Bug Tracker
Bug Tracker
1434 bug reports
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Healing spell used as food is used on the target if it is valid instead of the player
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Fixed
- 2 comments
- 1459 views
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Hello. I have this bug very often. Bot just stucks at one fly point near which there are no obstacles. If necessary I can send log and video in pm. [N] 01:16:13 - [MovementManager] Long Move distance: 4.988173 [N] 01:16:15 - [MovementManager] Long Move distance: 4.821046 [N] 01:16:18 - [MovementManager] Long Move distance: 4.49853 [N] 01:16:20 - [MovementManager] Long Move distance: 5.361514 [N] 01:16:22 - [MovementManager] Long Move distance: 6.72049 [N] 01:16:25 - [MovementManag
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 1 comment
- 1485 views
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Hey, I have the problem the relogger crashes instantly in the login process, hes rezising the WoW Window, after that he crashes. Client: 3.3.5
- Version: All
- Product: Relogger
- Type: Bug
- Status: Not a Bug
- 5 comments
- 2838 views
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When they make the setting so that the bot does not loot in mobs. It is in the bot, but it does not work. When the collection is fixed in the form of a drood, it goes out of the form. When they fix a descent from a high altitude on the node, the bot jerks as if it is under drugs. I fucked up catching bans due to the fact that the settings in this bot simply do not work. Make it possible to set the radius of the mobs near the node. a fucking bims bot for 3 bucks supports these settings.
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 0 comments
- 1286 views
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Hi, this function is replacing mouse cursor to a random part of the screen. This also happens when this function called and the bot tries to get to its corpse in a ghost while on the surface of the water ( [Resurrect] Try to go under water ) Is it possible to fix or avoid that? It is very annoying...
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 3 comments
- 1658 views
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ObjectManager.Me.TargetObject.GetBuff("BuffName"); Always returns a invalid aura ObjectManager.Me.TargetObject.HaveBuff(id) Always returns false. With Ids array it is is working but it takes 200ms more to circle through it which kills my fight class performance. Are the auren updated in each objectmanager update cycle or just by calling one of the buff functions? Greez iMod
- Version: All
- Product: Developers
- Type: Bug
- Status: Not a Bug
- 2 comments
- 1743 views
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Hello. I dont know is this a bug or not. Each time one profile is loaded from another profile using the "LoadProfile" action => the profile steps are loading more and more and more slowly. I just got tired of killing the bot process to load profile steps faster. Is it possible to fix that? Thanks in advance.
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Fixed
- 21 comments
- 4531 views
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Hi @Droidz, would be very, very grateful if you could add such an important function to quick mass change the vector Z (global plus or minus the current value) to grinder or gatherer or quest editor, doesn't matter. This is a button sample from other bot route editor: Best regards, thank you very much in advance.
- Product: WRobot General
- Type: Suggestion
- Status: Unconfirmed
- 0 comments
- 1245 views
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wrobot doesnt return a spells SubName, i was trying to make a fast function but it keeps returning nil on all spells i try. code I use var SpellArea = SpellManager.GetSpellInfo(3102); Logging.Write(SpellArea.SubName.ToString()); I fixed my problem with using lua but would be awesome to not have to use lua.
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Fixed
- 1 comment
- 1644 views
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today when i log in i noticed the path finding not working, be it quest, grind , or automate. it still attackes mobs but will not turn to them and will just run forward from the point it is started. i have tryed reinstalling wrobot, turning off addons, different profiles. this only stared today, was working fine last night dose not really say anything in logs till it hits a wall
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 9 comments
- 2520 views
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Hi @Droidz, it would be really cool to add a map point display in the wrobot interface when recording routes in quest types such as Gatherer, KillandLoot, followpath and Grinder&Gather. It is very unpleasant to record long circular routes without visualization on the map, now you have to open the route editor Grinder in addition, this is not convenient. Btw would be a plus to add the ability to automatically record the route in Gatherer, KillandLoot, Grinder and Collect like in FollowPath.
- Version: All
- Product: Quester
- Type: Suggestion
- Status: Confirmed
- 1 comment
- 1769 views
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Please develop the 3.13 version of the robot, if there is, I am willing to spend money to buy
- Version: All
- Product: WRobot General
- Type: Suggestion
- Status: Not a Bug
- 0 comments
- 1082 views
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@Droidz, It would be very good to add a setting to change the 2d radius of the search mobs (or objects) to 3d. Often there are situations when bot need to kill mobs in a cave, but these caves are 2 or 3-storey, or just mobs with the same entry are above the cave, and they can not be attacked. In order to complete such tasks, you have to add a lot of black lists, restrictions, etc. All this could be avoided by turning on the 3d search radius mobs (or objects) tincture, thus eliminating the abilit
- Version: All
- Product: WRobot General
- Type: Suggestion
- Status: Not a Bug
- 2 comments
- 1709 views
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Monsters with yellow names cannot attack actively.
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Cannot Reproduce
- 0 comments
- 1063 views
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Hello, Can you add a way for the bot to move out of fire or AOE ground effects?
- Product: WRobot General
- Type: Suggestion
- Status: Unconfirmed
- 4 comments
- 2168 views
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Hey @Droidz, i am using this function to join RDF, but for some reason it never fires anymore. used to amount a month or so ago. EventsLua.AttachEventLua(LuaEventsId.LFG_PROPOSAL_SHOW, m => Lua.LuaDoString("AcceptProposal();"));
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 2 comments
- 2103 views
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need to check this one, work incorrectly, 3.3.5
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 1 comment
- 1562 views
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Hello @Droidz, I have been having this problem where my bot will freeze up and not work anymore, I first started having this problem at or before i started using Matenia's ABG but now i am trying to use ordush Doug party plugin and i keep getting errors / inject failed errors etc then my wow and wrobot will freeze. i have no clue why. note (for matenia product (I used a complete FRESH Install of both wrobot and new download of his product. for ordush i downloaded (first time.) i rea
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 9 comments
- 2816 views
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Server seems to be down , you may try to disable your Anti-iwr or Firewall and try again . Note : This version may have bee blocked from our servers due to a suspect game activity or crack attempt , you can check it a new version is available on our Website or check our forum in News cat How to deal with it? Thank you
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Not a Bug
- 6 comments
- 2781 views
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automaton doesnt attack with my priest works fine with my DH but nothing with my priest i try different fight class. I'm on BFA
- Product: Automaton
- Type: Bug
- Status: Unconfirmed
- 0 comments
- 1193 views
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Hi, it is very necessary to debug, to important events in the log of my plugins and profiles are not mixed with the standard ones. Could you please add this? I would be incredibly grateful. Something like this:
- Product: WRobot General
- Type: Suggestion
- Status: Unconfirmed
- 1 comment
- 1470 views
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Hi @Droidz, have a question and suggestion. Why, by default, fight class conditions are checking TraceLineGo for ground textures between the bot's position and target's position but doesnt check another types of LOS, considering that you added this as HitTestLOS? For example game objects, I've have noticed that LOS check for this works pretty well. But there is a little measurement error: it returns true when the line between bot's position and target's position is "on the edge" of object mod
- Version: All
- Product: WRobot General
- Type: Suggestion
- Status: Not a Bug
- 2 comments
- 1736 views
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Hello, if it is not difficult, add this feature please. I would like to add some random to start and end farm time, something like this: Thank you very much in advance.
- Version: All
- Product: WRobot General
- Type: Suggestion
- Status: Not Added
- 1 comment
- 1410 views
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Hi, @Droidz can you add this? It is damn annoying to add new "none" fields and move them to the required place by clicking/holding enter key on the up ▲ button or adding them in xml via text redactor, please and thank you.
- Version: All
- Product: WRobot General
- Type: Suggestion
- Status: Added
- 2 comments
- 1575 views
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can't start bot ..... i was on auto update and my wow now i 9.0.2 and can't on bot but i pay ?
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Not a Bug
- 1 comment
- 1337 views
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Relogger restart the bot and cant start 4 дек 2020 05H13.log.html
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Fixed
- 6 comments
- 2415 views
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Hi, BFA wrobot cannot attach to BFA client after wrobot last update
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 1 comment
- 1706 views
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I began to notice this error, it occurs sometimes when several bots use the same profile
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Fixed
- 1 comment
- 1681 views
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Forgive me getting mad previously I was just so disappointed for all good things getting always shat all over at some point. Without this problem I would have gladly recommended this bot for every chinese gold farmer out there in the www. If you allow me to be a little bit more spesific this time, I'd like to tell you more. In warmane wotlk lordaeron this wrobot gatherer worked fine for almost like a week, but then in a blink of an eye the farming toon (the same one i've used all this time)
- Product: Gatherer
- Type: Bug
- Status: Unconfirmed
- 1 comment
- 1411 views
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hello this day wrobot request to update. then i did . but lately i launched- choiced champ- then it freezes saying hooking error . and when relaunch it asks me again to update. how i fix that?
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Fixed
- 2 comments
- 1713 views
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Gatherer in warmane lordaeron gets stuck in the icecrown while trying to farm any given route, it always goes to the same place and starts going around little circle. Please tell me what the fuck is wrong with this trash, I pay for this shit of a botting program so it would be fucking nice if it didnt do this shit.
- Product: Gatherer
- Type: Bug
- Status: Unconfirmed
- 4 comments
- 1928 views
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i am unable to find the reason i am getting this error, using @Matenia Battleground product and fightclass (PvP), it will freeze the wrobot client, then i lose all night of battleground, reloading works but sometime crashes my client also. Message: [string "Woixidyexua.lua"]:33: stack overflow (table too big to unpack) Time: 11/27/20 19:44:47 Count: 78
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 7 comments
- 2168 views
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It seems the taxi is currently unusable function, at least for me. The bot just disabling all flightmasters nodes. I added to plugin this: private void ActivateTaxiNodes() { if (ActivateTaxiNodesTime < DateTime.Now && !me.InCombat) { ActivateTaxiNodesTime = DateTime.Now.AddSeconds(300); lock (Taxi.TaxiList.Locker) { foreach (var node in Taxi.TaxiList.Nodes) {
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 6 comments
- 2238 views
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First issue i had was the version was incorrect. After finding an old version that matches the server's patch. That worked. But not im having the issue where it's saying "Please connect to the game". Wow's started in 32 bit, i've tried everything i've found on the forums with no luck.
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 2 comments
- 1872 views
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Hi, heavy load on the processor for a few seconds during the restart of wrobot for 3.3.5 version , its normal or some problem on my side?
- Product: WRobot General
- Type: Suggestion
- Status: Unconfirmed
- 1 comment
- 2014 views
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Long sotry short: after playing for some time bot map freezes and then game crashes. Im using wrobot only for the 3d map function and object finder. When i again try to launch the bot i get this error: https://imgur.com/a/fe7G5Vg I have anti-virus running in background but i whitelisted all files of wrobot yet is it possible for error to be related with bitdefender since when i restart my pc only then i can run the program
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 3 comments
- 1826 views
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I've noticed that npc vendor priority is higher than npc repair. Bot just chooses a vendor first and it doesnt care if the repair is closer by distance than a vendor. Why so?
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 2 comments
- 1600 views
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Hello @Droidz, is there anyway to make movement more human like? i feel like this is the biggest problem is that wrobot movement isnt human like, ive tried ctm / lua to move and smooth movement but nothing helps that much with all the sharp turns / always facing target, any idea on how make botting more human like?
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Not Added
- 2 comments
- 1639 views
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Trying to path up a wall. [D] 16:27:47 - [MovementManager] Current pos: -4677,907 ; -13824,86 ; 10,62618 ; "None" - Target pos: -4676,899 ; -13928,4 ; 93,96194 ; "None" Continent: Expansion01 Tile: 57.92162_40.77108 [N] 16:27:47 - [MovementManager] Waypoint timed out [N] 16:27:47 - [MovementManager] Report navmesh poly to avoid it [N] 16:27:47 - [Path-Finding] FindPath from -4677,911 ; -13824,84 ; 10,60667 ; "None" to -4656,256 ; -13960,54 ; 86,16243 ; "None" (Expansion01) [N] 16:27:47 -
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 0 comments
- 1144 views
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Often gets stuck when trying to sell to a mammoth, if the bot is too high above the ground and the totown state is called, while the bot goes down, it adds a vendor on a mammoth to the blacklist and then gets into a cycle of endless attempts to sell trash to NPC on a mammoth, which is blacklisted at 120 minutes. Please fix it, cause of this bug, bots that do not have a mammoth farm more gold than those who have it.
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 5 comments
- 1820 views
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For wow ver 3.3.5 and 2.4.3 ive the bug - ObjectManager.Me.HealthPercent = 0, bot tryed to regen or spamm heal spell, i write the code: Logging.Write(ObjectManager.Me.HealthPercent + ""); Its happens sometimes. Helping only restart the game.
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 3 comments
- 1730 views
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After using SpellManager.UpdateSpellBook the bot doesn't see new learned mount spells. SpellManager.ExistSpellBook returns true for new mount spells only when the bot is restarted (after closing). @Droidz Can you fix this, or are there other ways to see freshly learned mounts without restarting bot and without using lua, only c#?
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 1 comment
- 1617 views
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Standing next to Flightmaster i get this
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 0 comments
- 1253 views
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Since the latest updates, checkboxes (✓) have become invisible until the field in the relogger is running. Please fix that. This is only on windows classic theme. For clarity, I am attaching a video.
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Not Added
- 2 comments
- 1534 views
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[N] 00:21:24 - [MovementManager] Waypoint timed out [N] 00:21:24 - [MovementManager] Report navmesh poly to avoid it [N] 00:21:24 - [Path-Finding] FindPath from -4619.148 ; -3172.836 ; 34.85954 ; "None" to -6867.624 ; 731.9318 ; 46.6624 ; "None" (Kalimdor) [N] 00:21:25 - [Path-Finding] Path Count: 458 (12551.29y, 1072ms, smoothed) (resultPartial=True, resultSuccess=True (more info with server log option)) [N] 00:21:30 - [MovementManager] Think we are stuck [N] 00:21:30 - [MovementManag
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 0 comments
- 1209 views
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Hello, Droidz! Path finder crashes very often yesterday and today. 18 окт 2020 22H46 - VRfnQIG.log.html Please, check this issue. WoTLK expansion
- Version: All
- Product: Quester
- Type: Suggestion
- Status: Fixed
- 12 comments
- 3105 views
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Hello, Can you add a way to return a Corpse (Me) submap? like if i am dead in side a instance.
- Product: WRobot General
- Type: Suggestion
- Status: Unconfirmed
- 0 comments
- 1135 views
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Hello @Droidz, while i am working on some fightclasses with talents, i am having a problem with setting a drop down menu, i know i can override this by making my own Settings GUI but it would be awesome if you allow it as normal settings. [DropDownList(new string[] { "Fire", "Frost", "Arcane" })]
- Product: WRobot General
- Type: Suggestion
- Status: Unconfirmed
- 3 comments
- 1807 views
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Looks like this.. What should i link for logs?
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 6 comments
- 1917 views
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Hello @Droidz i keep getting this error, Note i do not have a single plugin / addon loaded, the profile is only clearing and adding a npc to the database Message: [string "Qipohyoby.lua"]:4: bad argument #1 to 'find' (string expected, got nil) Time: 09/28/20 00:47:42 Count: 29 Stack: Locals:
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 2 comments
- 1633 views
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This appears after stopping bot using stop button and launch bot again, after this messages bot doesnt do anything until kill the process and start the bot again. It happens very often. I made the function in my plugin that kill wrobot.exe after this messages appears in log, but the plugin is usually loaded after these entries appears in log and in 99% of cases this does not work. [D] 12:12:33 - [FSM] State wManager.Wow.Bot.States.Idle already launched, ignore it.[D] 12:12:33 - [FSM] State al
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 4 comments
- 2152 views
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I don't know if this can be called a bug, but before, when the bot died near the spirit healer, and the corpse was in the 40 yards (resurrection zone), the bot didn't use the healer and resurrected at the corpse. Now, even when the corpse lies within reach, the bot uses the healer, ignoring the availability of the corpse. It would be nice to do as it was before. After the latest updates:
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 1 comment
- 1403 views
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Hi! Is this option not working at all? Or is this a individual case?
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Not a Bug
- 4 comments
- 1940 views
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Hey @Droidz Is there any way you can Add schedule for Relogger, not run/wait specific amount of time, but Run only if Time is for example : 10:00 - 18:00, i found another topic where guy asked the same, but you didnt respond for his second post. Relogger quickstart with windows setup schedule may work, but when you wanna add 4 groups by 6 hours a day in sequence with 1 relogger it wont work that way. or maybe it's hard to setup. Back in days i used something like Run 360 , wait 1080 and seco
- Version: All
- Product: Relogger
- Type: Suggestion
- Status: Added
- 6 comments
- 2312 views
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Hi! It seems this boolean doesn't return true if the enemy is attacking me but isn't targeting me (using aoe ability for example), or when the enemy is in combat with other npc/player but targeting me. In short: it returns true when enemy is in any kind of combat and targeting me, this is not entirely correct conditions for "is in combat with me".
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 3 comments
- 1744 views
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Hello @Droidz, my team and i are trying to writing a custom script to over ride Quest item choose rewards, and would love if you could add a option a option to use custom script on the quest reward frame. The only way I could find to take over the item selection would be to write a full override of the turn-in on every single quest, which would be alot of work. It would be ideal if the reward item field could take lua that can run when the gossip menu is open and the custom lua simply
- Version: All
- Product: Quester
- Type: Suggestion
- Status: Added
- 4 comments
- 2410 views
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Right now, I use FiniteStateMachine Events and add new states. This causes issues when not all states have been loaded correctly and for some people if the Quester uses a LoadProfile or Reload step, it "breaks" the FSM context because state are already added. Can you add some method I can utilize to add states to the FSM, for example "aftersuccessfulstart" or something?
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 5 comments
- 2317 views
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Hello! This is very annoying. When the bot encounters this bug then black screen appears + fps drops + high CPU load. This very often began to appear on flying profiles. It seemed to me that it was breaking UI or WORLD FRAME. Because RELOAD UI helps to get out of this bug. But when it happens WorldFrame:IsVisible() or IsShown() returns true, that is, they are visible. So what is it? So what to do? What can be done? How fix this or prevent this?
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Fixed
- 11 comments
- 2948 views
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for 3.35a smelt still not work.
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 0 comments
- 1248 views
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Getting the itemLink of an item via C# is incorrect if it is an item with potentially random stats, example below: I assume this isn't correct behaviour?
- Version: All
- Product: Developers
- Type: Bug
- Status: Cannot Reproduce
- 1 comment
- 1562 views
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- this function doesn't return true if party is from a dungeon finder.
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Not a Bug
- 1 comment
- 1415 views
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Maybe it´s just me, but i ticked as usual the "Wait until Resurrection Sickness is gone" Box, but the Bot still ignore this and goes like normal. Looks like the setting diesn´t have effect. Happens since the last update.
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Not a Bug
- 3 comments
- 1656 views
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Hi, I have a suggestion to make in the relogger buttons for moving the task through the list, as it was done in the quaiter. thank
- Product: Relogger
- Type: Suggestion
- Status: Unconfirmed
- 2 comments
- 1690 views
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Pathfinder seems to think there is a path here. [N] 07:04:47 - [Path-Finding] Path Count: 53 (4214,631y, 679ms) (resultPartial=True, resultSuccess=True (more info with server log option)) I added offmeshes to go through the portal in darnassus (even with useifcanmakepath) and they are ignored unless I am already close to that route. Even with blacklisting this area: Can I somehow remove any vectors from that path and make it unusable for wrobot? It simply DOES NOT exist
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 5 comments
- 2354 views
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Muradin Bronzebeard: I don't know why, Wrobot while on the boat stops working. Deathbringer Saurfang: In this boss Wrobot locks the screen (sometimes I get 5 fps), returning the game minutes later. Note: I have already disabled most of the addons I use so that there is no interference. I have also used another combat routine made by me at other times, but the same problems happen.
- Version: All
- Product: WRotation
- Type: Bug
- Status: Not a Bug
- 2 comments
- 1951 views
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Hi! The function Usefuls.IsLoadingOrConnecting returns false when reloading UI (when character already entered the world). @Droidz Please fix it. Thanks a lot in advance.
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Not a Bug
- 2 comments
- 1643 views
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Hello @Droidz, Can you add mesh to go threw the portal? -9019.261f, 888.1429f, 29.62084f First -9020.968f, 890.6682f, 29.62069f 2nd offmesh not working : var Mash = new List<OffMeshConnection> { new OffMeshConnection(new List<Vector3> { new Vector3(-9019.261f, 888.1429f, 29.62084f), new Vector3(-9020.968f, 890.6682f, 29.62069f) }, (int)ContinentId.Azeroth), }; OffMeshConnec
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Not a Bug
- 5 comments
- 2302 views
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This is more of a question/request than a suggestion. When I load my code inside a product, every bit of code in that product is available to the bot. So for example, I can have a class like this: public class OffmeshHelper { public static void TakeDeepRunTram() { //code to enter portal, take tram and leave through other portal } } Then when I have offmeshes, I can add c#: ProductNameSpace.OffmeshHelper.TakeDeepRunTram(). This is perfect. I can properly use and test m
- Version: All
- Product: WRobot General
- Type: Suggestion
- Status: Not Added
- 1 comment
- 1648 views
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On cata 4.3.4 It wont turn in the questes with rewards, is this a bug on your side or the bot script makers?
- Product: Quester
- Type: Bug
- Status: Unconfirmed
- 0 comments
- 1088 views
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Sometimes i've the error: [E] 01:06:15.107 - Quester.Bot > Pulse(): System.IO.IOException: Процесс не может получить доступ к файлу "D:\BOTs\WRobot 3.3.5\Profiles\Quester\Cache\PartyLvling 3.3.5.xml.cs", так как этот файл используется другим процессом. в System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) в System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions opti
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Not a Bug
- 1 comment
- 1477 views
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Hello, these are some suggestions i have for the relogger, (help bot more often.) 1) a loop, so after you reach the end of your tasks, you can set it to loop again. 2) at the end of a profile, run the next task.
- Version: All
- Product: Relogger
- Type: Suggestion
- Status: Not Added
- 1 comment
- 1454 views
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I use Party.GetParty().Count(o => o.GetDistance < 100). For party leader result = 4 if all pary (5 member) is near. For not leader result = 5 if all pary (5 member) is near.
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Fixed
- 4 comments
- 1942 views
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When I use one key for two windows, I always get an error after 1 minute. Also explain: I used two separate 1 sessions before, and this has never happened. Today, after the administrator upgraded my key to 3 sessions, one of the games above two windows always crashed. i use win10 64,,i9 9900k ,2080ti and 16GMemory ,In general, my CPU share of three game windows is 15% - 20%.i dont know why,please help me.thx
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Not a Bug
- 1 comment
- 1403 views
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I bought two keys once and spent 23.99 * 2 Euros. Can you help me upgrade to the key of three windows?
- Version: All
- Product: Tracker
- Type: Bug
- Status: Not a Bug
- 1 comment
- 1513 views
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Bot farms mobs and then repair -> send mail. Then bot goes farm again (usually I just use Automation mode). I use "Pause bot if Nearby Player" I use 30-60 seconds and radius about 500. The bug is: when player come to city/village he repairs and send mail, and then go afk. I have option "Disabled if go to town", but the problem is that it happens just after bot leaves the city and he stands on the exit of the city very long and then disconnect for afk. I would like to have one more optio
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 1 comment
- 1623 views
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Salute @Droidz, it would be great if you add the argument 'notInGame' to the API LuaDoString<bool> for the manipulations in character selection/create menu, thanks in advance.
- Version: All
- Product: WRobot General
- Type: Suggestion
- Status: Not Added
- 1 comment
- 1617 views
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Atm if you are locking frames in combat and the bot levels up it updates the spellbook. If this is done during framelock, it deadlocks. Maybe unfreeze the frame first or delegate the action until you're out of combat.
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Fixed
- 7 comments
- 2067 views
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It was working well in the past few days, but now it doesn't work for me... It is running in walls and not using Wrotation at all with any fightclass, profile I run.... Mostly in the BGs...
- Version: All
- Product: WRotation
- Type: Bug
- Status: Not a Bug
- 1 comment
- 1444 views
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Currently the bot chases targets, even if it can shoot through objects. Especially in BGs this looks absolutely retarded. It should ONLY check for WMO/Spell LoS. Only if the fightclass range is > 8 yards (bigger than melee range) should it walk directly on top of your target. If you can cast through a tree, let it cast through a tree/box/other gameobject. This will get users banned, if it's not changed and is a really easy fix. Tested on 3.3.5a
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 2 comments
- 1567 views
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In my battlegrounder product, which worked fine for ages now that I'm testing more thoroughly on WotLK, movement sometimes stops entirely and never resumes. Sometimes this happens in combat, usually when calling this code (on my own thread): WoWPlayer healer = ObjectManager.GetObjectWoWPlayer() .Where(o => o.Reaction == Reaction.Hostile && o.IsAlive && o.IsHealer() && o.GetDistance <= 45) .OrderBy(o => o.GetDistance).FirstOrD
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 2 comments
- 1694 views
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One of my users reported log spam of this and I cannot reproduce. Any ideas? [D] 19:45:51 - [SpellManager] Cannot found spell: public static SpellInfo SpellInfoCreateCache()
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Fixed
- 3 comments
- 1795 views
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bot in nagrand dont able to come to corpse, just run into wall endless Player position: Map name MPQ: Expansion01 My Position: -1064.211, 6719.037, 193.6832, "None" My Position Vector: new Vector3(-1064.211, 6719.037, 193.6832, "None") My Position: XML <Vector3 X="-1064.211" Y="6719.037" Z="193.6832" Type="None" /> My Rotation: 3.865757
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 0 comments
- 1106 views
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It would be awesome to have IsMine as optional for checking buffs in wotlk name, rank, icon, count, debuffType, duration, expirationTime, isMine, isStealable = UnitAura("unit", index or ["name", "rank"][, "filter"]) Example: If (ObjectManager.Target.BuffTimeLeft("Vampiric Touch", true) < 1000) Where the true is isMine I know I can manually just make a lua function to check it myself, but it would be nice to have built into the api. ?
- Version: All
- Product: WRobot General
- Type: Suggestion
- Status: Not Added
- 6 comments
- 2358 views
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you gave me a 10session for a month without ordering or paying it. i just have a problem with the 3 session i bought. i am running one at tbc expansion then i am opening a updater again picking wotlk but it also opens with tbc and cant play 2 different expasnions at the same time
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Not a Bug
- 1 comment
- 1464 views
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can you disable "ignore fights while traveling" when "Farming" ? I Think this is what causes char to die so much when farming because it will aggro one , sometimes 3 + mobs when running towards a herb or something, and instead of stopping and killing the mobs, it tries to farm, sometimes eventually stopping the farm and trying to kill but by then its too late.
- Product: WRobot General
- Type: Suggestion
- Status: Unconfirmed
- 1 comment
- 1565 views
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After a certain amount of time (not been able to find a specific time) it will no longer sell items in the bags. It just continues to open the vendor, but doesn't sell anything. It had sold previously during the same profile and routes. I am assuming it is because it is supposed to be mailing items, but it is stating that it cannot find a mailbox. It is standing right next to a mailbox at that moment too. 19:57:52 - [ToTown] Go to vendor Keldric Boucher (Vendor) 19:57:53 - [ToTow
- Product: Gatherer
- Type: Bug
- Status: Unconfirmed
- 1 comment
- 1422 views
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Mesh problem in Ghost form, bot just jumping in one place into mountain
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 1 comment
- 1476 views
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I love the feature for paralleling quests, and I do it all the time. However, a really nice feature would be if you could add the target entry from all the quests in the parallel list while the specific quest is not complete. Example: I have these three parallel quests: VanquishtheBetrayersSailors VanquishtheBetrayersMarine VanquishtheBetrayersBoss Say it need 3/8 Sailors, 3/12 Marine and the boss. When the It often runs right through sailors to get to marines if it's on the Mar
- Version: All
- Product: WRobot General
- Type: Suggestion
- Status: Added
- 7 comments
- 2685 views
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I have tried blacklisting this area but it still gets stuck here constantly, when "to town" is triggered.
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 0 comments
- 1162 views
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@Droidz There is a faction field in the xml file, but it's missing in the editor, fix please. I dont know its bug or suggestion but if it’s not difficult for you, please add. ps: many many thanks for so quick adding the kill and loot path type :)
- Version: All
- Product: WRobot General
- Type: Suggestion
- Status: Added
- 1 comment
- 1433 views
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CC-Development Tools Unavailable, Click Development Tools Cannot Open。
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Fixed
- 8 comments
- 2057 views
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I find that if the server crashes the relogger feature doesn't work properly. It gets stuck on the Realm Selection screen as shown in the screenshot below. After investigating the forums I found that the relogger should be relaunching WoW after X minutes defined in your settings profile. Despite having mine set to 2 minutes I find my bot stuck on this screen very often.
- Version: All
- Product: Relogger
- Type: Bug
- Status: Cannot Reproduce
- 1 comment
- 1340 views
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Since the current «Kill and loot» having all its flaws is extremely unsuitable for farming mobs in on a fly mount ... @Droidz It would be great if you add a new quest type working as a Grinder product. This will be a «Follow Path» that will attack the mobs like «Kill And Loot», in which the points will not be the hotspots, but will be a points for move like «Follow Path».
- Version: All
- Product: WRobot General
- Type: Suggestion
- Status: Added
- 6 comments
- 2200 views
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Hey Droidz for some reason ObjectManager.Me.PlayerRace returns 35 no matter what race you are in TBC. Not sure what is going on lol
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 2 comments
- 1675 views
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When you press stop all or change wow path, the wow window will cause an error... old version wrobot work's fine
- Version: All
- Product: Relogger
- Type: Bug
- Status: Fixed
- 7 comments
- 2500 views
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MovementManager.CurrentMoveTo.Type is always none? I have a path that goes underwater when dead, the points have the "Swimming" type in the list of vectors but when checking MovementManager.CurrentMoveTo.Type the type is "None". I think this is probably why it isn't going underwater? and if not it would still be useful to have MovementManager.CurrentMoveTo.Type set so that I can add a MovementManager.GoUnderWater(); when the type is "Swimming".
- Product: WRobot General
- Type: Bug
- Status: Unconfirmed
- 2 comments
- 1865 views
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The anti-drown mechanics are awesome, however you will still drown if you get in fight under water. Perhaps adding wManager.Wow.Helpers.Fight.StopFight(); To the delegation would fix this issue? ?
- Product: WRobot General
- Type: Suggestion
- Status: Unconfirmed
- 1 comment
- 1555 views
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Hi Droidz, For some reason doing a Lua.LuaDoString("ClearTarget()"); works the first time but then doesn't anymore. This is on WotLK.
- Version: All
- Product: WRobot General
- Type: Bug
- Status: Not a Bug
- 15 comments
- 4659 views
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It would be awesome if you could hold Shift to move up/down 10 quests at a time and maybe CTRL to move up/down 100 quests at a time. When you have more than 1000 quests in your list and want to fix something in the start, it takes ages to add/remove stuff without some xml magic ?
- Version: All
- Product: Quester
- Type: Suggestion
- Status: Added
- 7 comments
- 2348 views