Bug Tracker
Bug Tracker
1436 bug reports
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bot in nagrand dont able to come to corpse, just run into wall endless Player position: Map name MPQ: Expansion01 My Position: -1064.211, 6719.037, 193.6832, "None" My Position Vector: new Vector3(-1064.211, 6719.037, 193.6832, "None") My Position: XML <Vector3 X="-1064.211" Y="6719.037" Z="193.6832" Type="None" /> My Rotation: 3.865757
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 0 comments
- 1121 views
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In my battlegrounder product, which worked fine for ages now that I'm testing more thoroughly on WotLK, movement sometimes stops entirely and never resumes. Sometimes this happens in combat, usually when calling this code (on my own thread): WoWPlayer healer = ObjectManager.GetObjectWoWPlayer() .Where(o => o.Reaction == Reaction.Hostile && o.IsAlive && o.IsHealer() && o.GetDistance <= 45) .OrderBy(o => o.GetDistance).FirstOrD
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 2 comments
- 1722 views
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Currently the bot chases targets, even if it can shoot through objects. Especially in BGs this looks absolutely retarded. It should ONLY check for WMO/Spell LoS. Only if the fightclass range is > 8 yards (bigger than melee range) should it walk directly on top of your target. If you can cast through a tree, let it cast through a tree/box/other gameobject. This will get users banned, if it's not changed and is a really easy fix. Tested on 3.3.5a
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 2 comments
- 1590 views
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Bot farms mobs and then repair -> send mail. Then bot goes farm again (usually I just use Automation mode). I use "Pause bot if Nearby Player" I use 30-60 seconds and radius about 500. The bug is: when player come to city/village he repairs and send mail, and then go afk. I have option "Disabled if go to town", but the problem is that it happens just after bot leaves the city and he stands on the exit of the city very long and then disconnect for afk. I would like to have one more optio
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 1 comment
- 1636 views
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On cata 4.3.4 It wont turn in the questes with rewards, is this a bug on your side or the bot script makers?
- Product: Quester
- Type: Bug
- Status: Unconfirmed
- 0 comments
- 1102 views
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Pathfinder seems to think there is a path here. [N] 07:04:47 - [Path-Finding] Path Count: 53 (4214,631y, 679ms) (resultPartial=True, resultSuccess=True (more info with server log option)) I added offmeshes to go through the portal in darnassus (even with useifcanmakepath) and they are ignored unless I am already close to that route. Even with blacklisting this area: Can I somehow remove any vectors from that path and make it unusable for wrobot? It simply DOES NOT exist
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 5 comments
- 2384 views
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Hi, I have a suggestion to make in the relogger buttons for moving the task through the list, as it was done in the quaiter. thank
- Product: Relogger
- Type: Suggestion
- Status: Unconfirmed
- 2 comments
- 1714 views
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for 3.35a smelt still not work.
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 0 comments
- 1263 views
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Right now, I use FiniteStateMachine Events and add new states. This causes issues when not all states have been loaded correctly and for some people if the Quester uses a LoadProfile or Reload step, it "breaks" the FSM context because state are already added. Can you add some method I can utilize to add states to the FSM, for example "aftersuccessfulstart" or something?
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 5 comments
- 2355 views
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Hi! It seems this boolean doesn't return true if the enemy is attacking me but isn't targeting me (using aoe ability for example), or when the enemy is in combat with other npc/player but targeting me. In short: it returns true when enemy is in any kind of combat and targeting me, this is not entirely correct conditions for "is in combat with me".
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 3 comments
- 1772 views
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I don't know if this can be called a bug, but before, when the bot died near the spirit healer, and the corpse was in the 40 yards (resurrection zone), the bot didn't use the healer and resurrected at the corpse. Now, even when the corpse lies within reach, the bot uses the healer, ignoring the availability of the corpse. It would be nice to do as it was before. After the latest updates:
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 1 comment
- 1421 views
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This appears after stopping bot using stop button and launch bot again, after this messages bot doesnt do anything until kill the process and start the bot again. It happens very often. I made the function in my plugin that kill wrobot.exe after this messages appears in log, but the plugin is usually loaded after these entries appears in log and in 99% of cases this does not work. [D] 12:12:33 - [FSM] State wManager.Wow.Bot.States.Idle already launched, ignore it.[D] 12:12:33 - [FSM] State al
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 4 comments
- 2182 views
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Hello @Droidz i keep getting this error, Note i do not have a single plugin / addon loaded, the profile is only clearing and adding a npc to the database Message: [string "Qipohyoby.lua"]:4: bad argument #1 to 'find' (string expected, got nil) Time: 09/28/20 00:47:42 Count: 29 Stack: Locals:
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 2 comments
- 1657 views
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Looks like this.. What should i link for logs?
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 6 comments
- 1949 views
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Hello @Droidz, while i am working on some fightclasses with talents, i am having a problem with setting a drop down menu, i know i can override this by making my own Settings GUI but it would be awesome if you allow it as normal settings. [DropDownList(new string[] { "Fire", "Frost", "Arcane" })]
- Product: WRobot General
- Type: Suggestion
- Status: Unconfirmed
- 3 comments
- 1832 views
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Hello, Can you add a way to return a Corpse (Me) submap? like if i am dead in side a instance.
- Product: WRobot General
- Type: Suggestion
- Status: Unconfirmed
- 0 comments
- 1157 views
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[N] 00:21:24 - [MovementManager] Waypoint timed out [N] 00:21:24 - [MovementManager] Report navmesh poly to avoid it [N] 00:21:24 - [Path-Finding] FindPath from -4619.148 ; -3172.836 ; 34.85954 ; "None" to -6867.624 ; 731.9318 ; 46.6624 ; "None" (Kalimdor) [N] 00:21:25 - [Path-Finding] Path Count: 458 (12551.29y, 1072ms, smoothed) (resultPartial=True, resultSuccess=True (more info with server log option)) [N] 00:21:30 - [MovementManager] Think we are stuck [N] 00:21:30 - [MovementManag
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 0 comments
- 1222 views
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Standing next to Flightmaster i get this
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 0 comments
- 1273 views
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After using SpellManager.UpdateSpellBook the bot doesn't see new learned mount spells. SpellManager.ExistSpellBook returns true for new mount spells only when the bot is restarted (after closing). @Droidz Can you fix this, or are there other ways to see freshly learned mounts without restarting bot and without using lua, only c#?
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 1 comment
- 1638 views
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For wow ver 3.3.5 and 2.4.3 ive the bug - ObjectManager.Me.HealthPercent = 0, bot tryed to regen or spamm heal spell, i write the code: Logging.Write(ObjectManager.Me.HealthPercent + ""); Its happens sometimes. Helping only restart the game.
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 3 comments
- 1756 views
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Often gets stuck when trying to sell to a mammoth, if the bot is too high above the ground and the totown state is called, while the bot goes down, it adds a vendor on a mammoth to the blacklist and then gets into a cycle of endless attempts to sell trash to NPC on a mammoth, which is blacklisted at 120 minutes. Please fix it, cause of this bug, bots that do not have a mammoth farm more gold than those who have it.
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 5 comments
- 1841 views
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Trying to path up a wall. [D] 16:27:47 - [MovementManager] Current pos: -4677,907 ; -13824,86 ; 10,62618 ; "None" - Target pos: -4676,899 ; -13928,4 ; 93,96194 ; "None" Continent: Expansion01 Tile: 57.92162_40.77108 [N] 16:27:47 - [MovementManager] Waypoint timed out [N] 16:27:47 - [MovementManager] Report navmesh poly to avoid it [N] 16:27:47 - [Path-Finding] FindPath from -4677,911 ; -13824,84 ; 10,60667 ; "None" to -4656,256 ; -13960,54 ; 86,16243 ; "None" (Expansion01) [N] 16:27:47 -
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 0 comments
- 1166 views
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I've noticed that npc vendor priority is higher than npc repair. Bot just chooses a vendor first and it doesnt care if the repair is closer by distance than a vendor. Why so?
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 2 comments
- 1624 views
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Long sotry short: after playing for some time bot map freezes and then game crashes. Im using wrobot only for the 3d map function and object finder. When i again try to launch the bot i get this error: https://imgur.com/a/fe7G5Vg I have anti-virus running in background but i whitelisted all files of wrobot yet is it possible for error to be related with bitdefender since when i restart my pc only then i can run the program
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 3 comments
- 1853 views
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Hi, heavy load on the processor for a few seconds during the restart of wrobot for 3.3.5 version , its normal or some problem on my side?
- Product: WRobot General
- Type: Suggestion
- Status: Unconfirmed
- 1 comment
- 2028 views
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First issue i had was the version was incorrect. After finding an old version that matches the server's patch. That worked. But not im having the issue where it's saying "Please connect to the game". Wow's started in 32 bit, i've tried everything i've found on the forums with no luck.
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 2 comments
- 1889 views
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It seems the taxi is currently unusable function, at least for me. The bot just disabling all flightmasters nodes. I added to plugin this: private void ActivateTaxiNodes() { if (ActivateTaxiNodesTime < DateTime.Now && !me.InCombat) { ActivateTaxiNodesTime = DateTime.Now.AddSeconds(300); lock (Taxi.TaxiList.Locker) { foreach (var node in Taxi.TaxiList.Nodes) {
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 6 comments
- 2269 views
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i am unable to find the reason i am getting this error, using @Matenia Battleground product and fightclass (PvP), it will freeze the wrobot client, then i lose all night of battleground, reloading works but sometime crashes my client also. Message: [string "Woixidyexua.lua"]:33: stack overflow (table too big to unpack) Time: 11/27/20 19:44:47 Count: 78
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 7 comments
- 2218 views
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Gatherer in warmane lordaeron gets stuck in the icecrown while trying to farm any given route, it always goes to the same place and starts going around little circle. Please tell me what the fuck is wrong with this trash, I pay for this shit of a botting program so it would be fucking nice if it didnt do this shit.
- Product: Gatherer
- Type: Bug
- Status: Unconfirmed
- 4 comments
- 1959 views
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Forgive me getting mad previously I was just so disappointed for all good things getting always shat all over at some point. Without this problem I would have gladly recommended this bot for every chinese gold farmer out there in the www. If you allow me to be a little bit more spesific this time, I'd like to tell you more. In warmane wotlk lordaeron this wrobot gatherer worked fine for almost like a week, but then in a blink of an eye the farming toon (the same one i've used all this time)
- Product: Gatherer
- Type: Bug
- Status: Unconfirmed
- 1 comment
- 1427 views
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Hi, BFA wrobot cannot attach to BFA client after wrobot last update
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 1 comment
- 1731 views
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Hi, it is very necessary to debug, to important events in the log of my plugins and profiles are not mixed with the standard ones. Could you please add this? I would be incredibly grateful. Something like this:
- Product: WRobot General
- Type: Suggestion
- Status: Unconfirmed
- 1 comment
- 1489 views
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automaton doesnt attack with my priest works fine with my DH but nothing with my priest i try different fight class. I'm on BFA
- Product: Automaton
- Type: Bug
- Status: Unconfirmed
- 0 comments
- 1208 views
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Hello @Droidz, I have been having this problem where my bot will freeze up and not work anymore, I first started having this problem at or before i started using Matenia's ABG but now i am trying to use ordush Doug party plugin and i keep getting errors / inject failed errors etc then my wow and wrobot will freeze. i have no clue why. note (for matenia product (I used a complete FRESH Install of both wrobot and new download of his product. for ordush i downloaded (first time.) i rea
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 9 comments
- 2866 views
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need to check this one, work incorrectly, 3.3.5
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 1 comment
- 1593 views
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Hey @Droidz, i am using this function to join RDF, but for some reason it never fires anymore. used to amount a month or so ago. EventsLua.AttachEventLua(LuaEventsId.LFG_PROPOSAL_SHOW, m => Lua.LuaDoString("AcceptProposal();"));
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 2 comments
- 2138 views
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Hello, Can you add a way for the bot to move out of fire or AOE ground effects?
- Product: WRobot General
- Type: Suggestion
- Status: Unconfirmed
- 4 comments
- 2219 views
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today when i log in i noticed the path finding not working, be it quest, grind , or automate. it still attackes mobs but will not turn to them and will just run forward from the point it is started. i have tryed reinstalling wrobot, turning off addons, different profiles. this only stared today, was working fine last night dose not really say anything in logs till it hits a wall
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 9 comments
- 2565 views
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Hi @Droidz, would be very, very grateful if you could add such an important function to quick mass change the vector Z (global plus or minus the current value) to grinder or gatherer or quest editor, doesn't matter. This is a button sample from other bot route editor: Best regards, thank you very much in advance.
- Product: WRobot General
- Type: Suggestion
- Status: Unconfirmed
- 0 comments
- 1266 views
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Hi, this function is replacing mouse cursor to a random part of the screen. This also happens when this function called and the bot tries to get to its corpse in a ghost while on the surface of the water ( [Resurrect] Try to go under water ) Is it possible to fix or avoid that? It is very annoying...
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 3 comments
- 1693 views
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When they make the setting so that the bot does not loot in mobs. It is in the bot, but it does not work. When the collection is fixed in the form of a drood, it goes out of the form. When they fix a descent from a high altitude on the node, the bot jerks as if it is under drugs. I fucked up catching bans due to the fact that the settings in this bot simply do not work. Make it possible to set the radius of the mobs near the node. a fucking bims bot for 3 bucks supports these settings.
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 0 comments
- 1306 views
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Hello. I have this bug very often. Bot just stucks at one fly point near which there are no obstacles. If necessary I can send log and video in pm. [N] 01:16:13 - [MovementManager] Long Move distance: 4.988173 [N] 01:16:15 - [MovementManager] Long Move distance: 4.821046 [N] 01:16:18 - [MovementManager] Long Move distance: 4.49853 [N] 01:16:20 - [MovementManager] Long Move distance: 5.361514 [N] 01:16:22 - [MovementManager] Long Move distance: 6.72049 [N] 01:16:25 - [MovementManag
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 1 comment
- 1505 views
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Hey Droidz, It would be cool if the feature "Pause Bot if Player Nearby" not be true if the player is in Town or Town.TownInProgress. Even if the trigger is "To Town" and player are there he pause the bot till they leave. Just for Selling it would be good if he dosent pause the bot. My actual search range is just 200. This all happens in the 3.3.5 Client. Log attached.
- Product: WRobot General
- Type: Suggestion
- Status: Unconfirmed
- 2 comments
- 1854 views
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i have problem on wow circle for grinder to use tundras mount say that i know it but can not use but some times i can use it but generaly cant
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 9 comments
- 2004 views
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Hi there I cant logon to legion private server. It says the key is for another wrobot product ,and it tells me that the version is wrong. Its the server "uwow"
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 4 comments
- 1384 views
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Currently the bot may visit a class trainer even if there is no spell to be trained. It would be nice if in Cataclysm the bot would take into account the spell book information while deciding if it should visit the trainer or not: I guess the training state could be cancelled via "robotManager.Events.FiniteStateMachineEvents.OnBeforeCheckIfNeedToRunState", but I don't see any method in the Spell/SpellInfo/SpellManger that could return if a method is 'learnable' - is this someth
- Product: WRobot General
- Type: Suggestion
- Status: Unconfirmed
- 1 comment
- 1399 views
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When the bot tries to find the box, it flies up to it. Then it flies straight up to infinity. I attach a screenshot with the log. How to fix it?
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 5 comments
- 1379 views
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i want to buy Wroot for private server but i want to know is there any test mode to i can test it whether i will get baan or not or something like it not 15 min trial because it is really low time around 1 or 2 day to i can test it completly ?
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 0 comments
- 1270 views
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Hey, problem only occurs when Grinding next to SW. Bot runs to SW, turns around goes back to grinding, runs back and seems to have path finding problems. 2 Chars same issue, only humans and this special location 15 Jun 2022 16H30.log.html
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 1 comment
- 1812 views
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On tauri and stormforge every fight class makes the game crash after 3-4 minutes
- Product: Fight Classes
- Type: Bug
- Status: Unconfirmed
- 1 comment
- 1738 views
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wow windows start to slow down if you start adding new profiles to the relogger or if you start changing an already configured profile
- Product: Relogger
- Type: Suggestion
- Status: Unconfirmed
- 0 comments
- 1119 views
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I'm having a weird issue here. I have never had a problem with WRobot before until now. Whenever I use relogger, my WRobot freezes and I get black screen on WoW Have no idea what to do. Running 1 session, Cata
- Product: Relogger
- Type: Bug
- Status: Unconfirmed
- 2 comments
- 1194 views
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Hello, could you add a similar function to the relogger to randomize the profile launch schedule, just if you do it through the plugin, the launch setting changes forever, but I would like the default values to be saved. for (int i = 0; i < Relogger.Classes.ReloggerGeneralSettings.CurrentSetting.Profiles.Count; i++) { var p = Relogger.Classes.ReloggerGeneralSettings.CurrentSetting.Profiles[i]; if (p.Settings.ScheduleFrom.Time
- Product: Relogger
- Type: Suggestion
- Status: Unconfirmed
- 0 comments
- 1079 views
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Today I came across a peculiar situation. My wrobot started to close after a few seconds of use. It didn't report any errors. It just disappears and stops working I disabled everything. From the anti virus to my firewall And in the last instance I reinstalled windows but the problem remains Are there any options in the game that I have to change?
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 4 comments
- 1234 views
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After ive logged inn on wow and click on the character in Wrobot, it just closes wow client
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 1 comment
- 1371 views
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from yesterday to today it gives a login error
- Product: Relogger
- Type: Bug
- Status: Unconfirmed
- 2 comments
- 968 views
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When clicking on the wrobot.exe i just get a blank small screen for a couple of seconds and then it closes itself. No error message nothing. Installed directx, visual c++ x86 everything according to the tips listed. When trying for legion it does work it opens the sign in screen. And manage to sign in with the TRIAL code. Log: [D] 17:00:58 - [Info] Log file created: 26 Sep 2022 17H00.log.html [D] 17:00:58 - [Info] WRobot Version: 2.7.2 (37099) for wow: 3.3.5a_12340 [D] 17:00
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 3 comments
- 1422 views
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Hello I would like to know if there will be a corect version for woLTK Please because it puts me : game version incorrect
- Product: WRobot General
- Type: Suggestion
- Status: Unconfirmed
- 1 comment
- 1266 views
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Hello, sometimes i can connect to the server, but when i try a bit later with a second client i cant connect: The only way to fix it currently is to restart and hope for the best. Running more than 1 client is not working.
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 2 comments
- 1448 views
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Others.Random(1, 3); // always returns 1 Others.Random(2, 3); // always returns 2 //etc
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 6 comments
- 1533 views
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My WRobot interface is hanging at this state: it is still running but i am unable to control it. what lead up to the situation: bot is running for many hours, at the beginning i set the checks like this because i use the addon carbonite together with others on this server (attatched below) which uses own hidden channels to comunicate players positions, archivements, etc with area/guild and friends, this normally not visible messages are filling up the chat screen of w
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 1 comment
- 1188 views
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See you should handle it differently in battle then in just moving... suggestion at forum post, it is to critical in battle in considering char as stuck
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 0 comments
- 1047 views
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It only Noticeable when working on a small screen: your map is centred in the window tab area, not in the visual seen area (minus the sidebar to enable/disable options). Could you center it correctly so it is operatable on small laptop screens (1337x768 or so) with wow and another thing opened? also if yo on it, add a way to hide the right toolbar on such small viewports and add a status line that shows bot state into the map as requested otherwise.
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 0 comments
- 963 views
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Hello, it would be great if you added the ForceDisableResurrect option to WmanagerSettings. Despite the fact that it works with RemoveStateByName("Resurrect") anyway, after the bot was closed and StaticPopup was on the screen at that moment (and the character is dead), after relaunching the bot still does Release Spirit without having time to load the code from the plugin or profile
- Product: WRobot General
- Type: Suggestion
- Status: Unconfirmed
- 1 comment
- 1353 views
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Im having this error in end-game dungeons and raids, where bigger enemies and more specifically big bosses trigger a "You are too close" and my warrior does not complete any attack rotation. Even if I set off the check distance option in the fight class editor. While attacking bosses that are larger than the general unit size, the rotation just does not work most of the time. Maybe a few spells or buffs trigger but overall it just doesn't work. I have tried a few options in the fight class
- Product: WRotation
- Type: Bug
- Status: Unconfirmed
- 1 comment
- 1244 views
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Hello, in some cases ( 1 in 10-30 min) the bot starting to infinite repeat the nodes. idk how to fix it
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 2 comments
- 1237 views
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- 0 comments
- 922 views
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The bot runs to loot opens loot box and then leaves after not picking it up. I tried to use auto loot in Vanilla-Tweaks and turning off all addons. When i take over i can right click the mob and it picks up the loot. Is there a possible fix? otherwise I'll have not bot because of this 😞
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 4 comments
- 2367 views
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Sry my english.I found a bug while debugging the Druid's Lacerate skill. In the "Add condition" section, the "Buff Time Left Target" option is not working properly. The "Bigger/Smaller" comparisons are ineffective, making it impossible to correctly assess the remaining time of the debuff on the target. I am using WR2.8.0, and the game version is 3.3.5. Currently, my workaround is to write my own Lua script to check the stack count and remaining time, as follows: -- 函数:检查目标的 Debuff 并获取其
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 1 comment
- 1113 views
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return Usefuls.ContinentId == (int) ContinentId.Azeroth; return Usefuls.ContinentId == (int) ContinentId.Northrend && !ObjectManager.Me.InTransport; // Sample of how to use Zeppelin/Ship /* Quest settings: * Can condition: "return Usefuls.ContinentId == (int) ContinentId.Azeroth;" * Is complete condition: "return Usefuls.ContinentId == (int) ContinentId.Northrend && !ObjectManager.Me.InTransport;" * Not required in quest log: "True" * Quest typ
- Product: Quester
- Type: Bug
- Status: Unconfirmed
- 6 comments
- 2008 views
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- 4 comments
- 1415 views
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When i use relogger it opens my wow and then my wrobot like normal. Now i see the character list and relogger tried to login to the char i set. I always get the message login failed. I have to manually click on ok and the the bot is able to login.
- Product: Relogger
- Type: Bug
- Status: Unconfirmed
- 1 comment
- 1017 views
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Hi @Droidz I have some problems with Relogger, I use each .exe of wow to share proxies to each window. BUT Relogger does not have a separation of launches for 1 character - 1 .exe, only 1 .exe = all characters, How can I fix this and will it fix it at all? If there is no such function, could you add it?
- Product: Relogger
- Type: Bug
- Status: Unconfirmed
- 1 comment
- 850 views
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The game client is the correct version, i have checked and double checked and triple checked. It sees felsong as incompatible and the program hangs every single time i try to launch the bot. Just downloaded today in hopes of testing it out and maybe purchasing.
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 2 comments
- 1137 views
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I though the bot work in official server, can you make me a refound pls? thanks
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 0 comments
- 699 views
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So this comes out of my logs "17:20:26.637 - [FlightMaster] Try to take taxi node Sen'jin Village, Durotar to Razor Hill, Durotar, go to npc. 17:20:26.787 - [FlightMaster] Cannot found npc of taxi node Sen'jin Village, Durotar, disable it." I have the point available on my map and I can maually fly there no problems. But the bot is having issues. So why can I fly there manually if I click on the point on the flight master it works fine but the bot can't! Again I be
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 4 comments
- 1174 views
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Windows 10 Game version : 10.1.7 51261 Hello, in the first days no problem summoning the mount but since it was only days when summoning the mount I have an error message in games which says that: my character has this mount but this character cannot not use it. but I can invoke it manually Thanks in advance
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 1 comment
- 1035 views
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Strange behavior. public static void AttachEventLua(string eventid, MethodDelegate method); public static void AttachEventLua(LuaEventsId id, MethodDelegate method); 1. I checked on different computers 2. Reinstalled Wrobot 3. Disable all plugins and addons After disconnection stops intercepting events, you need to call spam events only in this case the handler wakes up. Also because of this the quest module stops responding to PLAYER_LEVEL_UP. If anyone sees this, could you
- Product: Developers
- Type: Suggestion
- Status: Unconfirmed
- 0 comments
- 678 views
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We are talking about a relogger profile that is running and has many tasks and was running before the problems appeared. If at some point changewowpath of pofile changes (in my case, the disk volume with wow folder simply disappeared due to a malfunction), the profile will not stop and will not throw an exception, but will continue to execute tasks, but instead of running the changewowpath task, before each Run Task, it will run wow.exe from the general relogger settings. I think that the rel
- Product: Relogger
- Type: Bug
- Status: Unconfirmed
- 1 comment
- 966 views
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WRobot Spell Casting Language Issue Problem Description I'm experiencing an issue with the WRobot bot where it's detecting spell names in Chinese characters (simplified Chinese), even though my game client is set to English. This causes spells not to be cast properly during combat. Technical Details When the bot tries to cast spells during combat, the log shows Chinese characters instead of English spell names. Example from logs: [Spell] Cast 英勇打击 (Heroic Strike)
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 5 comments
- 1394 views
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Hi @Droidz, I don’t know why, but when I use Wrobot for a long time, after a while, it stops working. I can use it for 10 or 20 hours, and it still works fine. However, when I use Wrobot for 3-5 hours, the bot crashes and gives me errors, it doesn't load profiles until I reload PC. then works fine again. I'm not sure if this is a bug, but I would appreciate your opinion on the matter. I’ve attached a screenshot of the error, maybe you can help me figure it out or, if it's a bug, help fix
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 7 comments
- 1325 views
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bot is stopped but keep spamming [E] 19:59:08 - GetReqWithAuthHeader(string url, String userName, String userPassword): System.Net.WebException: The remote server returned an error: (400) Bad Request. at System.Net.HttpWebRequest.GetResponse() at robotManager.Helpful.Others.GetReqWithAuthHeader(String url, String userName, String userPassword, String othersValue) in logs.
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 2 comments
- 741 views
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Server Connection Failed to Wrobot server as today, use vpn also the same
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 2 comments
- 1673 views
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Hi, Pathfinder errors appear at night, but during the day everything is usually fine. 10 дек 2025 20H51 - bsdeDz.log.html
- Product: WRobot General
- Type: Suggestion
- Status: Unconfirmed
- 1 comment
- 414 views
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Hi, on the WoW Sirus ClickOnTerrain are crashing the game client
- Product: Quester
- Type: Bug
- Status: Unconfirmed
- 0 comments
- 266 views
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The following type of problem, the bot cannot find a route to the pier in the booty bay, when the bot is outside the bay area, it ignores the tunnel that leads to the bay and chooses a bypass route through the water and then jumps under the pier in the water, although the point is higher: [D] 19:42:00 - [Quester] RunCode[2]: //spot test wManager.Wow.Bot.Tasks.GoToTask.ToPosition(new Vector3(-14290.09, 540.8121, 8.756604, "None")); [N] 19:42:00 - [Path-Finding] FindPath from -14248,63 ; 327
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 5 comments
- 514 views
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uwow legion x100 dont work "game version incorrect"
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 1 comment
- 297 views
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My wow always crashing after starting bot. Just using a clean 2.4.3, whenever I start the bot it just crashes the game Also using it on a 3.3.5 and no probs there. I do have wrobot installed twice, 2 defferent maps, one for tbc and one for wotlk, woul this give an error?
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 15 comments
- 368 views
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Hello @Droidz, I would like to propose an improvement to WRobot's spell casting functionality that enhances both evasion capabilities and reliability on servers that implement Lua-based detection mechanisms. Problem Statement Several private servers employ Lua hooks on the CastSpellByName function to detect and flag bot activity. The current implementation's reliance on this Lua function creates a detectable pattern that can be exploited for bot identification. Solution Overv
- Product: WRobot General
- Type: Suggestion
- Status: Unconfirmed
- 3 comments
- 638 views
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I was in WoW Legion, on the Evermoon server, doing the absorbing mission and then going to the beach where I had to absorb 20 water elementals. But when I got close and absorbed them, the number of water elementals in the mission did not go up.
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 0 comments
- 24 views
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Hi I've tried the free trial version to see if I wanted to buy, but the when the bot is moving to next spot it pauses for 0,5 sec and then moving on to next spot. I found that when disable fight class then there is no issue with movement, but then he basically can fight mobs. I've tried to different fight classes, but both of them make the bot pause inbetween movements. 1) Hunter [Marksman] [Leveling 1-80] [WotLK] - Dreamful 2) Hunter - [marksman][beastmastery][WIP] Please see video here:
- Product: Fight Classes
- Type: Bug
- Status: Unconfirmed
- 0 comments
- 8 views
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Hello, I'd like to use the entries the bot has blacklisted in my code (as a list) rather than checking specific entries serpately. Can you please make this accessible?
- Product: WRobot General
- Type: Suggestion
- Status: Unconfirmed
- 0 comments
- 1174 views
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Hi! It would be nice add conditions sorting to fight class editor (with buttons "up" and "down" or with mouse). Robot checks conditions consequentially (with && operator), so is usefull to put some "heavy" C# conditions to the end of list, but in current implementation this is possible only by remove and add it back (or move strings in XML)
- Product: Fight Classes
- Type: Suggestion
- Status: Unconfirmed
- 0 comments
- 1338 views
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Hi, BOT is always stuck in the battlefield. I'm very upset. Is there any way to solve it?
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 4 comments
- 2274 views
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Well, i was seeing my bot profile when my character died in the Fargodeed Mine, the bot trying to get the best location to revive but he goes in a "ghost loop" going from the cavern, up on the high part of the mountain just on top of che fargodeep mine (you can't revive there it's too far away from the corpse), he could have revive near the top of the mountain (in fact i saw the button REVIVE) with lesser mob, but he didn't. Log:
- Product: Quester
- Type: Bug
- Status: Unconfirmed
- 0 comments
- 1442 views
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Why is it when I have two bots working in the same area, though usually Mists of Pandaria locations, one bot loses its mind and proceeds to not exactly fly, but more stick to the ground like a ground mount and even choose to swim from one island to another when it is perfectly capable of flying? Settings on both are the same and trying a different profile, reverse pathfinding or not proceeds to give the same result. I mean with the new leveling system this is quite abhorrid due to it
- Product: Gatherer
- Type: Bug
- Status: Unconfirmed
- 1 comment
- 1563 views
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Hey @Droidz did you change something about vendoring in vanilla/tbc lately? ToTown state seems to constantly get aborted. People are reporting this as an issue to me, and I managed to reproduce it. In the log, it says that it's going ToTown, but it never actually does. It just continues grinding. What could be causing this? 12:21:55 - [HumanMasterPlugin] Adding vendor Nizzik for next ToTown state! 12:21:56 - [HumanMasterPlugin] Choosing vendor Nizzik and repair Nizzik for ToT
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 7 comments
- 2632 views
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The following code using a c# fightclass in dll is not triggering when leveling up. public void Initialize() { EventsLua.AttachEventLua(LuaEventsId.PLAYER_LEVEL_UP, m => SpellBookUpdate()); } private void SpellBookUpdate() { Logging.Write("Updating Spell Book!", Logging.LogType.Normal, Color.Crimson); SpellManager.UpdateSpellBook(); CustomClass.ResetCustomClass(); }
- Product: Fight Classes
- Type: Bug
- Status: Unconfirmed
- 2 comments
- 2056 views