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Bug Tracker

Bug Tracker

1434 bug reports

  1. DruidTank ·
    The "Dream of Cenarius" proc buff for guradian druids doesnt register as a buff i think. When i use it for a condition as buff, and use healing touch when it procs just makes it spam healing touch.
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Not a Bug
    • 5 comments
    • 3087 views
  2. Vladimir Mazhuga ·
    I'm playing with WRobot having WoW interface language = russian. Kill Command (BM Hunter) doesn't work at all. FightClass xml and log-file attached. Thank you.
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 8 comments
    • 4110 views
  3. acti ·
    bonjour arrive pas a faire la mise a jour et Jai ce message la : 12:26:02 - Update has finished. 12:26:02 - error: System.Net.WebException: La connexion sous-jacente a été fermée : Une erreur inattendue s'est produite lors de la réception. ---> System.IO.IOException: Impossible de lire les données de la connexion de transport : Une connexion établie a été abandonnée par un logiciel de votre ordinateur hôte. ---> System.Net.Sockets.SocketException: Une connexion établie a été abandonnée
    • Product: WRobot General
    • Type: Bug
    • Status: Not a Bug
    • 1 comment
    • 2260 views
  4. accexar ·
    When i put to farming my Character, is not attacking back when it's attacked and that stop the farming, or gathering as you wish to call it, and this start since the last update. how can i get this fixed?
    • Product: WRobot General
    • Type: Bug
    • Status: Not a Bug
    • 6 comments
    • 2727 views
  5. Syinide ·
    Not quite sure if this is a bug on the bots behalf or just the game being weird. But basically i'm constantly dcing whenever i use the bot. It's been happening for the last few days. I will log in, start the bot up, then within 5 minutes i'll be dced. And this will keep happening everytime i try to use the bot. no matter the fight class or profile etc. If i'm actually playing the game runs smoothly with no lag at all never getting dced nothing. but when i use the bot i constantly get dced.
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Not a Bug
    • 2 comments
    • 2319 views
  6. alberic83 ·
    depuis la maj 1.3.1 impossible de connecté wrobot, je recois un message d'erreur de changer en version 32 bit alors que le launcher ouvrait wow directement en 32 bit avant la maj
    • Product: WRobot General
    • Type: Bug
    • Status: Not a Bug
    • 1 comment
    • 1886 views
  7. pluch20 ·
    Bonjour , J'ai un gros probleme quand je lance mon battleground je le met en fenetré(plein écran) je le lance tous ce passe bien il va dedands il dps la total mais apres 10 min il se met afk ne bouge plus et se fait kick du bg auriez vous une solution cordialement pluch20 ;)
    • Product: WRobot General
    • Type: Bug
    • Status: Not a Bug
    • 1 comment
    • 1762 views
  8. Jdpower ·
    It started right after the last patch. [D] 18:19:19 - Spell(string spellName): spellName=Invisibility, Id found: 66, Name found: Invisibility, NameInGame found: Invisibility, know = True [D] 18:19:19 - Spell(string spellName): spellName=Summon Water Elemental, Id found: 31687, Name found: Summon Water Elemental, NameInGame found: Summon Water Elemental, know = True 18:19:19 - Select zone: Grizzly Hills 18:19:19 - Start Grinder Complete [D] 18:19:19 - Spell(string spellName): spellName=Sum
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 3 comments
    • 2685 views
  9. cufta ·
    Hey there, Ok, first of all i have to say that from all bots i tested these 1 is the best, good movement, security, profile creating and very easy to use. And now to the point, as these title suggests , why don't you implement 3 day test subscription that will cost 1 euro ?? Sometimes i just need that :) thx, and be good.
    • Product: WRobot General
    • Type: Suggestion
    • Status: Not a Bug
    • 2 comments
    • 2405 views
  10. Jdpower ·
    Hi, It seem like the wrobot recurring payment type is buggy for the second choice. It is written 19.99 for 9999 years. Shouldnt be 29.99 for 1 year? Thanks
    • Product: WRobot General
    • Type: Bug
    • Status: Not a Bug
    • 6 comments
    • 3379 views
  11. Jdpower ·
    Hi, It seem like when I try to proceed from checkout step one, it doesn't do it. A JavaScript function is returning null, maybe 2 functions. See screenshot.
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 4 comments
    • 2839 views
  12. Jagzeh ·
    For some reason WRobot is failing to update for me, and says game version incorrect. It will not download 1 file form the server Bin/fasmdll_managed.dll 17:48:08 - Update has finished. 17:48:08 - error: System.Net.WebException: The underlying connection was closed: The connection was closed unexpectedly. at System.Net.WebClient.DownloadFile(Uri address, String fileName) at System.Net.WebClient.DownloadFile(String address, String fileName) at UpdateManager.UpdateManager.DownloadThread(
    • Product: WRobot General
    • Type: Bug
    • Status: Not a Bug
    • 7 comments
    • 3811 views
  13. EndUser ·
    My 100 Frost DK, when riding his Frostwolf War Wolf, does not execute the flightclass properly. It only casts death grip then does nothing, doesn't turn to face the target when "Manage character rotation, range and target" is On.
    • Product: WRobot General
    • Type: Bug
    • Status: Not a Bug
    • 1 comment
    • 2027 views
  14. EndUser ·
    In addition to the Harvest Ore and Herbs, can you add Timber (Small, Normal, Large)?
    • Version: All
    • Product: WRobot General
    • Type: Suggestion
    • Status: Added
    • 2 comments
    • 2460 views
  15. malicet ·
    je lance mmo robot je connecte mon jour joueur il me dit que je dois me connecter et ne fonctionne pas. merci de corriger le bug slts
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Not a Bug
    • 2 comments
    • 2151 views
  16. tr3lakias ·
    you gave me a 10session for a month without ordering or paying it. i just have a problem with the 3 session i bought. i am running one at tbc expansion then i am opening a updater again picking wotlk but it also opens with tbc and cant play 2 different expasnions at the same time
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Not a Bug
    • 1 comment
    • 1472 views
  17. Ordush ·
    It would be awesome to have IsMine as optional for checking buffs in wotlk name, rank, icon, count, debuffType, duration, expirationTime, isMine, isStealable = UnitAura("unit", index or ["name", "rank"][, "filter"]) Example: If (ObjectManager.Target.BuffTimeLeft("Vampiric Touch", true) < 1000) Where the true is isMine I know I can manually just make a lua function to check it myself, but it would be nice to have built into the api. ?
    • Version: All
    • Product: WRobot General
    • Type: Suggestion
    • Status: Not Added
    • 6 comments
    • 2378 views
  18. bio33 ·
    bot in nagrand dont able to come to corpse, just run into wall endless   Player position: Map name MPQ:  Expansion01 My Position:  -1064.211, 6719.037, 193.6832, "None" My Position Vector:  new Vector3(-1064.211, 6719.037, 193.6832, "None") My Position: XML <Vector3 X="-1064.211" Y="6719.037" Z="193.6832" Type="None" /> My Rotation:  3.865757  
    • Product: WRobot General
    • Type: Bug
    • Status: Unconfirmed
    • 0 comments
    • 1108 views
  19. Matenia ·
    One of my users reported log spam of this and I cannot reproduce. Any ideas?   [D] 19:45:51 - [SpellManager] Cannot found spell: public static SpellInfo SpellInfoCreateCache()  
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 3 comments
    • 1802 views
  20. Matenia ·
    In my battlegrounder product, which worked fine for ages now that I'm testing more thoroughly on WotLK, movement sometimes stops entirely and never resumes. Sometimes this happens in combat, usually when calling this code (on my own thread): WoWPlayer healer = ObjectManager.GetObjectWoWPlayer() .Where(o => o.Reaction == Reaction.Hostile && o.IsAlive && o.IsHealer() && o.GetDistance <= 45) .OrderBy(o => o.GetDistance).FirstOrD
    • Product: WRobot General
    • Type: Bug
    • Status: Unconfirmed
    • 2 comments
    • 1698 views
  21. Matenia ·
    Currently the bot chases targets, even if it can shoot through objects. Especially in BGs this looks absolutely retarded. It should ONLY check for WMO/Spell LoS. Only if the fightclass range is > 8 yards (bigger than melee range) should it walk directly on top of your target. If you can cast through a tree, let it cast through a tree/box/other gameobject. This will get users banned, if it's not changed and is a really easy fix. Tested on 3.3.5a
    • Product: WRobot General
    • Type: Bug
    • Status: Unconfirmed
    • 2 comments
    • 1573 views
  22. Matenia ·
    Atm if you are locking frames in combat and the bot levels up it updates the spellbook. If this is done during framelock, it deadlocks. Maybe unfreeze the frame first or delegate the action until you're out of combat.
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 7 comments
    • 2076 views
  23. Pudge ·
    Salute @Droidz, it would be great if you add the argument 'notInGame' to the API LuaDoString<bool> for the manipulations in character selection/create menu, thanks in advance.
    • Version: All
    • Product: WRobot General
    • Type: Suggestion
    • Status: Not Added
    • 1 comment
    • 1626 views
  24. charm ·
    Bot farms mobs and then repair -> send mail. Then bot goes farm again (usually I just use Automation mode). I use "Pause bot if Nearby Player" I use 30-60 seconds and radius about 500. The bug is: when player come to city/village he repairs and send mail, and then go afk. I have option "Disabled if go to town", but the problem is that it happens just after bot leaves the city and he stands on the exit of the city very long and then disconnect for afk.  I would like to have one more optio
    • Product: WRobot General
    • Type: Bug
    • Status: Unconfirmed
    • 1 comment
    • 1628 views
  25. zhxwbr8 ·
    When I use one key for two windows, I always get an error after 1 minute. Also explain: I used two separate 1 sessions before, and this has never happened. Today, after the administrator upgraded my key to 3 sessions, one of the games above two windows always crashed. i use win10 64,,i9 9900k ,2080ti and 16GMemory ,In general, my CPU share of three game windows is 15% - 20%.i dont know why,please help me.thx  
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Not a Bug
    • 1 comment
    • 1410 views
  26. 79135 ·
    I use Party.GetParty().Count(o => o.GetDistance < 100). For party leader  result = 4 if all pary (5 member) is near. For not leader result = 5 if all pary (5 member) is near.
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 4 comments
    • 1952 views
  27. 79135 ·
    Sometimes i've the error: [E] 01:06:15.107 - Quester.Bot > Pulse(): System.IO.IOException: Процесс не может получить доступ к файлу "D:\BOTs\WRobot 3.3.5\Profiles\Quester\Cache\PartyLvling 3.3.5.xml.cs", так как этот файл используется другим процессом.    в System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)    в System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions opti
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Not a Bug
    • 1 comment
    • 1485 views
  28. Matenia ·
    This is more of a question/request than a suggestion. When I load my code inside a product, every bit of code in that product is available to the bot. So for example, I can have a class like this:   public class OffmeshHelper { public static void TakeDeepRunTram() { //code to enter portal, take tram and leave through other portal } } Then when I have offmeshes, I can add c#: ProductNameSpace.OffmeshHelper.TakeDeepRunTram(). This is perfect. I can properly use and test m
    • Version: All
    • Product: WRobot General
    • Type: Suggestion
    • Status: Not Added
    • 1 comment
    • 1654 views
  29. TheSmokie ·
    Hello @Droidz, Can you add mesh to go threw the portal?  -9019.261f, 888.1429f, 29.62084f First  -9020.968f, 890.6682f, 29.62069f 2nd offmesh not working :  var Mash = new List<OffMeshConnection> { new OffMeshConnection(new List<Vector3> { new Vector3(-9019.261f, 888.1429f, 29.62084f), new Vector3(-9020.968f, 890.6682f, 29.62069f) }, (int)ContinentId.Azeroth), }; OffMeshConnec
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Not a Bug
    • 5 comments
    • 2315 views
  30. Pudge ·
    Hi! The function Usefuls.IsLoadingOrConnecting returns false when reloading UI (when character already entered the world). @Droidz Please fix it. Thanks a lot in advance.  
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Not a Bug
    • 2 comments
    • 1651 views
  31. Matenia ·
    Pathfinder seems to think there is a path here.   [N] 07:04:47 - [Path-Finding] Path Count: 53 (4214,631y, 679ms) (resultPartial=True, resultSuccess=True (more info with server log option)) I added offmeshes to go through the portal in darnassus (even with useifcanmakepath) and they are ignored unless I am already close to that route. Even with blacklisting this area: Can I somehow remove any vectors from that path and make it unusable for wrobot? It simply DOES NOT exist
    • Product: WRobot General
    • Type: Bug
    • Status: Unconfirmed
    • 5 comments
    • 2361 views
  32. Talamin ·
    Maybe it´s just me, but i ticked as usual the "Wait until Resurrection Sickness is gone" Box, but the Bot still ignore this and goes like normal.  Looks like the setting diesn´t have effect. Happens since the last update.
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Not a Bug
    • 3 comments
    • 1659 views
  33. Pudge ·
    - this function doesn't return true if party is from a dungeon finder.
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Not a Bug
    • 1 comment
    • 1425 views
  34. c8014752 ·
    for 3.35a smelt still not work.
    • Product: WRobot General
    • Type: Bug
    • Status: Unconfirmed
    • 0 comments
    • 1253 views
  35. Pudge ·
    Hello! This is very annoying. When the bot encounters this bug then black screen appears + fps drops + high CPU load. This very often began to appear on flying profiles. It seemed to me that it was breaking UI or WORLD FRAME. Because RELOAD UI helps to get out of this bug. But when it happens WorldFrame:IsVisible() or IsShown() returns true, that is, they are visible. So what is it? So what to do? What can be done? How fix this or prevent this?  
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 11 comments
    • 2971 views
  36. Matenia ·
    Right now, I use FiniteStateMachine Events and add new states. This causes issues when not all states have been loaded correctly and for some people if the Quester uses a LoadProfile or Reload step, it "breaks" the FSM context because state are already added.  Can you add some method I can utilize to add states to the FSM, for example "aftersuccessfulstart" or something?
    • Product: WRobot General
    • Type: Bug
    • Status: Unconfirmed
    • 5 comments
    • 2328 views
  37. Pudge ·
    Hi! It seems this boolean doesn't return true if the enemy is attacking me but isn't targeting me (using aoe ability for example), or when the enemy is in combat with other npc/player but targeting me. In short: it returns true when enemy is in any kind of combat and targeting me, this is not entirely correct conditions for "is in combat with me".    
    • Product: WRobot General
    • Type: Bug
    • Status: Unconfirmed
    • 3 comments
    • 1750 views
  38. Pudge ·
    Hi!    Is this option not working at all? Or is this a individual case?    
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Not a Bug
    • 4 comments
    • 1956 views
  39. Pudge ·
    I don't know if this can be called a bug, but before, when the bot died near the spirit healer, and the corpse was in the 40 yards (resurrection zone), the bot didn't use the healer and resurrected at the corpse. Now, even when the corpse lies within reach, the bot uses the healer, ignoring the availability of the corpse. It would be nice to do as it was before. After the latest updates:    
    • Product: WRobot General
    • Type: Bug
    • Status: Unconfirmed
    • 1 comment
    • 1407 views
  40. Pudge ·
    This appears after stopping bot using stop button and launch bot again, after this messages bot doesnt do anything until kill the process and start the bot again. It happens very often. I made the function in my plugin that kill wrobot.exe after this messages appears in log, but the plugin is usually loaded after these entries appears in log and in 99% of cases this does not work. [D] 12:12:33 - [FSM] State wManager.Wow.Bot.States.Idle already launched, ignore it.[D] 12:12:33 - [FSM] State   al
    • Product: WRobot General
    • Type: Bug
    • Status: Unconfirmed
    • 4 comments
    • 2164 views
  41. Pudge ·
    Hi. The function Vendor.BuyItem(); does not work correctly.Instead of the required amount,just one good is always bought.  
    • Product: WRobot General
    • Type: Bug
    • Status: Unconfirmed
    • 5 comments
    • 2095 views
  42. TheSmokie ·
    Hello @Droidz i keep getting this error, Note i do not have a single plugin / addon loaded, the profile is only clearing and adding a npc to the database   Message: [string "Qipohyoby.lua"]:4: bad argument #1 to 'find' (string expected, got nil) Time: 09/28/20 00:47:42 Count: 29 Stack: Locals:
    • Product: WRobot General
    • Type: Bug
    • Status: Unconfirmed
    • 2 comments
    • 1641 views
  43. arktnas ·
    Looks like this..  What should i link for logs?      
    • Product: WRobot General
    • Type: Bug
    • Status: Unconfirmed
    • 6 comments
    • 1932 views
  44. TheSmokie ·
    Hello @Droidz,  while i am working on some fightclasses with talents, i am having a problem with setting a drop down menu, i know i can override this by making my own Settings GUI but it would be awesome if you allow it as normal settings.       [DropDownList(new string[] { "Fire", "Frost", "Arcane" })]  
    • Product: WRobot General
    • Type: Suggestion
    • Status: Unconfirmed
    • 3 comments
    • 1817 views
  45. TheSmokie ·
    Hello, Can you add a way to return a Corpse (Me) submap? like if i am dead in side a instance.
    • Product: WRobot General
    • Type: Suggestion
    • Status: Unconfirmed
    • 0 comments
    • 1141 views
  46. TheSmokie ·
    [N] 00:21:24 - [MovementManager] Waypoint timed out [N] 00:21:24 - [MovementManager] Report navmesh poly to avoid it [N] 00:21:24 - [Path-Finding] FindPath from -4619.148 ; -3172.836 ; 34.85954 ; "None" to -6867.624 ; 731.9318 ; 46.6624 ; "None" (Kalimdor) [N] 00:21:25 - [Path-Finding] Path Count: 458 (12551.29y, 1072ms, smoothed) (resultPartial=True, resultSuccess=True (more info with server log option)) [N] 00:21:30 - [MovementManager] Think we are stuck [N] 00:21:30 - [MovementManag
    • Product: WRobot General
    • Type: Bug
    • Status: Unconfirmed
    • 0 comments
    • 1214 views
  47. Pudge ·
    Since the latest updates, checkboxes (✓) have become invisible until the field in the relogger is running. Please fix that. This is only on windows classic theme. For clarity, I am attaching a video.  
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Not Added
    • 2 comments
    • 1540 views
  48. BlobIAmAFish ·
    Standing next to Flightmaster i get this
    • Product: WRobot General
    • Type: Bug
    • Status: Unconfirmed
    • 0 comments
    • 1259 views
  49. Pudge ·
    After using SpellManager.UpdateSpellBook the bot doesn't see new learned mount spells. SpellManager.ExistSpellBook returns true for new mount spells only when the bot is restarted (after closing). @Droidz Can you fix this, or are there other ways to see freshly learned mounts without restarting bot and without using lua, only c#?
    • Product: WRobot General
    • Type: Bug
    • Status: Unconfirmed
    • 1 comment
    • 1624 views
  50. 79135 ·
    For wow ver 3.3.5 and 2.4.3 ive the bug - ObjectManager.Me.HealthPercent = 0, bot tryed to regen or spamm heal spell, i write the code: Logging.Write(ObjectManager.Me.HealthPercent + ""); Its happens sometimes. Helping only restart the game.
    • Product: WRobot General
    • Type: Bug
    • Status: Unconfirmed
    • 3 comments
    • 1738 views
  51. Pudge ·
    Often gets stuck when trying to sell to a mammoth, if the bot is too high above the ground and the totown state is called, while the bot goes down, it adds a vendor on a mammoth to the blacklist and then gets into a cycle of endless attempts to sell trash to NPC on a mammoth, which is blacklisted at 120 minutes. Please fix it, cause of this bug, bots that do not have a mammoth farm more gold than those who have it.        
    • Product: WRobot General
    • Type: Bug
    • Status: Unconfirmed
    • 5 comments
    • 1829 views
  52. Matenia ·
    Trying to path up a wall.   [D] 16:27:47 - [MovementManager] Current pos: -4677,907 ; -13824,86 ; 10,62618 ; "None" - Target pos: -4676,899 ; -13928,4 ; 93,96194 ; "None" Continent: Expansion01 Tile: 57.92162_40.77108 [N] 16:27:47 - [MovementManager] Waypoint timed out [N] 16:27:47 - [MovementManager] Report navmesh poly to avoid it [N] 16:27:47 - [Path-Finding] FindPath from -4677,911 ; -13824,84 ; 10,60667 ; "None" to -4656,256 ; -13960,54 ; 86,16243 ; "None" (Expansion01) [N] 16:27:47 -
    • Product: WRobot General
    • Type: Bug
    • Status: Unconfirmed
    • 0 comments
    • 1149 views
  53. TheSmokie ·
    Hello @Droidz, is there anyway to make movement more human like? i feel like this is the biggest problem is that wrobot movement isnt human like, ive tried ctm / lua to move and smooth movement but nothing helps that much with all the sharp turns / always facing target, any idea on how make botting more human like?  
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Not Added
    • 2 comments
    • 1647 views
  54. Pudge ·
    I've noticed that npc vendor priority is higher than npc repair. Bot just chooses a vendor first and it doesnt care if the repair is closer by distance than a vendor. Why so?
    • Product: WRobot General
    • Type: Bug
    • Status: Unconfirmed
    • 2 comments
    • 1608 views
  55. Xshade ·
    Long sotry short: after playing for some time bot map freezes and then game crashes. Im using wrobot only for the 3d map function and object finder. When i again try to launch the bot i get this error: https://imgur.com/a/fe7G5Vg   I have anti-virus running in background but i whitelisted all files of wrobot yet is it possible for error to be related with bitdefender since when i restart my pc only then i can run the program
    • Product: WRobot General
    • Type: Bug
    • Status: Unconfirmed
    • 3 comments
    • 1835 views
  56. bio33 ·
    Hi, heavy load on the processor for a few seconds during the restart of wrobot for 3.3.5 version , its normal or some problem on my side?
    • Product: WRobot General
    • Type: Suggestion
    • Status: Unconfirmed
    • 1 comment
    • 2020 views
  57. pepsiplaya ·
    First issue i had was the version was incorrect. After finding an old version that matches the server's patch. That worked. But not im having the issue where it's saying "Please connect to the game". Wow's started in 32 bit, i've tried everything i've found on the forums with no luck.   
    • Product: WRobot General
    • Type: Bug
    • Status: Unconfirmed
    • 2 comments
    • 1876 views
  58. Pudge ·
    It seems the taxi is currently unusable function, at least for me. The bot just disabling all flightmasters nodes. I added to plugin this:     private void ActivateTaxiNodes()     {         if (ActivateTaxiNodesTime < DateTime.Now && !me.InCombat)         {             ActivateTaxiNodesTime = DateTime.Now.AddSeconds(300);             lock (Taxi.TaxiList.Locker)             {                 foreach (var node in Taxi.TaxiList.Nodes)                 {                    
    • Product: WRobot General
    • Type: Bug
    • Status: Unconfirmed
    • 6 comments
    • 2245 views
  59. TheSmokie ·
    i am unable to find the reason i am getting this error, using @Matenia Battleground product and fightclass (PvP), it will freeze the wrobot client, then i lose all night of battleground, reloading works but sometime crashes my client also. Message: [string "Woixidyexua.lua"]:33: stack overflow (table too big to unpack) Time: 11/27/20 19:44:47 Count: 78  
    • Product: WRobot General
    • Type: Bug
    • Status: Unconfirmed
    • 7 comments
    • 2186 views
  60. zippo ·
    hello this day wrobot request to update. then i did . but lately  i launched- choiced champ- then it freezes saying hooking error . and when relaunch it asks me again to update. how i fix that?
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 2 comments
    • 1725 views
  61. Pudge ·
    I began to notice this error, it occurs sometimes when several bots use the same profile
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 1 comment
    • 1688 views
  62. bio33 ·
    Hi, BFA wrobot cannot attach to BFA client after wrobot last update
    • Product: WRobot General
    • Type: Bug
    • Status: Unconfirmed
    • 1 comment
    • 1712 views
  63. 79135 ·
    Relogger restart the bot and cant start 4 дек 2020 05H13.log.html
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 6 comments
    • 2422 views
  64. Ross ·
    can't start bot ..... i was on auto update and my wow now i 9.0.2 and can't on bot but i pay ?
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Not a Bug
    • 1 comment
    • 1342 views
  65. Pudge ·
    Hi, @Droidz can you add this? It is damn annoying to add new "none" fields and move them to the required place by clicking/holding enter key on the up ▲ button or adding them in xml via text redactor, please and thank you.     
    • Version: All
    • Product: WRobot General
    • Type: Suggestion
    • Status: Added
    • 2 comments
    • 1583 views
  66. Pudge ·
    Hello, if it is not difficult, add this feature please. I would like to add some random to start and end farm time, something like this: Thank you very much in advance.
    • Version: All
    • Product: WRobot General
    • Type: Suggestion
    • Status: Not Added
    • 1 comment
    • 1417 views
  67. Pudge ·
    Hi @Droidz, have a question and suggestion. Why, by default, fight class conditions are checking TraceLineGo for ground textures between the bot's position and target's position but doesnt check another types of LOS, considering that you added this as HitTestLOS? For example game objects, I've have noticed that LOS check for this works pretty well. But there is a little measurement error: it returns true when the line between bot's position and target's position is "on the edge" of object mod
    • Version: All
    • Product: WRobot General
    • Type: Suggestion
    • Status: Not a Bug
    • 2 comments
    • 1741 views
  68. Pudge ·
    Hi, it is very necessary to debug, to important events in the log of my plugins and profiles are not mixed with the standard ones. Could you please add this? I would be incredibly grateful.  Something like this:  
    • Product: WRobot General
    • Type: Suggestion
    • Status: Unconfirmed
    • 1 comment
    • 1474 views
  69. ligenghulina ·
    Server seems to be down , you may try to disable your Anti-iwr or Firewall and try again . Note : This version may have bee blocked from our servers due to a suspect game activity or crack attempt , you can check it a new version is available on our Website or check our forum in News cat    How to deal with it? Thank you
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Not a Bug
    • 6 comments
    • 2796 views
  70. TheSmokie ·
    Hello @Droidz,    I have been having this problem where my bot will freeze up and not work anymore, I first started having this problem at or before i started using Matenia's ABG but now i am trying to use ordush Doug party plugin and i keep getting errors / inject failed errors etc then my wow and wrobot will freeze. i have no clue why. note (for matenia product (I used a complete FRESH Install of both wrobot and new download of his product. for ordush i downloaded (first time.) i rea
    • Product: WRobot General
    • Type: Bug
    • Status: Unconfirmed
    • 9 comments
    • 2834 views
  71. Pudge ·
    need to check this one, work incorrectly, 3.3.5
    • Product: WRobot General
    • Type: Bug
    • Status: Unconfirmed
    • 1 comment
    • 1568 views
  72. TheSmokie ·
    Hey @Droidz, i am using this function to join RDF, but for some reason it never fires anymore. used to amount a month or so ago.   EventsLua.AttachEventLua(LuaEventsId.LFG_PROPOSAL_SHOW, m => Lua.LuaDoString("AcceptProposal();"));
    • Product: WRobot General
    • Type: Bug
    • Status: Unconfirmed
    • 2 comments
    • 2111 views
  73. TheSmokie ·
    Hello, Can you add a way for the bot to move out of fire or AOE ground effects?
    • Product: WRobot General
    • Type: Suggestion
    • Status: Unconfirmed
    • 4 comments
    • 2175 views
  74. rlc007 ·
    Monsters with yellow names cannot attack actively.
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Cannot Reproduce
    • 0 comments
    • 1067 views
  75. Pudge ·
    @Droidz, It would be very good to add a setting to change the 2d radius of the search mobs (or objects) to 3d. Often there are situations when bot need to kill mobs in a cave, but these caves are 2 or 3-storey, or just mobs with the same entry are above the cave, and they can not be attacked. In order to complete such tasks, you have to add a lot of black lists, restrictions, etc. All this could be avoided by turning on the 3d search radius mobs (or objects) tincture, thus eliminating the abilit
    • Version: All
    • Product: WRobot General
    • Type: Suggestion
    • Status: Not a Bug
    • 2 comments
    • 1716 views
  76. qnn ·
    Please develop the 3.13 version of the robot, if there is, I am willing to spend money to buy
    • Version: All
    • Product: WRobot General
    • Type: Suggestion
    • Status: Not a Bug
    • 0 comments
    • 1087 views
  77. j9000 ·
    today when i log in i noticed the path finding not working, be it quest, grind , or automate. it still attackes mobs but will not turn to them and will just run forward from the point it is started. i have tryed reinstalling wrobot, turning off addons, different profiles. this only stared today, was working fine last night dose not really say anything in logs till it hits a wall
    • Product: WRobot General
    • Type: Bug
    • Status: Unconfirmed
    • 9 comments
    • 2531 views
  78. Sye ·
    wrobot doesnt return a spells SubName, i was trying to make a fast function but it keeps returning nil on all spells i try. code I use var SpellArea = SpellManager.GetSpellInfo(3102); Logging.Write(SpellArea.SubName.ToString()); I fixed my problem with using lua but would be awesome to not have to use lua.
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 1 comment
    • 1650 views
  79. Pudge ·
    Hi @Droidz, would be very, very grateful if you could add such an important function to quick mass change the vector Z (global plus or minus the current value) to grinder or gatherer or quest editor, doesn't matter. This is a button sample from other bot route editor:   Best regards, thank you very much in advance.
    • Product: WRobot General
    • Type: Suggestion
    • Status: Unconfirmed
    • 0 comments
    • 1250 views
  80. Pudge ·
    Hello.  I dont know is this a bug or not. Each time one profile is loaded from another profile using the "LoadProfile" action =>  the profile steps are loading more and more and more slowly. I just got tired of killing the bot process to load profile steps faster. Is it possible to fix that?  Thanks in advance.
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 21 comments
    • 4555 views
  81. Pudge ·
    Hi, this function is replacing mouse cursor to a random part of the screen. This also happens when this function called and the bot tries to get to its corpse in a ghost while on the surface of the water  ( [Resurrect] Try to go under water ) Is it possible to fix or avoid that?  It is very annoying...
    • Product: WRobot General
    • Type: Bug
    • Status: Unconfirmed
    • 3 comments
    • 1668 views
  82. biglaine ·
    When they make the setting so that the bot does not loot in mobs. It is in the bot, but it does not work. When the collection is fixed in the form of a drood, it goes out of the form. When they fix a descent from a high altitude on the node, the bot jerks as if it is under drugs. I fucked up catching bans due to the fact that the settings in this bot simply do not work. Make it possible to set the radius of the mobs near the node. a fucking bims bot for 3 bucks supports these settings.
    • Product: WRobot General
    • Type: Bug
    • Status: Unconfirmed
    • 0 comments
    • 1290 views
  83. Pudge ·
    Hello. I have this bug very often. Bot just stucks at one fly point near which there are no obstacles. If necessary I can send log and video in pm. [N] 01:16:13 - [MovementManager] Long Move distance: 4.988173 [N] 01:16:15 - [MovementManager] Long Move distance: 4.821046 [N] 01:16:18 - [MovementManager] Long Move distance: 4.49853 [N] 01:16:20 - [MovementManager] Long Move distance: 5.361514 [N] 01:16:22 - [MovementManager] Long Move distance: 6.72049 [N] 01:16:25 - [MovementManag
    • Product: WRobot General
    • Type: Bug
    • Status: Unconfirmed
    • 1 comment
    • 1493 views
  84. Pudge ·
    Healing spell used as food is used on the target if it is valid instead of the player
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Fixed
    • 2 comments
    • 1465 views
  85. Dreamful ·
    Hey Droidz, It would be cool if the feature "Pause Bot if Player Nearby" not be true if the player is in Town or Town.TownInProgress. Even if the trigger is "To Town" and player are there he pause the bot till they leave. Just for Selling it would be good if he dosent pause the bot. My actual search range is just 200. This all happens in the 3.3.5 Client. Log attached.
    • Product: WRobot General
    • Type: Suggestion
    • Status: Unconfirmed
    • 2 comments
    • 1825 views
  86. juanvi ·
    hola al poner el laucher del wow me dice que no es compatible y me pone mensaje de version no compatible. Ayuda porfaNueva imagen de mapa de bits.bmp
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Not a Bug
    • 0 comments
    • 1081 views
  87. aljbilan ·
    when i tried to run the bot for tbc version i got this message       help me plz
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Duplicate
    • 1 comment
    • 1343 views
  88. aljbilan ·
    please help me
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Not a Bug
    • 1 comment
    • 1384 views
  89. chenmo302 ·
    启动程序错误,提示(hooking error)内容(加载时出现错误,如果程序不正常,建议重启电脑或更换游戏的directx版本),我用的是window7旗舰操作系统,DirectX版本是11,请帮我解决这个问题,谢谢
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Not a Bug
    • 12 comments
    • 3248 views
  90. chenmo302 ·
    Start program error, prompt (hooking error) content (error occurred when loading, if the program is not normal, it is recommended to restart the computer or change the directx version of the game), I use the flagship operating system of window7, DirectX version is 11, please help me to solve Thanks for this question
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Not a Bug
    • 0 comments
    • 1263 views
  91. chrischanfan ·
    Vanilla wow seems to be completely broken for me now following the update. I've clean installed wrobot and different vanilla WoW packs, upon reaching the login screen it will throw error 132 no matter what. Any advice? I see this has happened with similar updates in the past.  
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Cannot Reproduce
    • 1 comment
    • 1367 views
  92. Dra ·
    As of today (31.10.) I am unable to login to Wrobot and run it. It starts as usual and asks for the license key, but then hits me with this error message.    I have already updated Wrobot itself, disabled my anti-Virus and tried checking my connection. However I seem unable to identify the issue. Yesterday evening it worked just fine as ususal.
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Cannot Reproduce
    • 8 comments
    • 1992 views
  93. piter007 ·
    i have problem on wow circle for grinder to use tundras mount say that i know it but can not use but some times i can use it but generaly cant
    • Product: WRobot General
    • Type: Bug
    • Status: Unconfirmed
    • 9 comments
    • 1968 views
  94. Geetech ·
    Hi there I cant logon to legion private server. It says the key is for another wrobot product ,and it tells me that the version is wrong. Its the server "uwow"
    • Product: WRobot General
    • Type: Bug
    • Status: Unconfirmed
    • 4 comments
    • 1357 views
  95. Hashira ·
    The `Regeneration` state should have event handlers (`Start`/`Loop`/`End`) in order to allow plugins / fight classes to execute rotations. The use case is as following:   - The bot doesn't have food - The bot needs to regenerate HP but has mana   In theory the FC could spam heals / potions if they are available, and it would be quite elegant to implement this if special events are added. I know that `FiniteStateMachineEvents.OnBeforeCheckIfNeedToRunState` / `FiniteStateM
    • Version: All
    • Product: WRobot General
    • Type: Suggestion
    • Status: Added
    • 5 comments
    • 2031 views
  96. Hashira ·
    Currently the bot may visit a class trainer even if there is no spell to be trained. It would be nice if in Cataclysm the bot would take into account the spell book information while deciding if it should visit the trainer or not:   I guess the training state could be cancelled via "robotManager.Events.FiniteStateMachineEvents.OnBeforeCheckIfNeedToRunState", but I don't see any method in the Spell/SpellInfo/SpellManger that could return if a method is 'learnable' - is this someth
    • Product: WRobot General
    • Type: Suggestion
    • Status: Unconfirmed
    • 1 comment
    • 1378 views
  97. tonyloks ·
    When the bot tries to find the box, it flies up to it. Then it flies straight up to infinity. I attach a screenshot with the log. How to fix it?
    • Product: WRobot General
    • Type: Bug
    • Status: Unconfirmed
    • 5 comments
    • 1349 views
  98. tonyloks ·
    Good afternoon! There is a problem in the bot. For farm nodes, he gets off the fly mount in advance, the error "You are too far away" appears, and then he starts flying in a circle. How to fix it?   I attach videos and logs. Video: https://drive.google.com/file/d/1P3J9wYqbhNimoklPiRmo2TmnXEP8e8s7/view?usp=sharing 22 фев 2022 16H57.log.html
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Not a Bug
    • 3 comments
    • 1446 views
  99. Dreamful ·
    Hello Droidz, It would be a good idea if you change the WoWHead Link in the Questeditor to the TBC one, then we can atleast have more information. Right now it links to the Retail WoWHead which is wrong
    • Version: All
    • Product: WRobot General
    • Type: Bug
    • Status: Added
    • 3 comments
    • 1508 views
  100. tn212365478 ·
    i want to buy Wroot for private server but i want to know is there any test mode to i can test it whether i will get baan or not or something like it not 15 min trial because it is really low time around 1 or 2 day to i can test it completly ?
    • Product: WRobot General
    • Type: Bug
    • Status: Unconfirmed
    • 0 comments
    • 1256 views

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