3796.811, 1.493484), new Vector3(478.5104, 3816.078, 1.493527), }; va
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 3 comments
    • 2471 views
  58. daggs ·
    i know this has been posted before but it doesnt seem to have been fixed the bot seems to be multiplying the sell price by 40 instead of 20 i have disabled addons and its still doing it any idea when this will be fixed im playing on a vanilla private server.   Log file is attached    
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 4 comments
    • 2742 views
  59. diamondsword ·
    i am missing the meshes Folder on my Computer even after reinstalling it is not coming back... whats that? do not have issues with gatherer/grinder/fisher but quester gets really annoying hanging at several walls etc. ... in log always Shows changing path 1 to 73 for example whats that? but maybe it is about the worldquest Profile ? but even the fisher profiles for quester from camelot gets stuck i even reinstalled Windows a few days ago please please i Need help! 
    • Version: All
    • Product: Quester
    • Type: Bug
    • Status: Fixed
    • 1 comment
    • 1689 views
  60. camelot10 ·
    here (or near that spot) Map name MPQ: MoguIslandDailyArea My Position: 6975.315, 5187.96, 66.03867, "None" My Position Vector: new Vector3(6975.315, 5187.96, 66.03867, "None") My Position XML: <Vector3 X="6975.315" Y="5187.96" Z="66.03867" Type="None" /> My Rotation: 5,898219 if i enable server side pathfinding then wrobot tryed to walk thru wall    if i disable server pathfinding, everything works fine no offmesh connections in profile for
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 8 comments
    • 3064 views
  61. Dreamful ·
    Hey Community, i got recently banned on a farm account, not a huge lose, i looked into the logs and i saw my charactere got teleported to Kalimdore from Sholarbazin, i have checked the option "Stop Bot if Player Teleported" but the Relogger ignores that and after wRobot closes WoW.exe he keeps relogging into that. My Sugesstion, If the Player got teleported the Relogger should stop the whole relogger Task, otherwise the "Stop if Player Teleport" is useless with the Relogger. Or i am miss
    • Version: All
    • Product: Relogger
    • Type: Suggestion
    • Status: Fixed
    • 1 comment
    • 1826 views
  62. valetine ·
    When bot on the  mount, if bot found the corpse of a beast that could be skinned, the bot would not dismount before trying to skin it. This would seem very abnormal and easily found to it is a robot. In the vanilla server, you can not automatically dismount without the use of plug-ins.
    • Version: All
    • Product: Grinder
    • Type: Bug
    • Status: Fixed
    • 3 comments
    • 1895 views
  63. Matenia ·
    [E] 15:15:48 - WoWFactionTemplate(uint id): System.MissingMethodException: Method not found: 'FactionTemplateDbcRecord wManager.Wow.Helpers.DBC`1.GetRowByIndex(Int32)'.    at wManager.Wow.Helpers.DBC`1..ctor(UInt32 offset)    at wManager.Wow.Helpers.WoWFactionTemplate..ctor(UInt32 id) Since last update. Just keeps erroring. I'm not sure what causes this. It was fine before. 
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 4 comments
    • 2143 views
  64. Lockem ·
    Since the last update I get an error when trying to run WRobot with Visual Studio open...  Debugger Program Detected ! (HResult 0x04)
    • Version: All
    • Product: Developers
    • Type: Bug
    • Status: Fixed
    • 3 comments
    • 2226 views
  65. Matenia ·
    The above function is broken for ANY inventory slot, currently. It never returns anything (tested on vanilla only). Workaround like this is possible but not great: EquippedItems.GetEquippedItems().All(i => i.GetItemInfo.ItemEquipLoc != "INVTYPE_2HWEAPON")  
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 2 comments
    • 1661 views
  66. Matenia ·
    I noticed this while trying to make the bot take the tram (Object - Subway). The ObjectManager does NOT recognize that the tram is there, even if I am right next to it. It does not show on the 3D radar. Below are memory infos dumped all with the tram right next to me (the far away tram from the portal). These are the coordinates it should show at: Vector3 f_tram_stopped_stormwind = new Vector3(-45.4f, 2492.79f, 6.9f);   Get all objects information - 21.07.17 1212 0712in.html Get
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 7 comments
    • 2994 views
  67. Matenia ·
    Currently on vanilla, there is a bug where the bot fails to sell items to innkeepers, but buys perfectly fine. To clarify - HumanMasterPlugin ONLY forces ToTown state and puts the correct vendor in the database. It does NOT do any of the buying/selling. wRobot fails to sell items at Innkeepers. I noticed right after, it went to repair and also failed to sell items at the repair NPC.  
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 8 comments
    • 2963 views
  68. camelot10 ·
    i have offmesh in profile in Azsuna profile <OffMeshConnections> <OffMeshConnection> <Path> <Vector3 X="5.802792" Y="6734.506" Z="55.58629" /> <Vector3 X="-7.87693" Y="6733.143" Z="55.5886" /> </Path> <ContinentId>1220</ContinentId> <Name>Crumbled Palace (in)</Name> </OffMeshConnection> <OffMeshConnection> <Path> <Vector3 X="-7.87693" Y="6733.14
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 3 comments
    • 2214 views
  69. camelot10 ·
    after 7.3.5 update i noticed (also got few reports about my profiles not using taxi), wrobot update founded near flightmasters positions to something strange tryed to run this code var nodes = Taxi.TaxiList.Nodes; Logging.Write("------> MY POSITION: " + ObjectManager.Me.Position); foreach (var n in nodes) { if (Usefuls.ContinentId == n.ContinentId) { Logging.Write("==> NODE " + n.Name + " n_pos=" + n.Position + " n_dist=" + +ObjectManager.Me.Position.Distanc
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 7 comments
    • 2929 views
  70. Findeh ·
    It have been reported like 20 times already. Pathfinding in silithus is completley broken. Bot does not know even a single wal or kill at Cenarion Hold. How to reproduce. Just to use any profile, set vendor to any guy who is inside the Cenarion Hold in Silithus. Press "Go to town", watch the pass builded an the bot inbuild map.
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 6 comments
    • 2545 views
  71. Findeh ·
    After the last update bot some Ashenvale meshes seems broken. For example, my bot can't get stight from:   Map name MPQ: Kalimdor My Position: 1419.178, -2253.302, 89.91604, "None" (It's a spot near lantern, just at the middle of the road) To: Map name MPQ: Kalimdor My Position: 1422.504, -2253.203, 89.92475, "None" (It's near the same lantern as well)   All i want is to force him move straight up that road. Instead of this he runs to the Barrens, then from
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 1 comment
    • 1834 views
  72. tottoro ·
    Bot is attacking this elite mob even if i add him to ignore list. To kill it u have to lure some other mob to take off his shield buff so bot stuck there sometimes for hours. Tryed to add this zone to ignore list too but that also doesnt work. Im using gatherer profile.
    • Version: All
    • Product: Gatherer
    • Type: Bug
    • Status: Fixed
    • 1 comment
    • 1702 views
  73. terpfiend ·
    So I just updated and it seems to have broken the WoWInventorySlot enum. A few of my plugins that access it started throwing errors (but don't on the previous version that I backed up). I'll post my log here.   31 Jan 2018 09H58.log.html
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 3 comments
    • 1996 views
  74. ScripterQQ ·
    When the character is Sapped, it randomly moves, or let's say better: it rotates a little bit in some direction, when it should be stuck in place. I think it's something related to the wrobot "unstuck", in fact if you have "Dismount when stuck" feature checked, it will dismount if you are sapped. So in few words: the robot thinks Sap is a stuck situation, and forces some movements in order to unstuck (at least this is what it seems to me). It should just stop everything unless in the class fight
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 3 comments
    • 1969 views
  75. jcarlos1984 ·
    It did not work, it keeps repeating the skill until Savage Roar is actually recognized as a buff, and I think I've figured out the problem. I'll try to explain....The savage roar in legion 7.3.5 is a talent and not a buff literally then the wrobot is recognizing the buff: savage roar> false as the selected talent making it true, so he uses the skill many times before recognizing the buff and jumping for the next rotation skill that in this case is Rip.It is the same as what happens when you h
    • Version: All
    • Product: WRotation
    • Type: Bug
    • Status: Fixed
    • 1 comment
    • 2147 views
  76. Findeh ·
    When Druid is in the Bear or Cat form, bot is trying to Regen (drink or just wait) till full energy or rage bar, counting it as a mana. So druid in bear form is just stuck forever, because he can't regen rage to 100% out of combat. In cat form, he will just wait till full energy, log file will say "Regen started". In both cases, if he got any water left, he will use it after each combat even with 100% mana. Doing that, he will lose all water very fast and then will just stand forever in
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 12 comments
    • 3803 views
  77. Ordush ·
    Hey! Wrobot crashes all the time when run on Windows 10 on Vanilla. Same setup (same files), on windows 7 has no issues. ? Logs: 2 May 2018 18H52 - ALWhQ.log.html 2 May 2018 19H08.log.html 2 May 2018 18H52 - ALWhQ.log.html
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 13 comments
    • 4012 views
  78. Marsbar ·
    The below method of the Spell class does not work in vanilla, luaUnitId is not used, it does not cast the spell at the luaUnitId given (eg. mouseover). public void Launch(bool stopMove, bool waitIsCast, bool ignoreIfCast, string luaUnitId);  
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 1 comment
    • 1576 views
  79. eniac86 ·
    When trying to pickup or turn in a quest at an gameobject (not npc!!!) while being mounted the bot fails to do so and gets stuck. The problem is that you can't interact with an gameobject while mounted, but you also to not autodismount when trying to and the bot won't dismount either and so it gets stuck.
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 5 comments
    • 2249 views
  80. Wicked Guardian ·
    The bot seems to be placing a higher priority on looting over taking time to regen. Please consider placing REGEN as a higher priority over LOOTING. Often time the bot will be very low health and/or OOM and the act of moving to loot pulls more mobs before being able to regen using drink/food typically causing an unnecessary and stupid death.  Now: Fight Loot (accidentally pulls mobs and possibly dies) Regen Ideal: Fight Regen Loot Thanks
    • Version: All
    • Product: WRobot General
    • Type: Suggestion
    • Status: Fixed
    • 6 comments
    • 3024 views
  81. Ordush ·
    If a char dies inside a dungeon, the bot will go until the message that tells the bot to enter dungeon to get body appears. It just stands still instead of going into the portal.
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 3 comments
    • 1899 views
  82. Ordush ·
    Pathing is not working on any Vanilla servers right now. Tried myself: Northdale, K3 Reported from others: LH, NH, other servers No pathing is currently working
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 3 comments
    • 2048 views
  83. Matenia ·
    oWLocalPlayer: Muroqwe (Player) : 0 : 0x15590008 : 355677 : 56D5D : -1246.799, -5481.767, 5.282053, "None" WoWPlayer: Tiresios (Player) : 0 : 0x0EC7BB00 : 369187 : 5A223 : -1274.387, -5531.72, 12.64546, "None" ( 57.53738 y) Gonabrusya (Player) : 0 : 0x0ECD9D18 : 370041 : 5A579 : -1259.036, -5514.134, 5.601271, "None" ( 34.60448 y) Desmuspasito (Player) : 0 : 0x0ECB04A4 : 124706 : 1E722 : -1132.94, -5525.508, 7.160185, "None" ( 121.9866 y) Unknown (Player) : 0 : 0x0ECB5D3C : 366553 : 597D9 : -12
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 3 comments
    • 2142 views
  84. Matenia ·
    [E] 10:51:51 - SellItems(List<String> itemSell, List<string> itemNoSell, List<Enums.WoWItemQuality> itemQuality): System.NullReferenceException: Object reference not set to an instance of an object. at wManager.Wow.Helpers.Vendor..(String , String ) at System.Linq.Enumerable.Aggregate[TSource,TAccumulate](IEnumerable`1 source, TAccumulate seed, Func`3 func) at wManager.Wow.Helpers.Vendor.SellItems(List`1 itemSell, List`1 itemNoSell, List`1 itemQuality, Boolean quickSel
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 1 comment
    • 1955 views
  85. eeny ·
    Mesh report- Thortadins wall. The mesh between hillsbrad / Arathi highlands is non functional.  Bot will sit in a crack in the wall instead of walking though and get stuck for ever.
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 3 comments
    • 2563 views
  86. Puffmutti ·
    THis is disgusting. We are paying monthly for a bot and get this issue over and over again every fucking week . Accounts gets always banned because of this and druidz doesnt even care! Will be nice if droidz start taking care about customers accounts and finally add the fucking pathing system to the bot . With this system its only causing problems over and over and over again!!!
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 5 comments
    • 2868 views
  87. zzz ·
    [N] 18:25:22 - [Path-Finding] FindPath from -5163,156 ; -1854,908 ; -52,30281 ; "None" to -5139,71 ; -1918,91 ; 89,1875 ; "None" (Kalimdor) [N] 18:25:24 - [Server] [RD]  findPath out of nodes [N] 18:25:24 - [Server] [Path-Finding] Partial result: -5163,156 ; -1854,908 ; -52,30281 ; "None" (Kalimdor_35,47795_41,68092) to -5139,71 ; -1918,91 ; 89,1875 ; "None" (Kalimdor_35,59796_41,63696) [N] 18:25:24 - [Server] [Path-Finding] Partial result: -5139,71 ; -1918,91 ; 89,1875 ; "None" (Kalimdor_35,597
    • Version: All
    • Product: Quester
    • Type: Bug
    • Status: Fixed
    • 3 comments
    • 2805 views
  88. Sorash ·
    i have bought a license for 20 yeaor or more and now  the licence  it's expired ?  
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 4 comments
    • 2145 views
  89. mercomy ·
    Hello! i have bought a license for 20 years or more and now  the licence  it's expired ?
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 1 comment
    • 1780 views
  90. 003xo00 ·
    Hello here is the message that I read This license key is for an other Wrobot please chek your key and  for my 2 keys version 1.7.2 for wow 7.1.5 (23420) thank you in advance soon
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 2 comments
    • 1858 views
  91. burnimation ·
    Wrobot continuously AFK then stops AFK. Will SPAM chat with it and show on character. No issues with this until this update. Checked for LUA click to move and it's enabled. Tried just LUA, and just CTM, still issue continues.
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 2 comments
    • 2045 views
  92. reapler ·
    The bug happens while the character tries to walk while stunned and this message appears "[MovementManager] Think we are stuck". I could also imagine it, it would also happen with other movement impairing effects such as roots. If the event "MovementEvents.OnSeemStuck" is registered this will be also called. If someone else would use this event for an own bug reporting, this would result in false-positive reports.
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 1 comment
    • 1915 views
  93. Spacecase ·
    The Gatherer mounts and fly away after only hitting the node one time. It was all working fine till i downloaded 2.2.2 (37251).   the log 17:58:10 - [Farming] Farm Khorium Vein > -2202.59 ; 6014.93 ; 201.425 ; "None" 17:58:14 - [Mount] Dismount 17:58:19 - [Farming] Farm successful 17:58:19 - [Mount] Mounting fly mount Swift purple gryphon  I have tried all mount settings and even with a ground mount nothing works.
    • Version: All
    • Product: Gatherer
    • Type: Bug
    • Status: Fixed
    • 2 comments
    • 1872 views
  94. Nosferatuepic ·
    Dont relogging after update!
    • Version: All
    • Product: Relogger
    • Type: Bug
    • Status: Fixed
    • 3 comments
    • 2076 views
  95. Matenia ·
    Hey Droidz, recently, you added the ability to have OffMesh connections even when wRobot can make a path. Can you add the barrens elevator (Vanilla => WotLK) to it server side? I am currently having issues with intercepting movement events. Sometimes they are just not firing correctly and I can't intercept to take the elevator. If I pause/unpause the bot, it works again. I have similar problems with tram (but it's not that bad and I can probably somehow fix it). Important coordin
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 7 comments
    • 3851 views
  96. Matenia ·
    Hey Droidz, it seems wRobot falls off Elevators since the last update. Did you change anything about pathing/movement in general?
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 11 comments
    • 3288 views
  97. Matenia ·
    Can you please add a property somewhere for the short wRobot auth key? All authentication features currently use this, but since you changed the string to include (1/10 sessions) now, it's broken unfortunately.
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 18 comments
    • 3556 views
  98. Watcher ·
    Greetigns, I dunno if it's a bug, but since the last update the WoW Client is crashing in a very short time, showing a Memory Error failure. I start the game, login, select the character, start the Wrobot and a few minutes, Memoru Error crash.   Regards,   Fabio
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 91 comments
    • 15843 views
  99. wojt5 ·
    Got this problem ; as Tauren bot is standing too far away to be able to interact with NPC. All addons disabled, tried also on a fresh wrobot download. tried with other than bambo profile, turned off all the plugins, still happens. 6 kwi 2019 15H46.log.html
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 7 comments
    • 2375 views
  100. Matenia ·
    Pathing broken between the current position (right at the entrace of Stormwind for Deeprun Tram) and coords you can see in screenshot: MovementManager.Go(PathFinder.FindPath(new Vector3(-18.46492, 2490.451, -4.296321)))
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 8 comments
    • 3499 views

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